| Index: cc/resources/resource_provider_unittest.cc
|
| diff --git a/cc/resources/resource_provider_unittest.cc b/cc/resources/resource_provider_unittest.cc
|
| index 6e1560a593a9040c547a7c9cec85eabb7c8cf7b1..874fd54f35c162f6311136001baf4247cb01cda6 100644
|
| --- a/cc/resources/resource_provider_unittest.cc
|
| +++ b/cc/resources/resource_provider_unittest.cc
|
| @@ -2591,8 +2591,8 @@ TEST_P(ResourceProviderTest, ManagedResource) {
|
| int texture_id = 1;
|
|
|
| // Check that the texture gets created with the right sampler settings.
|
| - ResourceId id = resource_provider->CreateResourceWithTextureTarget(
|
| - size, GL_TEXTURE_2D, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
|
| + ResourceId id = resource_provider->CreateResource(
|
| + size, ResourceProvider::TEXTURE_HINT_IMMUTABLE, format);
|
| EXPECT_CALL(*context, bindTexture(GL_TEXTURE_2D, texture_id));
|
| EXPECT_CALL(*context,
|
| texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR));
|
|
|