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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "GrBlurUtils.h" | 10 #include "GrBlurUtils.h" |
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675 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, | 675 void SkGpuDevice::drawPath(const SkDraw& draw, const SkPath& origSrcPath, |
676 const SkPaint& paint, const SkMatrix* prePathMatrix, | 676 const SkPaint& paint, const SkMatrix* prePathMatrix, |
677 bool pathIsMutable) { | 677 bool pathIsMutable) { |
678 CHECK_FOR_ANNOTATION(paint); | 678 CHECK_FOR_ANNOTATION(paint); |
679 CHECK_SHOULD_DRAW(draw); | 679 CHECK_SHOULD_DRAW(draw); |
680 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPath", fContext); | 680 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPath", fContext); |
681 | 681 |
682 GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, fRenderTarget, | 682 GrBlurUtils::drawPathWithMaskFilter(fContext, fDrawContext, fRenderTarget, |
683 fClip, origSrcPath, paint, | 683 fClip, origSrcPath, paint, |
684 *draw.fMatrix, prePathMatrix, | 684 *draw.fMatrix, prePathMatrix, |
685 draw.fClip->getBounds(), pathIsMutable); | 685 draw.fClip->getBounds(), pathIsMutable, |
| 686 GrTextureProvider::kApprox_SizeConstrain
t); |
686 } | 687 } |
687 | 688 |
688 static const int kBmpSmallTileSize = 1 << 10; | 689 static const int kBmpSmallTileSize = 1 << 10; |
689 | 690 |
690 static inline int get_tile_count(const SkIRect& srcRect, int tileSize) { | 691 static inline int get_tile_count(const SkIRect& srcRect, int tileSize) { |
691 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1; | 692 int tilesX = (srcRect.fRight / tileSize) - (srcRect.fLeft / tileSize) + 1; |
692 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1; | 693 int tilesY = (srcRect.fBottom / tileSize) - (srcRect.fTop / tileSize) + 1; |
693 return tilesX * tilesY; | 694 return tilesX * tilesY; |
694 } | 695 } |
695 | 696 |
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2019 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); | 2020 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); |
2020 } | 2021 } |
2021 | 2022 |
2022 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { | 2023 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { |
2023 // We always return a transient cache, so it is freed after each | 2024 // We always return a transient cache, so it is freed after each |
2024 // filter traversal. | 2025 // filter traversal. |
2025 return SkGpuDevice::NewImageFilterCache(); | 2026 return SkGpuDevice::NewImageFilterCache(); |
2026 } | 2027 } |
2027 | 2028 |
2028 #endif | 2029 #endif |
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