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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/accelerated_widget_mac/io_surface_layer.h" | |
| 6 | |
| 7 #include <CoreFoundation/CoreFoundation.h> | |
| 8 #include <OpenGL/CGLIOSurface.h> | |
| 9 #include <OpenGL/CGLRenderers.h> | |
| 10 #include <OpenGL/gl.h> | |
| 11 #include <OpenGL/OpenGL.h> | |
| 12 | |
| 13 #include "base/mac/sdk_forward_declarations.h" | |
| 14 #include "base/trace_event/trace_event.h" | |
| 15 #include "ui/accelerated_widget_mac/io_surface_context.h" | |
| 16 #include "ui/accelerated_widget_mac/io_surface_texture.h" | |
| 17 #include "ui/base/cocoa/animation_utils.h" | |
| 18 #include "ui/gfx/geometry/size_conversions.h" | |
| 19 #include "ui/gl/gpu_switching_manager.h" | |
| 20 | |
| 21 //////////////////////////////////////////////////////////////////////////////// | |
| 22 // IOSurfaceLayerHelper | |
| 23 | |
| 24 namespace ui { | |
| 25 | |
| 26 IOSurfaceLayerHelper::IOSurfaceLayerHelper( | |
| 27 IOSurfaceLayerClient* client, | |
| 28 IOSurfaceLayer* layer) | |
| 29 : client_(client), | |
| 30 layer_(layer), | |
| 31 needs_display_(false), | |
| 32 has_pending_frame_(false), | |
| 33 did_not_draw_counter_(0), | |
| 34 is_pumping_frames_(false), | |
| 35 timer_( | |
| 36 FROM_HERE, | |
| 37 base::TimeDelta::FromSeconds(1) / 6, | |
| 38 this, | |
| 39 &IOSurfaceLayerHelper::TimerFired) {} | |
| 40 | |
| 41 IOSurfaceLayerHelper::~IOSurfaceLayerHelper() { | |
| 42 // Any acks that were waiting on this layer to draw will not occur, so ack | |
| 43 // them now to prevent blocking the renderer. | |
| 44 AckPendingFrame(true); | |
| 45 } | |
| 46 | |
| 47 void IOSurfaceLayerHelper::GotNewFrame() { | |
| 48 // A trace value of 2 indicates that there is a pending swap ack. See | |
| 49 // canDrawInCGLContext for other value meanings. | |
| 50 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); | |
| 51 | |
| 52 has_pending_frame_ = true; | |
| 53 needs_display_ = true; | |
| 54 timer_.Reset(); | |
| 55 | |
| 56 // If reqested, draw immediately and don't bother trying to use the | |
| 57 // isAsynchronous property to ensure smooth animation. If this is while | |
| 58 // frames are being pumped then ack and display immediately to get a | |
| 59 // correct-sized frame displayed as soon as possible. | |
| 60 if (is_pumping_frames_ || client_->IOSurfaceLayerShouldAckImmediately()) { | |
| 61 SetNeedsDisplayAndDisplayAndAck(); | |
| 62 } else { | |
| 63 if (![layer_ isAsynchronous]) | |
| 64 [layer_ setAsynchronous:YES]; | |
| 65 } | |
| 66 } | |
| 67 | |
| 68 void IOSurfaceLayerHelper::SetNeedsDisplay() { | |
| 69 needs_display_ = true; | |
| 70 } | |
| 71 | |
| 72 bool IOSurfaceLayerHelper::CanDraw() { | |
| 73 // If we return NO 30 times in a row, switch to being synchronous to avoid | |
| 74 // burning CPU cycles on this callback. | |
| 75 if (needs_display_) { | |
| 76 did_not_draw_counter_ = 0; | |
| 77 } else { | |
| 78 did_not_draw_counter_ += 1; | |
| 79 if (did_not_draw_counter_ == 30) | |
| 80 [layer_ setAsynchronous:NO]; | |
| 81 } | |
| 82 | |
| 83 if (needs_display_) { | |
| 84 // If there is a draw pending then increase the signal from 2 to 3, to | |
| 85 // indicate that we are in the state where there is a swap pending and | |
| 86 // CoreAnimation has been committed to draw it. | |
| 87 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 3); | |
| 88 } else { | |
| 89 // If there is not a draw pending, then give an instantaneous blip up from | |
| 90 // 0 to 1, indicating that CoreAnimation was ready to draw a frame but we | |
| 91 // were not (or didn't have new content to draw). | |
| 92 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 1); | |
| 93 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); | |
| 94 } | |
| 95 | |
| 96 return needs_display_; | |
| 97 } | |
| 98 | |
| 99 void IOSurfaceLayerHelper::DidDraw(bool success) { | |
| 100 needs_display_ = false; | |
| 101 AckPendingFrame(success); | |
| 102 } | |
| 103 | |
| 104 void IOSurfaceLayerHelper::AckPendingFrame(bool success) { | |
| 105 if (!has_pending_frame_) | |
| 106 return; | |
| 107 has_pending_frame_ = false; | |
| 108 if (success) | |
| 109 client_->IOSurfaceLayerDidDrawFrame(); | |
| 110 else | |
| 111 client_->IOSurfaceLayerHitError(); | |
| 112 // A trace value of 0 indicates that there is no longer a pending swap ack. | |
| 113 TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); | |
| 114 } | |
| 115 | |
| 116 void IOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { | |
| 117 // Drawing using setNeedsDisplay and displayIfNeeded will result in | |
| 118 // subsequent canDrawInCGLContext callbacks getting dropped, and jerky | |
| 119 // animation. Disable asynchronous drawing before issuing these calls as a | |
| 120 // workaround. | |
| 121 // http://crbug.com/395827 | |
| 122 if ([layer_ isAsynchronous]) | |
| 123 [layer_ setAsynchronous:NO]; | |
| 124 | |
| 125 [layer_ setNeedsDisplay]; | |
| 126 DisplayIfNeededAndAck(); | |
| 127 } | |
| 128 | |
| 129 void IOSurfaceLayerHelper::DisplayIfNeededAndAck() { | |
| 130 if (!needs_display_) | |
| 131 return; | |
| 132 | |
| 133 // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before | |
| 134 // issuing displayIfNeeded. | |
| 135 // http://crbug.com/395827 | |
| 136 if ([layer_ isAsynchronous]) | |
| 137 [layer_ setAsynchronous:NO]; | |
| 138 | |
| 139 // Do not bother drawing while pumping new frames -- wait until the waiting | |
| 140 // block ends to draw any of the new frames. | |
| 141 if (!is_pumping_frames_) | |
| 142 [layer_ displayIfNeeded]; | |
| 143 | |
| 144 // Calls to setNeedsDisplay can sometimes be ignored, especially if issued | |
| 145 // rapidly (e.g, with vsync off). This is unacceptable because the failure | |
| 146 // to ack a single frame will hang the renderer. Ensure that the renderer | |
| 147 // not be blocked by lying and claiming that we drew the frame. | |
| 148 AckPendingFrame(true); | |
| 149 } | |
| 150 | |
| 151 void IOSurfaceLayerHelper::TimerFired() { | |
| 152 DisplayIfNeededAndAck(); | |
| 153 } | |
| 154 | |
| 155 void IOSurfaceLayerHelper::BeginPumpingFrames() { | |
| 156 is_pumping_frames_ = true; | |
| 157 } | |
| 158 | |
| 159 void IOSurfaceLayerHelper::EndPumpingFrames() { | |
| 160 is_pumping_frames_ = false; | |
| 161 DisplayIfNeededAndAck(); | |
| 162 } | |
| 163 | |
| 164 } // namespace ui | |
| 165 | |
| 166 //////////////////////////////////////////////////////////////////////////////// | |
| 167 // IOSurfaceLayer | |
| 168 | |
| 169 @implementation IOSurfaceLayer | |
| 170 | |
| 171 - (id)initWithClient:(ui::IOSurfaceLayerClient*)client | |
| 172 withScaleFactor:(float)scale_factor | |
| 173 needsGLFinishWorkaround:(bool)needs_gl_finish_workaround { | |
| 174 if (self = [super init]) { | |
| 175 helper_.reset(new ui::IOSurfaceLayerHelper(client, self)); | |
| 176 | |
| 177 iosurface_ = ui::IOSurfaceTexture::Create( | |
| 178 needs_gl_finish_workaround, false); | |
| 179 context_ = ui::IOSurfaceContext::Get( | |
| 180 ui::IOSurfaceContext::kCALayerContext); | |
| 181 if (!iosurface_.get() || !context_.get()) { | |
| 182 LOG(ERROR) << "Failed create CompositingIOSurface or context"; | |
| 183 [self resetClient]; | |
| 184 [self release]; | |
| 185 return nil; | |
| 186 } | |
| 187 | |
| 188 [self setAnchorPoint:CGPointMake(0, 0)]; | |
| 189 // Setting contents gravity is necessary to prevent the layer from being | |
| 190 // scaled during dyanmic resizes (especially with devtools open). | |
| 191 [self setContentsGravity:kCAGravityTopLeft]; | |
| 192 if ([self respondsToSelector:(@selector(setContentsScale:))]) { | |
| 193 [self setContentsScale:scale_factor]; | |
| 194 } | |
| 195 } | |
| 196 return self; | |
| 197 } | |
| 198 | |
| 199 - (void)dealloc { | |
| 200 DCHECK(!helper_); | |
| 201 [super dealloc]; | |
| 202 } | |
| 203 | |
| 204 - (bool)gotFrameWithIOSurface:(IOSurfaceID)io_surface_id | |
| 205 withPixelSize:(gfx::Size)pixel_size | |
| 206 withScaleFactor:(float)scale_factor { | |
| 207 return iosurface_->SetIOSurface(io_surface_id, pixel_size); | |
| 208 } | |
| 209 | |
| 210 - (void)poisonContextAndSharegroup { | |
| 211 context_->PoisonContextAndSharegroup(); | |
| 212 } | |
| 213 | |
| 214 - (bool)hasBeenPoisoned { | |
| 215 return context_->HasBeenPoisoned(); | |
| 216 } | |
| 217 | |
| 218 - (float)scaleFactor { | |
| 219 if ([self respondsToSelector:(@selector(contentsScale))]) | |
| 220 return [self contentsScale]; | |
| 221 return 1; | |
| 222 } | |
| 223 | |
| 224 - (int)rendererID { | |
| 225 GLint current_renderer_id = -1; | |
| 226 if (CGLGetParameter(context_->cgl_context(), | |
| 227 kCGLCPCurrentRendererID, | |
| 228 ¤t_renderer_id) == kCGLNoError) { | |
| 229 return current_renderer_id & kCGLRendererIDMatchingMask; | |
| 230 } | |
| 231 return -1; | |
| 232 } | |
| 233 | |
| 234 - (void)resetClient { | |
| 235 helper_.reset(); | |
| 236 } | |
| 237 | |
| 238 - (void)gotNewFrame { | |
| 239 helper_->GotNewFrame(); | |
| 240 } | |
| 241 | |
| 242 - (void)setNeedsDisplayAndDisplayAndAck { | |
| 243 helper_->SetNeedsDisplayAndDisplayAndAck(); | |
| 244 } | |
| 245 | |
| 246 - (void)displayIfNeededAndAck { | |
| 247 helper_->DisplayIfNeededAndAck(); | |
| 248 } | |
| 249 | |
| 250 - (void)beginPumpingFrames { | |
| 251 helper_->BeginPumpingFrames(); | |
| 252 } | |
| 253 | |
| 254 - (void)endPumpingFrames { | |
| 255 helper_->EndPumpingFrames(); | |
| 256 } | |
| 257 | |
| 258 // The remaining methods implement the CAOpenGLLayer interface. | |
| 259 | |
| 260 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { | |
| 261 if (!context_.get()) | |
| 262 return [super copyCGLPixelFormatForDisplayMask:mask]; | |
| 263 return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context())); | |
| 264 } | |
| 265 | |
| 266 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { | |
| 267 if (!context_.get()) | |
| 268 return [super copyCGLContextForPixelFormat:pixelFormat]; | |
| 269 return CGLRetainContext(context_->cgl_context()); | |
| 270 } | |
| 271 | |
| 272 - (void)setNeedsDisplay { | |
| 273 if (helper_) | |
| 274 helper_->SetNeedsDisplay(); | |
| 275 [super setNeedsDisplay]; | |
| 276 } | |
| 277 | |
| 278 - (BOOL)canDrawInCGLContext:(CGLContextObj)glContext | |
| 279 pixelFormat:(CGLPixelFormatObj)pixelFormat | |
| 280 forLayerTime:(CFTimeInterval)timeInterval | |
| 281 displayTime:(const CVTimeStamp*)timeStamp { | |
| 282 if (helper_) | |
| 283 return helper_->CanDraw(); | |
| 284 return NO; | |
| 285 } | |
| 286 | |
| 287 - (void)drawInCGLContext:(CGLContextObj)glContext | |
| 288 pixelFormat:(CGLPixelFormatObj)pixelFormat | |
| 289 forLayerTime:(CFTimeInterval)timeInterval | |
| 290 displayTime:(const CVTimeStamp*)timeStamp { | |
| 291 TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); | |
| 292 | |
| 293 bool draw_succeeded = iosurface_->DrawIOSurface(); | |
| 294 if (helper_) | |
| 295 helper_->DidDraw(draw_succeeded); | |
| 296 | |
| 297 [super drawInCGLContext:glContext | |
| 298 pixelFormat:pixelFormat | |
| 299 forLayerTime:timeInterval | |
| 300 displayTime:timeStamp]; | |
| 301 } | |
| 302 | |
| 303 @end | |
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