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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/texture_definition.h" | 5 #include "gpu/command_buffer/service/texture_definition.h" |
| 6 | 6 |
| 7 #include <list> | 7 #include <list> |
| 8 | 8 |
| 9 #include "base/lazy_instance.h" | 9 #include "base/lazy_instance.h" |
| 10 #include "base/memory/linked_ptr.h" | 10 #include "base/memory/linked_ptr.h" |
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| 327 : version_(version), | 327 : version_(version), |
| 328 target_(texture->target()), | 328 target_(texture->target()), |
| 329 image_buffer_(image_buffer), | 329 image_buffer_(image_buffer), |
| 330 min_filter_(texture->min_filter()), | 330 min_filter_(texture->min_filter()), |
| 331 mag_filter_(texture->mag_filter()), | 331 mag_filter_(texture->mag_filter()), |
| 332 wrap_s_(texture->wrap_s()), | 332 wrap_s_(texture->wrap_s()), |
| 333 wrap_t_(texture->wrap_t()), | 333 wrap_t_(texture->wrap_t()), |
| 334 usage_(texture->usage()), | 334 usage_(texture->usage()), |
| 335 immutable_(texture->IsImmutable()), | 335 immutable_(texture->IsImmutable()), |
| 336 defined_(texture->IsDefined()) { | 336 defined_(texture->IsDefined()) { |
| 337 DCHECK_IMPLIES(image_buffer_.get(), defined_); | 337 DCHECK(!image_buffer_.get() || defined_); |
| 338 if (!image_buffer_.get() && defined_) { | 338 if (!image_buffer_.get() && defined_) { |
| 339 image_buffer_ = NativeImageBuffer::Create(texture->service_id()); | 339 image_buffer_ = NativeImageBuffer::Create(texture->service_id()); |
| 340 DCHECK(image_buffer_.get()); | 340 DCHECK(image_buffer_.get()); |
| 341 } | 341 } |
| 342 | 342 |
| 343 const Texture::FaceInfo& first_face = texture->face_infos_[0]; | 343 const Texture::FaceInfo& first_face = texture->face_infos_[0]; |
| 344 if (image_buffer_.get()) { | 344 if (image_buffer_.get()) { |
| 345 scoped_refptr<gfx::GLImage> gl_image( | 345 scoped_refptr<gfx::GLImage> gl_image( |
| 346 new GLImageSync(image_buffer_, | 346 new GLImageSync(image_buffer_, |
| 347 gfx::Size(first_face.level_infos[0].width, | 347 gfx::Size(first_face.level_infos[0].width, |
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| 455 return true; | 455 return true; |
| 456 } | 456 } |
| 457 | 457 |
| 458 bool TextureDefinition::SafeToRenderFrom() const { | 458 bool TextureDefinition::SafeToRenderFrom() const { |
| 459 return level_info_.cleared_rect.Contains( | 459 return level_info_.cleared_rect.Contains( |
| 460 gfx::Rect(level_info_.width, level_info_.height)); | 460 gfx::Rect(level_info_.width, level_info_.height)); |
| 461 } | 461 } |
| 462 | 462 |
| 463 } // namespace gles2 | 463 } // namespace gles2 |
| 464 } // namespace gpu | 464 } // namespace gpu |
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