Index: src/core/SkImageFilter.cpp |
diff --git a/src/core/SkImageFilter.cpp b/src/core/SkImageFilter.cpp |
index d7af4e65d0656c13572683b08a429c52f13f87ad..f20b2ed156c10e5d8a20e75f5ff6812ce461393e 100644 |
--- a/src/core/SkImageFilter.cpp |
+++ b/src/core/SkImageFilter.cpp |
@@ -264,9 +264,19 @@ bool SkImageFilter::filterImage(Proxy* proxy, const SkBitmap& src, |
bool SkImageFilter::filterInput(int index, Proxy* proxy, const SkBitmap& src, |
const Context& context, |
- SkBitmap* result, SkIPoint* offset) const { |
+ SkBitmap* result, SkIPoint* offset, |
+ bool relaxSizeConstraint) const { |
SkImageFilter* input = this->getInput(index); |
- return !input || input->filterImage(proxy, src, context, result, offset); |
+ if (!input) { |
+ return true; |
+ } |
+#if SK_SUPPORT_GPU |
Stephen White
2015/10/22 15:25:04
Now that we're no longer using GPU-specific enums,
reed1
2015/10/22 16:24:55
Done. Good catch.
|
+ if (relaxSizeConstraint && (kExact_SizeConstraint == context.sizeConstraint())) { |
+ return input->filterImage(proxy, src, Context(context, kApprox_SizeConstraint), |
+ result, offset); |
+ } |
+#endif |
+ return input->filterImage(proxy, src, context, result, offset); |
} |
bool SkImageFilter::filterBounds(const SkIRect& src, const SkMatrix& ctm, |
@@ -347,7 +357,8 @@ bool SkImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Cont |
desc.fHeight = bounds.height(); |
desc.fConfig = kRGBA_8888_GrPixelConfig; |
- SkAutoTUnref<GrTexture> dst(context->textureProvider()->createApproxTexture(desc)); |
+ SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture(desc, |
+ GrTextureProvider::FromImageFilter(ctx.sizeConstraint()))); |
if (!dst) { |
return false; |
} |
@@ -466,8 +477,9 @@ void SkImageFilter::WrapTexture(GrTexture* texture, int width, int height, SkBit |
} |
bool SkImageFilter::filterInputGPU(int index, SkImageFilter::Proxy* proxy, |
- const SkBitmap& src, const Context& ctx, |
- SkBitmap* result, SkIPoint* offset) const { |
+ const SkBitmap& src, const Context& origFilterContext, |
+ SkBitmap* result, SkIPoint* offset, |
+ bool relaxSizeConstraint) const { |
SkImageFilter* input = this->getInput(index); |
if (!input) { |
return true; |
@@ -477,6 +489,12 @@ bool SkImageFilter::filterInputGPU(int index, SkImageFilter::Proxy* proxy, |
// called are restored before we return to the caller. |
GrContext* context = src.getTexture()->getContext(); |
+ SizeConstraint constraint = origFilterContext.sizeConstraint(); |
+ if (relaxSizeConstraint && (kExact_SizeConstraint == constraint)) { |
+ constraint = kApprox_SizeConstraint; |
+ } |
+ Context ctx(origFilterContext, constraint); |
+ |
if (input->canFilterImageGPU()) { |
return input->filterImageGPU(proxy, src, ctx, result, offset); |
} else { |