Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(151)

Side by Side Diff: content/common/gpu/media/vaapi_drm_picture.h

Issue 1422563002: [Ozone] Enables overlay render format setting path and by default use UYVY (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 2 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of picture allocation for the 5 // This file contains an implementation of picture allocation for the
6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce 6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce
7 // output pictures. 7 // output pictures.
8 8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
11 11
12 #include <gbm.h>
12 #include "base/callback.h" 13 #include "base/callback.h"
13 #include "base/memory/ref_counted.h" 14 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
15 #include "content/common/gpu/media/vaapi_picture.h" 16 #include "content/common/gpu/media/vaapi_picture.h"
17 #include "ui/gfx/buffer_types.h"
16 #include "ui/gfx/geometry/size.h" 18 #include "ui/gfx/geometry/size.h"
17 19
18 namespace gfx { 20 namespace gfx {
19 class GLImage; 21 class GLImage;
20 } 22 }
21 23
22 namespace ui { 24 namespace ui {
23 class NativePixmap; 25 class NativePixmap;
24 } 26 }
25 27
(...skipping 24 matching lines...) Expand all
50 // Calls ScalePixmap() if weak_ptr is not NULL. 52 // Calls ScalePixmap() if weak_ptr is not NULL.
51 static scoped_refptr<ui::NativePixmap> CallScalePixmap( 53 static scoped_refptr<ui::NativePixmap> CallScalePixmap(
52 base::WeakPtr<VaapiDrmPicture> weak_ptr, 54 base::WeakPtr<VaapiDrmPicture> weak_ptr,
53 gfx::Size new_size); 55 gfx::Size new_size);
54 // Use VPP to scale underlying pixmap_ to |new_size| and return the 56 // Use VPP to scale underlying pixmap_ to |new_size| and return the
55 // scaling result with a new pixmap. 57 // scaling result with a new pixmap.
56 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size); 58 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size);
57 scoped_refptr<VASurface> CreateVASurfaceForPixmap( 59 scoped_refptr<VASurface> CreateVASurfaceForPixmap(
58 scoped_refptr<ui::NativePixmap> pixmap, 60 scoped_refptr<ui::NativePixmap> pixmap,
59 gfx::Size pixmap_size); 61 gfx::Size pixmap_size);
60 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size); 62 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size,
63 gfx::BufferFormat format);
61 64
62 VaapiWrapper* vaapi_wrapper_; // Not owned. 65 VaapiWrapper* vaapi_wrapper_; // Not owned.
63 base::Callback<bool(void)> make_context_current_; 66 base::Callback<bool(void)> make_context_current_;
64 67
65 // Ozone buffer, the storage of the EGLImage and the VASurface. 68 // Ozone buffer, the storage of the EGLImage and the VASurface.
66 scoped_refptr<ui::NativePixmap> pixmap_; 69 scoped_refptr<ui::NativePixmap> pixmap_;
67 70
68 // Ozone buffer, the storage of the scaled buffer for overlay. 71 // Ozone buffer, the storage of the scaled buffer for overlay.
69 scoped_refptr<ui::NativePixmap> scaled_pixmap_; 72 scoped_refptr<ui::NativePixmap> scaled_pixmap_;
70 73
71 // EGLImage bound to the GL textures used by the VDA client. 74 // EGLImage bound to the GL textures used by the VDA client.
72 scoped_refptr<gfx::GLImage> gl_image_; 75 scoped_refptr<gfx::GLImage> gl_image_;
73 76
74 // VASurface used to transfer from the decoder's pixel format. 77 // VASurface used to transfer from the decoder's pixel format.
75 scoped_refptr<VASurface> va_surface_; 78 scoped_refptr<VASurface> va_surface_;
76 79
77 // VaSurface used to apply scaling. 80 // VaSurface used to apply scaling.
78 scoped_refptr<VASurface> scaled_va_surface_; 81 scoped_refptr<VASurface> scaled_va_surface_;
79 82
80 // The WeakPtrFactory for VaapiDrmPicture. 83 // The WeakPtrFactory for VaapiDrmPicture.
81 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_; 84 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_;
82 85
83 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); 86 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture);
84 }; 87 };
85 88
86 } // namespace content 89 } // namespace content
87 90
88 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 91 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
OLDNEW
« no previous file with comments | « no previous file | content/common/gpu/media/vaapi_drm_picture.cc » ('j') | content/common/gpu/media/vaapi_drm_picture.cc » ('J')

Powered by Google App Engine
This is Rietveld 408576698