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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 // | 4 // |
5 // This file contains an implementation of picture allocation for the | 5 // This file contains an implementation of picture allocation for the |
6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce | 6 // Ozone window system used by VaapiVideoDecodeAccelerator to produce |
7 // output pictures. | 7 // output pictures. |
8 | 8 |
9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ | 9 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ | 10 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
11 | 11 |
12 #include "base/callback.h" | 12 #include "base/callback.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
15 #include "content/common/gpu/media/vaapi_picture.h" | 15 #include "content/common/gpu/media/vaapi_picture.h" |
16 #include "ui/gfx/geometry/size.h" | 16 #include "ui/gfx/geometry/size.h" |
17 | 17 |
18 namespace gfx { | 18 namespace gl { |
19 class GLImage; | 19 class GLImage; |
20 } | 20 } |
21 | 21 |
22 namespace ui { | 22 namespace ui { |
23 class NativePixmap; | 23 class NativePixmap; |
24 } | 24 } |
25 | 25 |
26 namespace content { | 26 namespace content { |
27 | 27 |
28 class VaapiWrapper; | 28 class VaapiWrapper; |
29 | 29 |
30 // Implementation of VaapiPicture for the ozone/drm backed chromium. | 30 // Implementation of VaapiPicture for the ozone/drm backed chromium. |
31 class VaapiDrmPicture : public VaapiPicture { | 31 class VaapiDrmPicture : public VaapiPicture { |
32 public: | 32 public: |
33 VaapiDrmPicture(VaapiWrapper* vaapi_wrapper, | 33 VaapiDrmPicture(VaapiWrapper* vaapi_wrapper, |
34 const base::Callback<bool(void)>& make_context_current, | 34 const base::Callback<bool(void)>& make_context_current, |
35 int32 picture_buffer_id, | 35 int32 picture_buffer_id, |
36 uint32 texture_id, | 36 uint32 texture_id, |
37 const gfx::Size& size); | 37 const gfx::Size& size); |
38 | 38 |
39 ~VaapiDrmPicture() override; | 39 ~VaapiDrmPicture() override; |
40 | 40 |
41 bool Initialize() override; | 41 bool Initialize() override; |
42 | 42 |
43 bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; | 43 bool DownloadFromSurface(const scoped_refptr<VASurface>& va_surface) override; |
44 | 44 |
45 scoped_refptr<gfx::GLImage> GetImageToBind() override; | 45 scoped_refptr<gl::GLImage> GetImageToBind() override; |
46 | 46 |
47 bool AllowOverlay() const override; | 47 bool AllowOverlay() const override; |
48 | 48 |
49 private: | 49 private: |
50 // Calls ScalePixmap() if weak_ptr is not NULL. | 50 // Calls ScalePixmap() if weak_ptr is not NULL. |
51 static scoped_refptr<ui::NativePixmap> CallScalePixmap( | 51 static scoped_refptr<ui::NativePixmap> CallScalePixmap( |
52 base::WeakPtr<VaapiDrmPicture> weak_ptr, | 52 base::WeakPtr<VaapiDrmPicture> weak_ptr, |
53 gfx::Size new_size); | 53 gfx::Size new_size); |
54 // Use VPP to scale underlying pixmap_ to |new_size| and return the | 54 // Use VPP to scale underlying pixmap_ to |new_size| and return the |
55 // scaling result with a new pixmap. | 55 // scaling result with a new pixmap. |
56 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size); | 56 scoped_refptr<ui::NativePixmap> ScalePixmap(gfx::Size new_size); |
57 scoped_refptr<VASurface> CreateVASurfaceForPixmap( | 57 scoped_refptr<VASurface> CreateVASurfaceForPixmap( |
58 scoped_refptr<ui::NativePixmap> pixmap, | 58 scoped_refptr<ui::NativePixmap> pixmap, |
59 gfx::Size pixmap_size); | 59 gfx::Size pixmap_size); |
60 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size); | 60 scoped_refptr<ui::NativePixmap> CreateNativePixmap(gfx::Size size); |
61 | 61 |
62 VaapiWrapper* vaapi_wrapper_; // Not owned. | 62 VaapiWrapper* vaapi_wrapper_; // Not owned. |
63 base::Callback<bool(void)> make_context_current_; | 63 base::Callback<bool(void)> make_context_current_; |
64 | 64 |
65 // Ozone buffer, the storage of the EGLImage and the VASurface. | 65 // Ozone buffer, the storage of the EGLImage and the VASurface. |
66 scoped_refptr<ui::NativePixmap> pixmap_; | 66 scoped_refptr<ui::NativePixmap> pixmap_; |
67 | 67 |
68 // Ozone buffer, the storage of the scaled buffer for overlay. | 68 // Ozone buffer, the storage of the scaled buffer for overlay. |
69 scoped_refptr<ui::NativePixmap> scaled_pixmap_; | 69 scoped_refptr<ui::NativePixmap> scaled_pixmap_; |
70 | 70 |
71 // EGLImage bound to the GL textures used by the VDA client. | 71 // EGLImage bound to the GL textures used by the VDA client. |
72 scoped_refptr<gfx::GLImage> gl_image_; | 72 scoped_refptr<gl::GLImage> gl_image_; |
73 | 73 |
74 // VASurface used to transfer from the decoder's pixel format. | 74 // VASurface used to transfer from the decoder's pixel format. |
75 scoped_refptr<VASurface> va_surface_; | 75 scoped_refptr<VASurface> va_surface_; |
76 | 76 |
77 // VaSurface used to apply scaling. | 77 // VaSurface used to apply scaling. |
78 scoped_refptr<VASurface> scaled_va_surface_; | 78 scoped_refptr<VASurface> scaled_va_surface_; |
79 | 79 |
80 // The WeakPtrFactory for VaapiDrmPicture. | 80 // The WeakPtrFactory for VaapiDrmPicture. |
81 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_; | 81 base::WeakPtrFactory<VaapiDrmPicture> weak_this_factory_; |
82 | 82 |
83 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); | 83 DISALLOW_COPY_AND_ASSIGN(VaapiDrmPicture); |
84 }; | 84 }; |
85 | 85 |
86 } // namespace content | 86 } // namespace content |
87 | 87 |
88 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ | 88 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_DRM_PICTURE_H_ |
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