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Unified Diff: include/gpu/GrPathRendererChain.h

Issue 1421533007: Fix ClipMaskManager's SW-fallback logic (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up? Created 5 years, 2 months ago
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Index: include/gpu/GrPathRendererChain.h
diff --git a/include/gpu/GrPathRendererChain.h b/include/gpu/GrPathRendererChain.h
index a50160fba841ef62a3ce55dc3a83b8445eb36d34..98441cec1590478cc217b9e15abddbbfa4facce6 100644
--- a/include/gpu/GrPathRendererChain.h
+++ b/include/gpu/GrPathRendererChain.h
@@ -56,7 +56,7 @@ public:
whether the path can be rendered with arbitrary stencil rules or not. See comments on
StencilSupport in GrPathRenderer.h. */
GrPathRenderer* getPathRenderer(const GrShaderCaps* shaderCaps,
- const GrPipelineBuilder*,
+ const GrPipelineBuilder&,
const SkMatrix& viewMatrix,
const SkPath& path,
const GrStrokeInfo& stroke,
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