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Side by Side Diff: src/gpu/gl/GrGLGpu.cpp

Issue 1420883007: Revert of Fix setColocatedSampleLocations on ES and GL < 4.5 (patchset #2 id:20001 of https://coder… (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "GrGLGLSL.h" 10 #include "GrGLGLSL.h"
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2036 2036
2037 void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedS ampleLocations) { 2037 void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedS ampleLocations) {
2038 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget ()); 2038 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget ());
2039 SkASSERT(0 != target->renderFBOID()); 2039 SkASSERT(0 != target->renderFBOID());
2040 2040
2041 if (!rt->isStencilBufferMultisampled() || 2041 if (!rt->isStencilBufferMultisampled() ||
2042 useColocatedSampleLocations == target->usesColocatedSampleLocations()) { 2042 useColocatedSampleLocations == target->usesColocatedSampleLocations()) {
2043 return; 2043 return;
2044 } 2044 }
2045 2045
2046 if (kGL_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER (4,5)) { 2046 GL_CALL(NamedFramebufferParameteri(target->renderFBOID(),
2047 GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), 2047 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOC ATIONS,
2048 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE _LOCATIONS, 2048 useColocatedSampleLocations));
2049 useColocatedSampleLocations));
2050 } else {
2051 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID()));
2052 GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER,
2053 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCA TIONS,
2054 useColocatedSampleLocations));
2055 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID;
2056 }
2057 2049
2058 target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); 2050 target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations);
2059 } 2051 }
2060 2052
2061 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) { 2053 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound) {
2062 2054
2063 SkASSERT(target); 2055 SkASSERT(target);
2064 2056
2065 uint32_t rtID = target->getUniqueID(); 2057 uint32_t rtID = target->getUniqueID();
2066 if (fHWBoundRenderTargetUniqueID != rtID) { 2058 if (fHWBoundRenderTargetUniqueID != rtID) {
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3357 this->setVertexArrayID(gpu, 0); 3349 this->setVertexArrayID(gpu, 0);
3358 } 3350 }
3359 int attrCount = gpu->glCaps().maxVertexAttributes(); 3351 int attrCount = gpu->glCaps().maxVertexAttributes();
3360 if (fDefaultVertexArrayAttribState.count() != attrCount) { 3352 if (fDefaultVertexArrayAttribState.count() != attrCount) {
3361 fDefaultVertexArrayAttribState.resize(attrCount); 3353 fDefaultVertexArrayAttribState.resize(attrCount);
3362 } 3354 }
3363 attribState = &fDefaultVertexArrayAttribState; 3355 attribState = &fDefaultVertexArrayAttribState;
3364 } 3356 }
3365 return attribState; 3357 return attribState;
3366 } 3358 }
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