| Index: content/common/gpu/stream_texture_android.cc
|
| diff --git a/content/common/gpu/stream_texture_android.cc b/content/common/gpu/stream_texture_android.cc
|
| index daac1276803d4102f65467665522e5e71e0f22e8..84a0d1fa64223664b8c9fb6e41e062820ee38e1b 100644
|
| --- a/content/common/gpu/stream_texture_android.cc
|
| +++ b/content/common/gpu/stream_texture_android.cc
|
| @@ -38,7 +38,7 @@ bool StreamTexture::Create(
|
|
|
| // TODO: Ideally a valid image id was returned to the client so that
|
| // it could then call glBindTexImage2D() for doing the following.
|
| - scoped_refptr<gfx::GLImage> gl_image(
|
| + scoped_refptr<gl::GLImage> gl_image(
|
| new StreamTexture(owner_stub, stream_id, texture->service_id()));
|
| gfx::Size size = gl_image->GetSize();
|
| texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES);
|
|
|