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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ | 5 #ifndef UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ |
6 #define UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ | 6 #define UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "base/threading/thread_checker.h" | 9 #include "base/threading/thread_checker.h" |
10 #include "ui/gl/gl_bindings.h" | 10 #include "ui/gl/gl_bindings.h" |
11 #include "ui/gl/gl_image.h" | 11 #include "ui/gl/gl_image.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 class SurfaceTexture; | 14 class SurfaceTexture; |
15 | 15 |
16 class GL_EXPORT GLImageSurfaceTexture : public GLImage { | 16 class GL_EXPORT GLImageSurfaceTexture : public gl::GLImage { |
17 public: | 17 public: |
18 explicit GLImageSurfaceTexture(const Size& size); | 18 explicit GLImageSurfaceTexture(const Size& size); |
19 | 19 |
20 bool Initialize(SurfaceTexture* surface_texture); | 20 bool Initialize(SurfaceTexture* surface_texture); |
21 | 21 |
22 // Overridden from GLImage: | 22 // Overridden from GLImage: |
23 void Destroy(bool have_context) override; | 23 void Destroy(bool have_context) override; |
24 Size GetSize() override; | 24 Size GetSize() override; |
25 unsigned GetInternalFormat() override; | 25 unsigned GetInternalFormat() override; |
26 bool BindTexImage(unsigned target) override; | 26 bool BindTexImage(unsigned target) override; |
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46 const Size size_; | 46 const Size size_; |
47 GLint texture_id_; | 47 GLint texture_id_; |
48 base::ThreadChecker thread_checker_; | 48 base::ThreadChecker thread_checker_; |
49 | 49 |
50 DISALLOW_COPY_AND_ASSIGN(GLImageSurfaceTexture); | 50 DISALLOW_COPY_AND_ASSIGN(GLImageSurfaceTexture); |
51 }; | 51 }; |
52 | 52 |
53 } // namespace gfx | 53 } // namespace gfx |
54 | 54 |
55 #endif // UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ | 55 #endif // UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ |
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