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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_H_ |
7 | 7 |
8 #include "content/common/content_export.h" | 8 #include "content/common/content_export.h" |
9 #include "content/common/gpu/media/android_video_decode_accelerator.h" | 9 #include "content/common/gpu/media/android_video_decode_accelerator.h" |
10 | 10 |
11 namespace gfx { | 11 namespace gl { |
12 class GLImage; | 12 class GLImage; |
13 } | 13 } |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 namespace gles2 { | 16 namespace gles2 { |
17 class TextureRef; | 17 class TextureRef; |
18 } | 18 } |
19 } | 19 } |
20 | 20 |
21 namespace content { | 21 namespace content { |
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52 // Release any codec buffer that is associated with the given picture buffer | 52 // Release any codec buffer that is associated with the given picture buffer |
53 // back to the codec. It is okay if there is no such buffer. | 53 // back to the codec. It is okay if there is no such buffer. |
54 void ReleaseCodecBufferForPicture(const media::PictureBuffer& picture_buffer); | 54 void ReleaseCodecBufferForPicture(const media::PictureBuffer& picture_buffer); |
55 | 55 |
56 // Return the TextureRef for a given PictureBuffer's texture. | 56 // Return the TextureRef for a given PictureBuffer's texture. |
57 gpu::gles2::TextureRef* GetTextureForPicture(const media::PictureBuffer&); | 57 gpu::gles2::TextureRef* GetTextureForPicture(const media::PictureBuffer&); |
58 | 58 |
59 // Return the AVDACodecImage for a given PictureBuffer's texture. | 59 // Return the AVDACodecImage for a given PictureBuffer's texture. |
60 AVDACodecImage* GetImageForPicture(const media::PictureBuffer&); | 60 AVDACodecImage* GetImageForPicture(const media::PictureBuffer&); |
61 void SetImageForPicture(const media::PictureBuffer& picture_buffer, | 61 void SetImageForPicture(const media::PictureBuffer& picture_buffer, |
62 const scoped_refptr<gfx::GLImage>& image); | 62 const scoped_refptr<gl::GLImage>& image); |
63 | 63 |
64 scoped_refptr<AVDASharedState> shared_state_; | 64 scoped_refptr<AVDASharedState> shared_state_; |
65 | 65 |
66 AVDAStateProvider* state_provider_; | 66 AVDAStateProvider* state_provider_; |
67 | 67 |
68 scoped_refptr<gfx::SurfaceTexture> surface_texture_; | 68 scoped_refptr<gfx::SurfaceTexture> surface_texture_; |
69 | 69 |
70 media::VideoCodecBridge* media_codec_; | 70 media::VideoCodecBridge* media_codec_; |
71 | 71 |
72 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy); | 72 DISALLOW_COPY_AND_ASSIGN(AndroidDeferredRenderingBackingStrategy); |
73 }; | 73 }; |
74 | 74 |
75 } // namespace content | 75 } // namespace content |
76 | 76 |
77 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_
H_ | 77 #endif // CONTENT_COMMON_GPU_MEDIA_ANDROID_DEFERRED_RENDERING_BACKING_STRATEGY_
H_ |
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