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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_MEMORY_H_ | 5 #ifndef UI_GL_GL_IMAGE_MEMORY_H_ |
6 #define UI_GL_GL_IMAGE_MEMORY_H_ | 6 #define UI_GL_GL_IMAGE_MEMORY_H_ |
7 | 7 |
8 #include "ui/gl/gl_image.h" | 8 #include "ui/gl/gl_image.h" |
9 | 9 |
10 #include "base/numerics/safe_math.h" | 10 #include "base/numerics/safe_math.h" |
11 #include "ui/gfx/buffer_types.h" | 11 #include "ui/gfx/buffer_types.h" |
12 | 12 |
13 namespace gfx { | 13 namespace gfx { |
14 | 14 |
15 class GL_EXPORT GLImageMemory : public GLImage { | 15 class GL_EXPORT GLImageMemory : public gl::GLImage { |
16 public: | 16 public: |
17 GLImageMemory(const Size& size, unsigned internalformat); | 17 GLImageMemory(const Size& size, unsigned internalformat); |
18 | 18 |
19 bool Initialize(const unsigned char* memory, BufferFormat format); | 19 bool Initialize(const unsigned char* memory, BufferFormat format); |
20 | 20 |
21 // Overridden from GLImage: | 21 // Overridden from GLImage: |
22 void Destroy(bool have_context) override; | 22 void Destroy(bool have_context) override; |
23 Size GetSize() override; | 23 Size GetSize() override; |
24 unsigned GetInternalFormat() override; | 24 unsigned GetInternalFormat() override; |
25 bool BindTexImage(unsigned target) override; | 25 bool BindTexImage(unsigned target) override; |
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46 const unsigned internalformat_; | 46 const unsigned internalformat_; |
47 const unsigned char* memory_; | 47 const unsigned char* memory_; |
48 BufferFormat format_; | 48 BufferFormat format_; |
49 | 49 |
50 DISALLOW_COPY_AND_ASSIGN(GLImageMemory); | 50 DISALLOW_COPY_AND_ASSIGN(GLImageMemory); |
51 }; | 51 }; |
52 | 52 |
53 } // namespace gfx | 53 } // namespace gfx |
54 | 54 |
55 #endif // UI_GL_GL_IMAGE_MEMORY_H_ | 55 #endif // UI_GL_GL_IMAGE_MEMORY_H_ |
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