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Issue 1421903006: ui/gl: Move GLImage into gl namespace. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ozone demo Created 5 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gl/gl_surface.h" 5 #include "ui/gl/gl_surface.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/callback.h" 8 #include "base/callback.h"
9 #include "base/location.h" 9 #include "base/location.h"
10 #include "base/logging.h" 10 #include "base/logging.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/scoped_vector.h" 12 #include "base/memory/scoped_vector.h"
13 #include "base/memory/weak_ptr.h" 13 #include "base/memory/weak_ptr.h"
14 #include "base/threading/worker_pool.h" 14 #include "base/threading/worker_pool.h"
15 #include "ui/gfx/native_widget_types.h" 15 #include "ui/gfx/native_widget_types.h"
16 #include "ui/gl/gl_context.h" 16 #include "ui/gl/gl_context.h"
17 #include "ui/gl/gl_image.h" 17 #include "ui/gl/gl_image.h"
18 #include "ui/gl/gl_image_ozone_native_pixmap.h" 18 #include "ui/gl/gl_image_ozone_native_pixmap.h"
19 #include "ui/gl/gl_implementation.h" 19 #include "ui/gl/gl_implementation.h"
20 #include "ui/gl/gl_surface_egl.h" 20 #include "ui/gl/gl_surface_egl.h"
21 #include "ui/gl/gl_surface_osmesa.h" 21 #include "ui/gl/gl_surface_osmesa.h"
22 #include "ui/gl/gl_surface_stub.h" 22 #include "ui/gl/gl_surface_stub.h"
23 #include "ui/gl/scoped_binders.h" 23 #include "ui/gl/scoped_binders.h"
24 #include "ui/gl/scoped_make_current.h" 24 #include "ui/gl/scoped_make_current.h"
25 #include "ui/ozone/public/native_pixmap.h" 25 #include "ui/ozone/public/native_pixmap.h"
26 #include "ui/ozone/public/ozone_platform.h" 26 #include "ui/ozone/public/ozone_platform.h"
27 #include "ui/ozone/public/surface_factory_ozone.h" 27 #include "ui/ozone/public/surface_factory_ozone.h"
28 #include "ui/ozone/public/surface_ozone_egl.h" 28 #include "ui/ozone/public/surface_ozone_egl.h"
29 29
30 using gl::GLImage;
31
30 namespace gfx { 32 namespace gfx {
31 33
32 namespace { 34 namespace {
33 35
34 void WaitForFence(EGLDisplay display, EGLSyncKHR fence) { 36 void WaitForFence(EGLDisplay display, EGLSyncKHR fence) {
35 eglClientWaitSyncKHR(display, fence, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 37 eglClientWaitSyncKHR(display, fence, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR,
36 EGL_FOREVER_KHR); 38 EGL_FOREVER_KHR);
37 } 39 }
38 40
39 // A thin wrapper around GLSurfaceEGL that owns the EGLNativeWindow. 41 // A thin wrapper around GLSurfaceEGL that owns the EGLNativeWindow.
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709 } 711 }
710 } 712 }
711 713
712 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() { 714 EGLNativeDisplayType GetPlatformDefaultEGLNativeDisplay() {
713 return ui::OzonePlatform::GetInstance() 715 return ui::OzonePlatform::GetInstance()
714 ->GetSurfaceFactoryOzone() 716 ->GetSurfaceFactoryOzone()
715 ->GetNativeDisplay(); 717 ->GetNativeDisplay();
716 } 718 }
717 719
718 } // namespace gfx 720 } // namespace gfx
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