Index: content/common/gpu/gpu_memory_manager_client.h |
diff --git a/content/common/gpu/gpu_memory_manager_client.h b/content/common/gpu/gpu_memory_manager_client.h |
deleted file mode 100644 |
index ae06053d334db44be364e218de5ccdc5f6532dba..0000000000000000000000000000000000000000 |
--- a/content/common/gpu/gpu_memory_manager_client.h |
+++ /dev/null |
@@ -1,86 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
-#define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |
- |
-#include <list> |
- |
-#include "base/basictypes.h" |
-#include "content/common/content_export.h" |
-#include "gpu/command_buffer/common/gpu_memory_allocation.h" |
-#include "gpu/command_buffer/service/memory_tracking.h" |
-#include "ui/gfx/geometry/size.h" |
- |
-namespace content { |
- |
-class GpuMemoryManager; |
-class GpuMemoryTrackingGroup; |
- |
-// The interface that the GPU memory manager uses to manipulate a client (to |
-// send it allocation information and query its properties). |
-class CONTENT_EXPORT GpuMemoryManagerClient { |
- public: |
- virtual ~GpuMemoryManagerClient() {} |
- |
- // Returns surface size. |
- virtual gfx::Size GetSurfaceSize() const = 0; |
- |
- // Returns the memory tracker for this stub. |
- virtual gpu::gles2::MemoryTracker* GetMemoryTracker() const = 0; |
- |
- virtual void SuggestHaveFrontBuffer(bool suggest_have_frontbuffer) = 0; |
- |
- // Returns in bytes the total amount of GPU memory for the GPU which this |
- // context is currently rendering on. Returns false if no extension exists |
- // to get the exact amount of GPU memory. |
- virtual bool GetTotalGpuMemory(uint64* bytes) = 0; |
-}; |
- |
-// The state associated with a GPU memory manager client. This acts as the |
-// handle through which the client interacts with the GPU memory manager. |
-class CONTENT_EXPORT GpuMemoryManagerClientState { |
- public: |
- ~GpuMemoryManagerClientState(); |
- void SetVisible(bool visible); |
- |
- private: |
- friend class GpuMemoryManager; |
- |
- GpuMemoryManagerClientState(GpuMemoryManager* memory_manager, |
- GpuMemoryManagerClient* client, |
- GpuMemoryTrackingGroup* tracking_group, |
- bool has_surface, |
- bool visible); |
- |
- // The memory manager this client is hanging off of. |
- GpuMemoryManager* memory_manager_; |
- |
- // The client to send allocations to. |
- GpuMemoryManagerClient* client_; |
- |
- // The tracking group for this client. |
- GpuMemoryTrackingGroup* tracking_group_; |
- |
- // Offscreen commandbuffers will not have a surface. |
- const bool has_surface_; |
- |
- // Whether or not this client is visible. |
- bool visible_; |
- |
- // If the client has a surface, then this is an iterator in the |
- // clients_visible_mru_ if this client is visible and |
- // clients_nonvisible_mru_ if this is non-visible. Otherwise this is an |
- // iterator in clients_nonsurface_. |
- std::list<GpuMemoryManagerClientState*>::iterator list_iterator_; |
- bool list_iterator_valid_; |
- |
- // Set to disable allocating a frontbuffer or to disable allocations |
- // for clients that don't have surfaces. |
- bool hibernated_; |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_CLIENT_H_ |