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Side by Side Diff: content/common/gpu/media/vaapi_drm_picture.h

Issue 1421903006: ui/gl: Move GLImage into gl namespace. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: ozone demo Created 5 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of picture allocation for the 5 // This file contains an implementation of picture allocation for the
6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce 6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce
7 // output pictures. 7 // output pictures.
8 8
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
11 11
12 #include "base/callback.h" 12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/weak_ptr.h" 14 #include "base/memory/weak_ptr.h"
15 #include "content/common/gpu/media/vaapi_picture.h" 15 #include "content/common/gpu/media/vaapi_picture.h"
16 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size.h"
17 17
18 namespace gfx { 18 namespace gl {
19 class GLImage; 19 class GLImage;
20 } 20 }
21 21
22 namespace ui { 22 namespace ui {
23 class NativePixmap; 23 class NativePixmap;
24 } 24 }
25 25
26 namespace content { 26 namespace content {
27 27
28 class VaapiWrapper; 28 class VaapiWrapper;
29 29
30 // Implementation of VaapiPicture for the ozone/drm backed chromium. 30 // Implementation of VaapiPicture for the ozone/drm backed chromium.
31 class VaapiDrmPicture : public VaapiPicture { 31 class VaapiDrmPicture : public VaapiPicture {
32 public: 32 public:
33 VaapiDrmPicture(VaapiWrapper* vaapi_wrapper, 33 VaapiDrmPicture(VaapiWrapper* vaapi_wrapper,
34 const base::Callback<bool(void)>& make_context_current, 34 const base::Callback<bool(void)>& make_context_current,
35 int32 picture_buffer_id, 35 int32 picture_buffer_id,
36 uint32 texture_id, 36 uint32 texture_id,
37 const gfx::Size& size); 37 const gfx::Size& size);
38 38
39 ~VaapiDrmPicture() override; 39 ~VaapiDrmPicture() override;
40 40
41 bool Initialize() override; 41 bool Initialize() override;
42 42
43 bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; 43 bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override;
44 44
45 scoped_refptr<gfx::GLImage> GetImageToBind() override; 45 scoped_refptr<gl::GLImage> GetImageToBind() override;
46 46
47 bool AllowOverlay() const override; 47 bool AllowOverlay() const override;
48 48
49 private: 49 private:
50 // Calls ScalePixmap() if weak_ptr is not NULL. 50 // Calls ScalePixmap() if weak_ptr is not NULL.
51 static scoped_refptr<ui::NativePixmap> CallScalePixmap( 51 static scoped_refptr<ui::NativePixmap> CallScalePixmap(
52 base::WeakPtr<VaapiDrmPicture> weak_ptr, 52 base::WeakPtr<VaapiDrmPicture> weak_ptr,
53 gfx::Size new_size); 53 gfx::Size new_size);
54 // Use VPP to scale underlying pixmap_ to |new_size| and return the 54 // Use VPP to scale underlying pixmap_ to |new_size| and return the
55 // scaling result with a new pixmap. 55 // scaling result with a new pixmap.
56 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size); 56 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size);
57 scoped_refptr<VASurface> CreateVASurfaceForPixmap( 57 scoped_refptr<VASurface> CreateVASurfaceForPixmap(
58 scoped_refptr<ui::NativePixmap> pixmap, 58 scoped_refptr<ui::NativePixmap> pixmap,
59 gfx::Size pixmap_size); 59 gfx::Size pixmap_size);
60 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size); 60 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size);
61 61
62 VaapiWrapper* vaapi_wrapper_; // Not owned. 62 VaapiWrapper* vaapi_wrapper_; // Not owned.
63 base::Callback<bool(void)> make_context_current_; 63 base::Callback<bool(void)> make_context_current_;
64 64
65 // Ozone buffer, the storage of the EGLImage and the VASurface. 65 // Ozone buffer, the storage of the EGLImage and the VASurface.
66 scoped_refptr<ui::NativePixmap> pixmap_; 66 scoped_refptr<ui::NativePixmap> pixmap_;
67 67
68 // Ozone buffer, the storage of the scaled buffer for overlay. 68 // Ozone buffer, the storage of the scaled buffer for overlay.
69 scoped_refptr<ui::NativePixmap> scaled_pixmap_; 69 scoped_refptr<ui::NativePixmap> scaled_pixmap_;
70 70
71 // EGLImage bound to the GL textures used by the VDA client. 71 // EGLImage bound to the GL textures used by the VDA client.
72 scoped_refptr<gfx::GLImage> gl_image_; 72 scoped_refptr<gl::GLImage> gl_image_;
73 73
74 // VASurface used to transfer from the decoder's pixel format. 74 // VASurface used to transfer from the decoder's pixel format.
75 scoped_refptr<VASurface> va_surface_; 75 scoped_refptr<VASurface> va_surface_;
76 76
77 // VaSurface used to apply scaling. 77 // VaSurface used to apply scaling.
78 scoped_refptr<VASurface> scaled_va_surface_; 78 scoped_refptr<VASurface> scaled_va_surface_;
79 79
80 // The WeakPtrFactory for VaapiDrmPicture. 80 // The WeakPtrFactory for VaapiDrmPicture.
81 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_; 81 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_;
82 82
83 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); 83 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture);
84 }; 84 };
85 85
86 } // namespace content 86 } // namespace content
87 87
88 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ 88 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_
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