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Unified Diff: src/gpu/GrPathRendererChain.cpp

Issue 1421533007: Fix ClipMaskManager's SW-fallback logic (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up? Created 5 years, 2 months ago
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Index: src/gpu/GrPathRendererChain.cpp
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index b1eb3202bfdc93e1849cebfff5f76a0c4d99421f..c846dee5b3fa3ae6ed7b2820aaa34f81352f6f2c 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -40,7 +40,7 @@ GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) {
}
GrPathRenderer* GrPathRendererChain::getPathRenderer(const GrShaderCaps* shaderCaps,
- const GrPipelineBuilder* pipelineBuilder,
+ const GrPipelineBuilder& pipelineBuilder,
const SkMatrix& viewMatrix,
const SkPath& path,
const GrStrokeInfo& stroke,
@@ -66,15 +66,15 @@ GrPathRenderer* GrPathRendererChain::getPathRenderer(const GrShaderCaps* shaderC
minStencilSupport = GrPathRenderer::kNoSupport_StencilSupport;
}
+ GrPathRenderer::CanDrawPathArgs args;
+ args.fShaderCaps = shaderCaps;
+ args.fPipelineBuilder = &pipelineBuilder;
+ args.fViewMatrix = &viewMatrix;
+ args.fPath = &path;
+ args.fStroke = &stroke;
+ args.fAntiAlias = antiAlias;
for (int i = 0; i < fChain.count(); ++i) {
- GrPathRenderer::CanDrawPathArgs args;
- args.fShaderCaps = shaderCaps;
- args.fPipelineBuilder = pipelineBuilder;
- args.fViewMatrix = &viewMatrix;
- args.fPath = &path;
- args.fStroke = &stroke;
- args.fAntiAlias = antiAlias;
if (fChain[i]->canDrawPath(args)) {
if (GrPathRenderer::kNoSupport_StencilSupport != minStencilSupport) {
GrPathRenderer::StencilSupport support =
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