Index: components/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
diff --git a/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc b/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
index 7e339c2169f1505e38b342d1cd322691becd01f4..2f951ab4ad65c064bf9fcf5c6ac472b33085be89 100644 |
--- a/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
+++ b/components/scheduler/renderer/renderer_scheduler_impl_unittest.cc |
@@ -2150,6 +2150,26 @@ TEST_F( |
EXPECT_THAT(run_order, testing::ElementsAre(std::string("D1"))); |
} |
+TEST_F( |
+ RendererSchedulerImplTest, |
+ TestCompositorPolicy_ExpensiveLoadingTasksNotBlockedDuringMainThreadGestures) { |
alex clarke (OOO till 29th)
2015/10/30 14:55:23
Please shorten this.
Sami
2015/10/30 15:01:20
Done.
|
+ std::vector<std::string> run_order; |
+ |
+ SimulateExpensiveTasks(loading_task_runner_); |
+ |
+ // Loading tasks should not be disabled during main thread user user |
+ // interactions. |
+ PostTestTasks(&run_order, "C1 L1"); |
+ |
+ // Trigger main_thread_gesture UseCase |
+ WillBeginMainThreadGestureFrame(); |
+ RunUntilIdle(); |
+ EXPECT_EQ(RendererScheduler::UseCase::MAIN_THREAD_GESTURE, CurrentUseCase()); |
+ |
+ EXPECT_THAT(run_order, |
alex clarke (OOO till 29th)
2015/10/30 14:55:23
Please add:
EXPECT_TRUE(LoadingTasksSeemExpensiv
Sami
2015/10/30 15:01:20
Done.
|
+ testing::ElementsAre(std::string("C1"), std::string("L1"))); |
+} |
+ |
TEST_F(RendererSchedulerImplTest, ModeratelyExpensiveTimer_NotBlocked) { |
scheduler_->SetHasVisibleRenderWidgetWithTouchHandler(true); |
for (int i = 0; i < 20; i++) { |