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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/host/ash_window_tree_host.h" | 5 #include "ash/host/ash_window_tree_host.h" |
| 6 | 6 |
| 7 #include "ui/aura/client/screen_position_client.h" | 7 #include "ui/aura/client/screen_position_client.h" |
| 8 #include "ui/aura/window_tree_host.h" | 8 #include "ui/aura/window_tree_host.h" |
| 9 #include "ui/events/event.h" | 9 #include "ui/events/event.h" |
| 10 #include "ui/gfx/geometry/rect.h" | 10 #include "ui/gfx/geometry/rect.h" |
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| 27 | 27 |
| 28 if (screen_position_client && !local.Contains(event->location())) { | 28 if (screen_position_client && !local.Contains(event->location())) { |
| 29 gfx::Point location(event->location()); | 29 gfx::Point location(event->location()); |
| 30 // In order to get the correct point in screen coordinates | 30 // In order to get the correct point in screen coordinates |
| 31 // during passive grab, we first need to find on which host window | 31 // during passive grab, we first need to find on which host window |
| 32 // the mouse is on, and find out the screen coordinates on that | 32 // the mouse is on, and find out the screen coordinates on that |
| 33 // host window, then convert it back to this host window's coordinate. | 33 // host window, then convert it back to this host window's coordinate. |
| 34 screen_position_client->ConvertHostPointToScreen(root_window, &location); | 34 screen_position_client->ConvertHostPointToScreen(root_window, &location); |
| 35 screen_position_client->ConvertPointFromScreen(root_window, &location); | 35 screen_position_client->ConvertPointFromScreen(root_window, &location); |
| 36 wth->ConvertPointToHost(&location); | 36 wth->ConvertPointToHost(&location); |
| 37 event->set_location(location); | 37 event->set_location(gfx::PointF(location)); |
| 38 event->set_root_location(location); | 38 event->set_root_location(gfx::PointF(location)); |
| 39 } | 39 } |
| 40 } | 40 } |
| 41 | 41 |
| 42 } // namespace ash | 42 } // namespace ash |
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