| Index: content/common/gpu/media/vt_video_decode_accelerator.h
|
| diff --git a/content/common/gpu/media/vt_video_decode_accelerator.h b/content/common/gpu/media/vt_video_decode_accelerator.h
|
| index 0a385096d437969b7de6b7dcee66c8bd5bb4736f..c7289684351d47abc51caac51b6dcc15d1cc2456 100644
|
| --- a/content/common/gpu/media/vt_video_decode_accelerator.h
|
| +++ b/content/common/gpu/media/vt_video_decode_accelerator.h
|
| @@ -36,7 +36,7 @@ class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
|
| public:
|
| explicit VTVideoDecodeAccelerator(
|
| const base::Callback<bool(void)>& make_context_current,
|
| - const base::Callback<void(uint32, uint32, scoped_refptr<gfx::GLImage>)>&
|
| + const base::Callback<void(uint32, uint32, scoped_refptr<gl::GLImage>)>&
|
| bind_image);
|
| ~VTVideoDecodeAccelerator() override;
|
|
|
| @@ -127,7 +127,7 @@ class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
|
| // The GLImage representation of |cv_image|. This is kept around to ensure
|
| // that Destroy is called on it before it hits its destructor (there is a
|
| // DCHECK that requires this).
|
| - scoped_refptr<gfx::GLImageIOSurface> gl_image;
|
| + scoped_refptr<gl::GLImageIOSurface> gl_image;
|
|
|
| // Texture IDs for the image buffer.
|
| const uint32_t client_texture_id;
|
| @@ -187,7 +187,7 @@ class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator {
|
| // GPU thread state.
|
| //
|
| base::Callback<bool(void)> make_context_current_;
|
| - base::Callback<void(uint32, uint32, scoped_refptr<gfx::GLImage>)> bind_image_;
|
| + base::Callback<void(uint32, uint32, scoped_refptr<gl::GLImage>)> bind_image_;
|
| media::VideoDecodeAccelerator::Client* client_;
|
| State state_;
|
|
|
|
|