Index: content/common/gpu/media/vt_video_decode_accelerator.h |
diff --git a/content/common/gpu/media/vt_video_decode_accelerator.h b/content/common/gpu/media/vt_video_decode_accelerator.h |
index 0a385096d437969b7de6b7dcee66c8bd5bb4736f..c7289684351d47abc51caac51b6dcc15d1cc2456 100644 |
--- a/content/common/gpu/media/vt_video_decode_accelerator.h |
+++ b/content/common/gpu/media/vt_video_decode_accelerator.h |
@@ -36,7 +36,7 @@ class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator { |
public: |
explicit VTVideoDecodeAccelerator( |
const base::Callback<bool(void)>& make_context_current, |
- const base::Callback<void(uint32, uint32, scoped_refptr<gfx::GLImage>)>& |
+ const base::Callback<void(uint32, uint32, scoped_refptr<gl::GLImage>)>& |
bind_image); |
~VTVideoDecodeAccelerator() override; |
@@ -127,7 +127,7 @@ class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator { |
// The GLImage representation of |cv_image|. This is kept around to ensure |
// that Destroy is called on it before it hits its destructor (there is a |
// DCHECK that requires this). |
- scoped_refptr<gfx::GLImageIOSurface> gl_image; |
+ scoped_refptr<gl::GLImageIOSurface> gl_image; |
// Texture IDs for the image buffer. |
const uint32_t client_texture_id; |
@@ -187,7 +187,7 @@ class VTVideoDecodeAccelerator : public media::VideoDecodeAccelerator { |
// GPU thread state. |
// |
base::Callback<bool(void)> make_context_current_; |
- base::Callback<void(uint32, uint32, scoped_refptr<gfx::GLImage>)> bind_image_; |
+ base::Callback<void(uint32, uint32, scoped_refptr<gl::GLImage>)> bind_image_; |
media::VideoDecodeAccelerator::Client* client_; |
State state_; |