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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #include "GrGLGpu.h" | 9 #include "GrGLGpu.h" |
| 10 #include "GrGLGLSL.h" | 10 #include "GrGLGLSL.h" |
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| 2036 | 2036 |
| 2037 void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedS
ampleLocations) { | 2037 void GrGLGpu::setColocatedSampleLocations(GrRenderTarget* rt, bool useColocatedS
ampleLocations) { |
| 2038 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget
()); | 2038 GrGLRenderTarget* target = static_cast<GrGLRenderTarget*>(rt->asRenderTarget
()); |
| 2039 SkASSERT(0 != target->renderFBOID()); | 2039 SkASSERT(0 != target->renderFBOID()); |
| 2040 | 2040 |
| 2041 if (!rt->isStencilBufferMultisampled() || | 2041 if (!rt->isStencilBufferMultisampled() || |
| 2042 useColocatedSampleLocations == target->usesColocatedSampleLocations()) { | 2042 useColocatedSampleLocations == target->usesColocatedSampleLocations()) { |
| 2043 return; | 2043 return; |
| 2044 } | 2044 } |
| 2045 | 2045 |
| 2046 if (kGL_GrGLStandard == this->glStandard() && this->glVersion() >= GR_GL_VER
(4,5)) { | 2046 GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), |
| 2047 GL_CALL(NamedFramebufferParameteri(target->renderFBOID(), | 2047 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOC
ATIONS, |
| 2048 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE
_LOCATIONS, | 2048 useColocatedSampleLocations)); |
| 2049 useColocatedSampleLocations)); | |
| 2050 } else { | |
| 2051 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, target->renderFBOID())); | |
| 2052 GL_CALL(FramebufferParameteri(GR_GL_FRAMEBUFFER, | |
| 2053 GR_GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCA
TIONS, | |
| 2054 useColocatedSampleLocations)); | |
| 2055 fHWBoundRenderTargetUniqueID = SK_InvalidUniqueID; | |
| 2056 } | |
| 2057 | 2049 |
| 2058 target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); | 2050 target->flagAsUsingColocatedSampleLocations(useColocatedSampleLocations); |
| 2059 } | 2051 } |
| 2060 | 2052 |
| 2061 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
{ | 2053 void GrGLGpu::flushRenderTarget(GrGLRenderTarget* target, const SkIRect* bound)
{ |
| 2062 | 2054 |
| 2063 SkASSERT(target); | 2055 SkASSERT(target); |
| 2064 | 2056 |
| 2065 uint32_t rtID = target->getUniqueID(); | 2057 uint32_t rtID = target->getUniqueID(); |
| 2066 if (fHWBoundRenderTargetUniqueID != rtID) { | 2058 if (fHWBoundRenderTargetUniqueID != rtID) { |
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| 3357 this->setVertexArrayID(gpu, 0); | 3349 this->setVertexArrayID(gpu, 0); |
| 3358 } | 3350 } |
| 3359 int attrCount = gpu->glCaps().maxVertexAttributes(); | 3351 int attrCount = gpu->glCaps().maxVertexAttributes(); |
| 3360 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 3352 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
| 3361 fDefaultVertexArrayAttribState.resize(attrCount); | 3353 fDefaultVertexArrayAttribState.resize(attrCount); |
| 3362 } | 3354 } |
| 3363 attribState = &fDefaultVertexArrayAttribState; | 3355 attribState = &fDefaultVertexArrayAttribState; |
| 3364 } | 3356 } |
| 3365 return attribState; | 3357 return attribState; |
| 3366 } | 3358 } |
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