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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/widget/root_view.h" | 5 #include "ui/views/widget/root_view.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/logging.h" | 9 #include "base/logging.h" |
| 10 #include "base/message_loop/message_loop.h" | 10 #include "base/message_loop/message_loop.h" |
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| 448 } | 448 } |
| 449 } | 449 } |
| 450 | 450 |
| 451 void RootView::OnMouseCaptureLost() { | 451 void RootView::OnMouseCaptureLost() { |
| 452 // TODO: this likely needs to reset touch handler too. | 452 // TODO: this likely needs to reset touch handler too. |
| 453 | 453 |
| 454 if (mouse_pressed_handler_ || gesture_handler_) { | 454 if (mouse_pressed_handler_ || gesture_handler_) { |
| 455 // Synthesize a release event for UpdateCursor. | 455 // Synthesize a release event for UpdateCursor. |
| 456 if (mouse_pressed_handler_) { | 456 if (mouse_pressed_handler_) { |
| 457 gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_); | 457 gfx::Point last_point(last_mouse_event_x_, last_mouse_event_y_); |
| 458 ui::MouseEvent release_event(ui::ET_MOUSE_RELEASED, last_point, | 458 ui::MouseEvent release_event( |
| 459 last_point, ui::EventTimeForNow(), | 459 ui::ET_MOUSE_RELEASED, gfx::PointF(last_point), |
| 460 last_mouse_event_flags_, 0); | 460 gfx::PointF(last_point), ui::EventTimeForNow(), |
| 461 last_mouse_event_flags_, 0); |
| 461 UpdateCursor(release_event); | 462 UpdateCursor(release_event); |
| 462 } | 463 } |
| 463 // We allow the view to delete us from OnMouseCaptureLost. As such, | 464 // We allow the view to delete us from OnMouseCaptureLost. As such, |
| 464 // configure state such that we're done first, then call View. | 465 // configure state such that we're done first, then call View. |
| 465 View* mouse_pressed_handler = mouse_pressed_handler_; | 466 View* mouse_pressed_handler = mouse_pressed_handler_; |
| 466 View* gesture_handler = gesture_handler_; | 467 View* gesture_handler = gesture_handler_; |
| 467 SetMouseHandler(NULL); | 468 SetMouseHandler(NULL); |
| 468 if (mouse_pressed_handler) | 469 if (mouse_pressed_handler) |
| 469 mouse_pressed_handler->OnMouseCaptureLost(); | 470 mouse_pressed_handler->OnMouseCaptureLost(); |
| 470 else | 471 else |
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| 755 | 756 |
| 756 #ifndef NDEBUG | 757 #ifndef NDEBUG |
| 757 DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_)); | 758 DCHECK(!event_dispatch_target_ || Contains(event_dispatch_target_)); |
| 758 #endif | 759 #endif |
| 759 | 760 |
| 760 return details; | 761 return details; |
| 761 } | 762 } |
| 762 | 763 |
| 763 } // namespace internal | 764 } // namespace internal |
| 764 } // namespace views | 765 } // namespace views |
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