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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/direct_renderer.h" | 5 #include "cc/output/direct_renderer.h" |
6 | 6 |
7 #include <utility> | 7 #include <utility> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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235 output_surface_plane.overlay_handled = true; | 235 output_surface_plane.overlay_handled = true; |
236 frame.overlay_list.push_back(output_surface_plane); | 236 frame.overlay_list.push_back(output_surface_plane); |
237 } | 237 } |
238 | 238 |
239 // If we have any copy requests, we can't remove any quads for overlays, | 239 // If we have any copy requests, we can't remove any quads for overlays, |
240 // otherwise the framebuffer will be missing the overlay contents. | 240 // otherwise the framebuffer will be missing the overlay contents. |
241 if (root_render_pass->copy_requests.empty()) { | 241 if (root_render_pass->copy_requests.empty()) { |
242 overlay_processor_->ProcessForOverlays( | 242 overlay_processor_->ProcessForOverlays( |
243 resource_provider_, render_passes_in_draw_order, &frame.overlay_list, | 243 resource_provider_, render_passes_in_draw_order, &frame.overlay_list, |
244 &frame.root_damage_rect); | 244 &frame.root_damage_rect); |
245 | |
246 // No need to render in case the damage rect is completely composited using | |
247 // overlays and dont have any copy requests. | |
248 if (frame.root_damage_rect.IsEmpty()) { | |
249 bool handle_copy_requests = false; | |
250 for (auto* pass : *render_passes_in_draw_order) { | |
251 if (!pass->copy_requests.empty()) { | |
252 handle_copy_requests = true; | |
253 break; | |
254 } | |
255 } | |
256 | |
257 if (!handle_copy_requests) { | |
258 BindFramebufferToOutputSurface(&frame); | |
259 FinishDrawingFrame(&frame); | |
260 render_passes_in_draw_order->clear(); | |
261 return; | |
262 } | |
263 } | |
264 } | 245 } |
265 | 246 |
266 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { | 247 for (size_t i = 0; i < render_passes_in_draw_order->size(); ++i) { |
267 RenderPass* pass = render_passes_in_draw_order->at(i); | 248 RenderPass* pass = render_passes_in_draw_order->at(i); |
268 DrawRenderPass(&frame, pass); | 249 DrawRenderPass(&frame, pass); |
269 | 250 |
270 for (ScopedPtrVector<CopyOutputRequest>::iterator it = | 251 for (ScopedPtrVector<CopyOutputRequest>::iterator it = |
271 pass->copy_requests.begin(); | 252 pass->copy_requests.begin(); |
272 it != pass->copy_requests.end(); | 253 it != pass->copy_requests.end(); |
273 ++it) { | 254 ++it) { |
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555 ScopedResource* texture = render_pass_textures_.get(id); | 536 ScopedResource* texture = render_pass_textures_.get(id); |
556 return texture && texture->id(); | 537 return texture && texture->id(); |
557 } | 538 } |
558 | 539 |
559 // static | 540 // static |
560 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { | 541 gfx::Size DirectRenderer::RenderPassTextureSize(const RenderPass* render_pass) { |
561 return render_pass->output_rect.size(); | 542 return render_pass->output_rect.size(); |
562 } | 543 } |
563 | 544 |
564 } // namespace cc | 545 } // namespace cc |
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