Chromium Code Reviews| Index: content/common/input/touch_action.h |
| diff --git a/content/common/input/touch_action.h b/content/common/input/touch_action.h |
| index 89f000df7bd19124496f57e61bafb9874332c434..2b6c321a427517cbc00d741c818e6600ec023c37 100644 |
| --- a/content/common/input/touch_action.h |
| +++ b/content/common/input/touch_action.h |
| @@ -11,33 +11,52 @@ namespace content { |
| // (panning and zooming) are currently permitted via touch input. |
| // See http://www.w3.org/TR/pointerevents/#the-touch-action-css-property. |
| enum TouchAction { |
|
jdduke (slow)
2015/10/29 15:40:26
Now that we expose proper operators, should this b
jdduke (slow)
2015/10/29 15:41:44
Actually, not sure if that works if the operators
tdresser
2015/10/29 15:43:00
It would require renaming everything, but it's lik
|
| - // All actions are pemitted (the default). |
| - TOUCH_ACTION_AUTO = 0, |
| - |
| // No scrolling or zooming allowed. |
| - TOUCH_ACTION_NONE = 1 << 0, |
| + TOUCH_ACTION_NONE = 0, |
| - TOUCH_ACTION_PAN_LEFT = 1 << 1, |
| + TOUCH_ACTION_PAN_LEFT = 1 << 0, |
| - TOUCH_ACTION_PAN_RIGHT = 1 << 2, |
| + TOUCH_ACTION_PAN_RIGHT = 1 << 1, |
| TOUCH_ACTION_PAN_X = TOUCH_ACTION_PAN_LEFT | TOUCH_ACTION_PAN_RIGHT, |
| - TOUCH_ACTION_PAN_UP = 1 << 3, |
| + TOUCH_ACTION_PAN_UP = 1 << 2, |
| - TOUCH_ACTION_PAN_DOWN = 1 << 4, |
| + TOUCH_ACTION_PAN_DOWN = 1 << 3, |
| TOUCH_ACTION_PAN_Y = TOUCH_ACTION_PAN_UP | TOUCH_ACTION_PAN_DOWN, |
| - TOUCH_ACTION_PAN_X_Y = TOUCH_ACTION_PAN_X | TOUCH_ACTION_PAN_Y, |
| + TOUCH_ACTION_PAN = TOUCH_ACTION_PAN_X | TOUCH_ACTION_PAN_Y, |
| + |
| + TOUCH_ACTION_PINCH_ZOOM = 1 << 4, |
| - TOUCH_ACTION_PINCH_ZOOM = 1 << 5, |
| + TOUCH_ACTION_MANIPULATION = TOUCH_ACTION_PAN | TOUCH_ACTION_PINCH_ZOOM, |
| - TOUCH_ACTION_MANIPULATION = TOUCH_ACTION_PAN_X_Y | TOUCH_ACTION_PINCH_ZOOM, |
| + TOUCH_ACTION_DOUBLE_TAP_ZOOM = 1 << 5, |
| + |
| + // All actions are pemitted (the default). |
|
tdresser
2015/10/29 15:30:35
pemitted -> permitted
Rick Byers
2015/10/29 16:56:04
Done.
|
| + TOUCH_ACTION_AUTO = TOUCH_ACTION_MANIPULATION | TOUCH_ACTION_DOUBLE_TAP_ZOOM, |
| TOUCH_ACTION_MAX = (1 << 6) - 1 |
| }; |
| +inline TouchAction operator| (TouchAction a, TouchAction b) |
| +{ |
| + return TouchAction(int(a) | int(b)); |
|
tdresser
2015/10/29 15:30:35
Use static_cast.
dtapuska
2015/10/29 15:38:44
WebTouchAction also does this; and occurs in a few
Rick Byers
2015/10/29 16:56:04
I think I've found them all and switched to static
|
| +} |
| +inline TouchAction& operator|= (TouchAction& a, TouchAction b) |
| +{ |
| + return a = a | b; |
| +} |
| +inline TouchAction operator& (TouchAction a, TouchAction b) |
| +{ |
| + return TouchAction(int(a) & int(b)); |
| +} |
| +inline TouchAction& operator&= (TouchAction& a, TouchAction b) |
| +{ |
| + return a = a & b; |
| +} |
| + |
| } // namespace content |
| #endif // CONTENT_COMMON_INPUT_TOUCH_ACTION_H_ |