Index: cc/resources/resource_provider_unittest.cc |
diff --git a/cc/resources/resource_provider_unittest.cc b/cc/resources/resource_provider_unittest.cc |
index 6e1560a593a9040c547a7c9cec85eabb7c8cf7b1..874fd54f35c162f6311136001baf4247cb01cda6 100644 |
--- a/cc/resources/resource_provider_unittest.cc |
+++ b/cc/resources/resource_provider_unittest.cc |
@@ -2591,8 +2591,8 @@ TEST_P(ResourceProviderTest, ManagedResource) { |
int texture_id = 1; |
// Check that the texture gets created with the right sampler settings. |
- ResourceId id = resource_provider->CreateResourceWithTextureTarget( |
- size, GL_TEXTURE_2D, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
+ ResourceId id = resource_provider->CreateResource( |
+ size, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format); |
EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id)); |
EXPECT_CALL(*context, |
texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |