Index: include/gpu/GrContextOptions.h |
diff --git a/include/gpu/GrContextOptions.h b/include/gpu/GrContextOptions.h |
index 7c723a8434ccbbc25e80f889a80204f89f98ed71..6b93927af7dd8d804fe6b1dbb4c12a317b800167 100644 |
--- a/include/gpu/GrContextOptions.h |
+++ b/include/gpu/GrContextOptions.h |
@@ -18,7 +18,8 @@ struct GrContextOptions { |
, fMinTextureSizeOverride(0) |
, fSuppressDualSourceBlending(false) |
, fGeometryBufferMapThreshold(-1) |
- , fUseDrawInsteadOfPartialRenderTargetWrite(false) {} |
+ , fUseDrawInsteadOfPartialRenderTargetWrite(false) |
+ , fImmediateMode(false) {} |
// EXPERIMENTAL |
// May be removed in the future, or may become standard depending |
@@ -43,6 +44,10 @@ struct GrContextOptions { |
/** some gpus have problems with partial writes of the rendertarget */ |
bool fUseDrawInsteadOfPartialRenderTargetWrite; |
+ |
+ /** The GrContext operates in immedidate mode. It will issue all draws to the backend API |
+ immediately. Intended to ease debugging. */ |
+ bool fImmediateMode; |
}; |
#endif |