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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "gpu/command_buffer/service/gl_utils.h" | 11 #include "gpu/command_buffer/service/gl_utils.h" |
| 12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
| 13 | 13 |
| 14 namespace gfx { | 14 namespace gl { |
| 15 class GLImage; | 15 class GLImage; |
| 16 } | 16 } |
| 17 | 17 |
| 18 namespace gpu { | 18 namespace gpu { |
| 19 namespace gles2 { | 19 namespace gles2 { |
| 20 | 20 |
| 21 class Texture; | 21 class Texture; |
| 22 | 22 |
| 23 class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> { | 23 class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> { |
| 24 public: | 24 public: |
| 25 static scoped_refptr<NativeImageBuffer> Create(GLuint texture_id); | 25 static scoped_refptr<NativeImageBuffer> Create(GLuint texture_id); |
| 26 | 26 |
| 27 virtual void AddClient(gfx::GLImage* client) = 0; | 27 virtual void AddClient(gl::GLImage* client) = 0; |
| 28 virtual void RemoveClient(gfx::GLImage* client) = 0; | 28 virtual void RemoveClient(gl::GLImage* client) = 0; |
| 29 virtual bool IsClient(gfx::GLImage* client) = 0; | 29 virtual bool IsClient(gl::GLImage* client) = 0; |
| 30 virtual void BindToTexture(GLenum target) const = 0; | 30 virtual void BindToTexture(GLenum target) const = 0; |
| 31 | 31 |
| 32 protected: | 32 protected: |
| 33 friend class base::RefCountedThreadSafe<NativeImageBuffer>; | 33 friend class base::RefCountedThreadSafe<NativeImageBuffer>; |
| 34 NativeImageBuffer() {} | 34 NativeImageBuffer() {} |
| 35 virtual ~NativeImageBuffer() {} | 35 virtual ~NativeImageBuffer() {} |
| 36 | 36 |
| 37 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); | 37 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer); |
| 38 }; | 38 }; |
| 39 | 39 |
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| 101 bool defined_; | 101 bool defined_; |
| 102 | 102 |
| 103 // Only support textures with one face and one level. | 103 // Only support textures with one face and one level. |
| 104 LevelInfo level_info_; | 104 LevelInfo level_info_; |
| 105 }; | 105 }; |
| 106 | 106 |
| 107 } // namespage gles2 | 107 } // namespage gles2 |
| 108 } // namespace gpu | 108 } // namespace gpu |
| 109 | 109 |
| 110 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ | 110 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_ |
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