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Side by Side Diff: net/tools/quic/quic_time_wait_list_manager.h

Issue 1421853006: Landing Recent QUIC changes until: Fri Oct 30 22:23:58 2015 +0000 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix comments Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // Handles packets for connection_ids in time wait state by discarding the 5 // Handles packets for connection_ids in time wait state by discarding the
6 // packet and sending the clients a public reset packet with exponential 6 // packet and sending the clients a public reset packet with exponential
7 // backoff. 7 // backoff.
8 8
9 #ifndef NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_ 9 #ifndef NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
10 #define NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_ 10 #define NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
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41 public: 41 public:
42 // writer - the entity that writes to the socket. (Owned by the dispatcher) 42 // writer - the entity that writes to the socket. (Owned by the dispatcher)
43 // visitor - the entity that manages blocked writers. (The dispatcher) 43 // visitor - the entity that manages blocked writers. (The dispatcher)
44 // helper - used to run clean up alarms. (Owned by the dispatcher) 44 // helper - used to run clean up alarms. (Owned by the dispatcher)
45 QuicTimeWaitListManager(QuicPacketWriter* writer, 45 QuicTimeWaitListManager(QuicPacketWriter* writer,
46 QuicServerSessionVisitor* visitor, 46 QuicServerSessionVisitor* visitor,
47 QuicConnectionHelperInterface* helper); 47 QuicConnectionHelperInterface* helper);
48 ~QuicTimeWaitListManager() override; 48 ~QuicTimeWaitListManager() override;
49 49
50 // Adds the given connection_id to time wait state for time_wait_period_. 50 // Adds the given connection_id to time wait state for time_wait_period_.
51 // Henceforth, any packet bearing this connection_id should not be processed 51 // If |termination_packets| are provided, copies of these packets will be sent
52 // while the connection_id remains in this list. If a non-nullptr 52 // when a packet with this connection ID is processed. If no termination
53 // |close_packet| is provided, the TimeWaitListManager takes ownership of it 53 // packets are provided, then a PUBLIC_RESET will be sent with the specified
54 // and sends it again when packets are received for added connection_ids. If 54 // |version|. Any termination packets will be move from |termination_packets|
55 // nullptr, a public reset packet is sent with the specified |version|. 55 // and will become owned by the manager. If |connection_rejected_statelessly|
56 // DCHECKs that connection_id is not already on the list. "virtual" to 56 // is true, it means that the connection was closed due to a stateless reject,
57 // override in tests. If "connection_rejected_statelessly" is true, it means 57 // and termination packets are expected.
58 // that the connection was closed due to a stateless reject, and no close 58 virtual void AddConnectionIdToTimeWait(
59 // packet is expected. Any packets that are received for connection_id will 59 QuicConnectionId connection_id,
60 // be black-holed. 60 QuicVersion version,
61 // TODO(jokulik): In the future, we plan send (redundant) SREJ packets back to 61 bool connection_rejected_statelessly,
62 // the client in response to stray data-packets that arrive after the first 62 std::vector<QuicEncryptedPacket*>* termination_packets);
63 // SREJ. This requires some new plumbing, so we black-hole for now.
64 virtual void AddConnectionIdToTimeWait(QuicConnectionId connection_id,
65 QuicVersion version,
66 bool connection_rejected_statelessly,
67 QuicEncryptedPacket* close_packet);
68 63
69 // Returns true if the connection_id is in time wait state, false otherwise. 64 // Returns true if the connection_id is in time wait state, false otherwise.
70 // Packets received for this connection_id should not lead to creation of new 65 // Packets received for this connection_id should not lead to creation of new
71 // QuicSessions. 66 // QuicSessions.
72 bool IsConnectionIdInTimeWait(QuicConnectionId connection_id) const; 67 bool IsConnectionIdInTimeWait(QuicConnectionId connection_id) const;
73 68
74 // Called when a packet is received for a connection_id that is in time wait 69 // Called when a packet is received for a connection_id that is in time wait
75 // state. Sends a public reset packet to the client which sent this 70 // state. Sends a public reset packet to the client which sent this
76 // connection_id. Sending of the public reset packet is throttled by using 71 // connection_id. Sending of the public reset packet is throttled by using
77 // exponential back off. DCHECKs for the connection_id to be in time wait 72 // exponential back off. DCHECKs for the connection_id to be in time wait
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144 // false if the map is empty or the oldest connection has not expired. 139 // false if the map is empty or the oldest connection has not expired.
145 bool MaybeExpireOldestConnection(QuicTime expiration_time); 140 bool MaybeExpireOldestConnection(QuicTime expiration_time);
146 141
147 // A map from a recently closed connection_id to the number of packets 142 // A map from a recently closed connection_id to the number of packets
148 // received after the termination of the connection bound to the 143 // received after the termination of the connection bound to the
149 // connection_id. 144 // connection_id.
150 struct ConnectionIdData { 145 struct ConnectionIdData {
151 ConnectionIdData(int num_packets_, 146 ConnectionIdData(int num_packets_,
152 QuicVersion version_, 147 QuicVersion version_,
153 QuicTime time_added_, 148 QuicTime time_added_,
154 QuicEncryptedPacket* close_packet, 149 bool connection_rejected_statelessly);
155 bool connection_rejected_statelessly) 150
156 : num_packets(num_packets_), 151 ~ConnectionIdData();
157 version(version_), 152
158 time_added(time_added_),
159 close_packet(close_packet),
160 connection_rejected_statelessly(connection_rejected_statelessly) {}
161 int num_packets; 153 int num_packets;
162 QuicVersion version; 154 QuicVersion version;
163 QuicTime time_added; 155 QuicTime time_added;
164 QuicEncryptedPacket* close_packet; 156 // These packets may contain CONNECTION_CLOSE frames, or SREJ messages.
157 std::vector<QuicEncryptedPacket*> termination_packets;
165 bool connection_rejected_statelessly; 158 bool connection_rejected_statelessly;
166 }; 159 };
167 160
168 // linked_hash_map allows lookup by ConnectionId and traversal in add order. 161 // linked_hash_map allows lookup by ConnectionId and traversal in add order.
169 typedef linked_hash_map<QuicConnectionId, ConnectionIdData> ConnectionIdMap; 162 typedef linked_hash_map<QuicConnectionId, ConnectionIdData> ConnectionIdMap;
170 ConnectionIdMap connection_id_map_; 163 ConnectionIdMap connection_id_map_;
171 164
172 // Pending public reset packets that need to be sent out to the client 165 // Pending public reset packets that need to be sent out to the client
173 // when we are given a chance to write by the dispatcher. 166 // when we are given a chance to write by the dispatcher.
174 std::deque<QueuedPacket*> pending_packets_queue_; 167 std::deque<QueuedPacket*> pending_packets_queue_;
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189 // Interface that manages blocked writers. 182 // Interface that manages blocked writers.
190 QuicServerSessionVisitor* visitor_; 183 QuicServerSessionVisitor* visitor_;
191 184
192 DISALLOW_COPY_AND_ASSIGN(QuicTimeWaitListManager); 185 DISALLOW_COPY_AND_ASSIGN(QuicTimeWaitListManager);
193 }; 186 };
194 187
195 } // namespace tools 188 } // namespace tools
196 } // namespace net 189 } // namespace net
197 190
198 #endif // NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_ 191 #endif // NET_TOOLS_QUIC_QUIC_TIME_WAIT_LIST_MANAGER_H_
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