Index: ui/gl/gl_context.h |
diff --git a/ui/gl/gl_context.h b/ui/gl/gl_context.h |
index d391deb0679c9e61c8c29223bfc5e6b13ab8f929..f7b971d18b68e3c8d771220b27f62e750450690b 100644 |
--- a/ui/gl/gl_context.h |
+++ b/ui/gl/gl_context.h |
@@ -74,11 +74,6 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext> { |
// Returns space separated list of extensions. The context must be current. |
virtual std::string GetExtensions(); |
- // Returns in bytes the total amount of GPU memory for the GPU which this |
- // context is currently rendering on. Returns false if no extension exists |
- // to get the exact amount of GPU memory. |
- virtual bool GetTotalGpuMemory(size_t* bytes); |
- |
// Indicate that it is safe to force this context to switch GPUs, since |
// transitioning can cause corruption and hangs (OS X only). |
virtual void SetSafeToForceGpuSwitch(); |