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Issue 1421083003: Introduces window_finder_android.cc (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: reviews Created 5 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/views/tabs/window_finder.h" 5 #include "chrome/browser/ui/views/tabs/window_finder_impl.h"
6 6
7 #include "ash/shell_window_ids.h"
8 #include "ash/wm/coordinate_conversion.h"
9 #include "ui/aura/client/screen_position_client.h" 7 #include "ui/aura/client/screen_position_client.h"
10 #include "ui/aura/window.h" 8 #include "ui/aura/window.h"
11 #include "ui/aura/window_event_dispatcher.h" 9 #include "ui/aura/window_event_dispatcher.h"
10 #include "ui/compositor/layer.h"
12 #include "ui/wm/core/window_util.h" 11 #include "ui/wm/core/window_util.h"
13 12
14 namespace {
15
16 gfx::NativeWindow GetLocalProcessWindowAtPointImpl( 13 gfx::NativeWindow GetLocalProcessWindowAtPointImpl(
17 const gfx::Point& screen_point, 14 const gfx::Point& screen_point,
18 const std::set<gfx::NativeWindow>& ignore, 15 const std::set<gfx::NativeWindow>& ignore,
16 const std::set<int>& ignore_ids,
19 gfx::NativeWindow window) { 17 gfx::NativeWindow window) {
20 if (ignore.find(window) != ignore.end()) 18 if (ignore.find(window) != ignore.end())
21 return NULL; 19 return nullptr;
22 20
23 if (!window->IsVisible()) 21 if (!window->IsVisible())
24 return NULL; 22 return nullptr;
25 23
26 if (window->id() == ash::kShellWindowId_PhantomWindow || 24 if (ignore_ids.find(window->id()) != ignore_ids.end())
27 window->id() == ash::kShellWindowId_OverlayContainer || 25 return nullptr;
28 window->id() == ash::kShellWindowId_MouseCursorContainer)
29 return NULL;
30 26
31 if (window->layer()->type() == ui::LAYER_TEXTURED) { 27 if (window->layer()->type() == ui::LAYER_TEXTURED) {
32 // Returns the window that has visible layer and can hit the 28 // Returns the window that has visible layer and can hit the
33 // |screen_point|, because we want to detach the tab as soon as 29 // |screen_point|, because we want to detach the tab as soon as
34 // the dragging mouse moved over to the window that can hide the 30 // the dragging mouse moved over to the window that can hide the
35 // moving tab. 31 // moving tab.
36 aura::client::ScreenPositionClient* client = 32 aura::client::ScreenPositionClient* client =
37 aura::client::GetScreenPositionClient(window->GetRootWindow()); 33 aura::client::GetScreenPositionClient(window->GetRootWindow());
38 gfx::Point local_point = screen_point; 34 gfx::Point local_point = screen_point;
39 client->ConvertPointFromScreen(window, &local_point); 35 client->ConvertPointFromScreen(window, &local_point);
40 return window->GetEventHandlerForPoint(local_point) ? window : nullptr; 36 return window->GetEventHandlerForPoint(local_point) ? window : nullptr;
41 } 37 }
42 38
43 for (aura::Window::Windows::const_reverse_iterator i = 39 for (aura::Window::Windows::const_reverse_iterator i =
44 window->children().rbegin(); i != window->children().rend(); ++i) { 40 window->children().rbegin();
41 i != window->children().rend(); ++i) {
45 gfx::NativeWindow result = 42 gfx::NativeWindow result =
46 GetLocalProcessWindowAtPointImpl(screen_point, ignore, *i); 43 GetLocalProcessWindowAtPointImpl(screen_point, ignore, ignore_ids, *i);
47 if (result) 44 if (result)
48 return result; 45 return result;
49 } 46 }
50 return NULL; 47 return nullptr;
51 } 48 }
52
53 } // namespace
54
55 gfx::NativeWindow GetLocalProcessWindowAtPointAsh(
56 const gfx::Point& screen_point,
57 const std::set<gfx::NativeWindow>& ignore) {
58 return GetLocalProcessWindowAtPointImpl(
59 screen_point, ignore, ::ash::wm::GetRootWindowAt(screen_point));
60 }
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