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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |  | 
| 2 // Use of this source code is governed by a BSD-style license that can be |  | 
| 3 // found in the LICENSE file. |  | 
| 4 |  | 
| 5 #include "ui/accelerated_widget_mac/io_surface_layer.h" |  | 
| 6 |  | 
| 7 #include <CoreFoundation/CoreFoundation.h> |  | 
| 8 #include <OpenGL/CGLIOSurface.h> |  | 
| 9 #include <OpenGL/CGLRenderers.h> |  | 
| 10 #include <OpenGL/gl.h> |  | 
| 11 #include <OpenGL/OpenGL.h> |  | 
| 12 |  | 
| 13 #include "base/mac/sdk_forward_declarations.h" |  | 
| 14 #include "base/trace_event/trace_event.h" |  | 
| 15 #include "ui/accelerated_widget_mac/io_surface_context.h" |  | 
| 16 #include "ui/accelerated_widget_mac/io_surface_texture.h" |  | 
| 17 #include "ui/base/cocoa/animation_utils.h" |  | 
| 18 #include "ui/gfx/geometry/size_conversions.h" |  | 
| 19 #include "ui/gl/gpu_switching_manager.h" |  | 
| 20 |  | 
| 21 //////////////////////////////////////////////////////////////////////////////// |  | 
| 22 // IOSurfaceLayerHelper |  | 
| 23 |  | 
| 24 namespace ui { |  | 
| 25 |  | 
| 26 IOSurfaceLayerHelper::IOSurfaceLayerHelper( |  | 
| 27     IOSurfaceLayerClient* client, |  | 
| 28     IOSurfaceLayer* layer) |  | 
| 29         : client_(client), |  | 
| 30           layer_(layer), |  | 
| 31           needs_display_(false), |  | 
| 32           has_pending_frame_(false), |  | 
| 33           did_not_draw_counter_(0), |  | 
| 34           is_pumping_frames_(false), |  | 
| 35           timer_( |  | 
| 36               FROM_HERE, |  | 
| 37               base::TimeDelta::FromSeconds(1) / 6, |  | 
| 38               this, |  | 
| 39               &IOSurfaceLayerHelper::TimerFired) {} |  | 
| 40 |  | 
| 41 IOSurfaceLayerHelper::~IOSurfaceLayerHelper() { |  | 
| 42   // Any acks that were waiting on this layer to draw will not occur, so ack |  | 
| 43   // them now to prevent blocking the renderer. |  | 
| 44   AckPendingFrame(true); |  | 
| 45 } |  | 
| 46 |  | 
| 47 void IOSurfaceLayerHelper::GotNewFrame() { |  | 
| 48   // A trace value of 2 indicates that there is a pending swap ack. See |  | 
| 49   // canDrawInCGLContext for other value meanings. |  | 
| 50   TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 2); |  | 
| 51 |  | 
| 52   has_pending_frame_ = true; |  | 
| 53   needs_display_ = true; |  | 
| 54   timer_.Reset(); |  | 
| 55 |  | 
| 56   // If reqested, draw immediately and don't bother trying to use the |  | 
| 57   // isAsynchronous property to ensure smooth animation. If this is while |  | 
| 58   // frames are being pumped then ack and display immediately to get a |  | 
| 59   // correct-sized frame displayed as soon as possible. |  | 
| 60   if (is_pumping_frames_ || client_->IOSurfaceLayerShouldAckImmediately()) { |  | 
| 61     SetNeedsDisplayAndDisplayAndAck(); |  | 
| 62   } else { |  | 
| 63     if (![layer_ isAsynchronous]) |  | 
| 64       [layer_ setAsynchronous:YES]; |  | 
| 65   } |  | 
| 66 } |  | 
| 67 |  | 
| 68 void IOSurfaceLayerHelper::SetNeedsDisplay() { |  | 
| 69   needs_display_ = true; |  | 
| 70 } |  | 
| 71 |  | 
| 72 bool IOSurfaceLayerHelper::CanDraw() { |  | 
| 73   // If we return NO 30 times in a row, switch to being synchronous to avoid |  | 
| 74   // burning CPU cycles on this callback. |  | 
| 75   if (needs_display_) { |  | 
| 76     did_not_draw_counter_ = 0; |  | 
| 77   } else { |  | 
| 78     did_not_draw_counter_ += 1; |  | 
| 79     if (did_not_draw_counter_ == 30) |  | 
| 80       [layer_ setAsynchronous:NO]; |  | 
| 81   } |  | 
| 82 |  | 
| 83   if (needs_display_) { |  | 
| 84     // If there is a draw pending then increase the signal from 2 to 3, to |  | 
| 85     // indicate that we are in the state where there is a swap pending and |  | 
| 86     // CoreAnimation has been committed to draw it. |  | 
| 87     TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 3); |  | 
| 88   } else { |  | 
| 89     // If there is not a draw pending, then give an instantaneous blip up from |  | 
| 90     // 0 to 1, indicating that CoreAnimation was ready to draw a frame but we |  | 
| 91     // were not (or didn't have new content to draw). |  | 
| 92     TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 1); |  | 
| 93     TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); |  | 
| 94   } |  | 
| 95 |  | 
| 96   return needs_display_; |  | 
| 97 } |  | 
| 98 |  | 
| 99 void IOSurfaceLayerHelper::DidDraw(bool success) { |  | 
| 100   needs_display_ = false; |  | 
| 101   AckPendingFrame(success); |  | 
| 102 } |  | 
| 103 |  | 
| 104 void IOSurfaceLayerHelper::AckPendingFrame(bool success) { |  | 
| 105   if (!has_pending_frame_) |  | 
| 106     return; |  | 
| 107   has_pending_frame_ = false; |  | 
| 108   if (success) |  | 
| 109     client_->IOSurfaceLayerDidDrawFrame(); |  | 
| 110   else |  | 
| 111     client_->IOSurfaceLayerHitError(); |  | 
| 112   // A trace value of 0 indicates that there is no longer a pending swap ack. |  | 
| 113   TRACE_COUNTER_ID1("browser", "PendingSwapAck", this, 0); |  | 
| 114 } |  | 
| 115 |  | 
| 116 void IOSurfaceLayerHelper::SetNeedsDisplayAndDisplayAndAck() { |  | 
| 117   // Drawing using setNeedsDisplay and displayIfNeeded will result in |  | 
| 118   // subsequent canDrawInCGLContext callbacks getting dropped, and jerky |  | 
| 119   // animation. Disable asynchronous drawing before issuing these calls as a |  | 
| 120   // workaround. |  | 
| 121   // http://crbug.com/395827 |  | 
| 122   if ([layer_ isAsynchronous]) |  | 
| 123     [layer_ setAsynchronous:NO]; |  | 
| 124 |  | 
| 125   [layer_ setNeedsDisplay]; |  | 
| 126   DisplayIfNeededAndAck(); |  | 
| 127 } |  | 
| 128 |  | 
| 129 void IOSurfaceLayerHelper::DisplayIfNeededAndAck() { |  | 
| 130   if (!needs_display_) |  | 
| 131     return; |  | 
| 132 |  | 
| 133   // As in SetNeedsDisplayAndDisplayAndAck, disable asynchronous drawing before |  | 
| 134   // issuing displayIfNeeded. |  | 
| 135   // http://crbug.com/395827 |  | 
| 136   if ([layer_ isAsynchronous]) |  | 
| 137     [layer_ setAsynchronous:NO]; |  | 
| 138 |  | 
| 139   // Do not bother drawing while pumping new frames -- wait until the waiting |  | 
| 140   // block ends to draw any of the new frames. |  | 
| 141   if (!is_pumping_frames_) |  | 
| 142     [layer_ displayIfNeeded]; |  | 
| 143 |  | 
| 144   // Calls to setNeedsDisplay can sometimes be ignored, especially if issued |  | 
| 145   // rapidly (e.g, with vsync off). This is unacceptable because the failure |  | 
| 146   // to ack a single frame will hang the renderer. Ensure that the renderer |  | 
| 147   // not be blocked by lying and claiming that we drew the frame. |  | 
| 148   AckPendingFrame(true); |  | 
| 149 } |  | 
| 150 |  | 
| 151 void IOSurfaceLayerHelper::TimerFired() { |  | 
| 152   DisplayIfNeededAndAck(); |  | 
| 153 } |  | 
| 154 |  | 
| 155 void IOSurfaceLayerHelper::BeginPumpingFrames() { |  | 
| 156   is_pumping_frames_ = true; |  | 
| 157 } |  | 
| 158 |  | 
| 159 void IOSurfaceLayerHelper::EndPumpingFrames() { |  | 
| 160   is_pumping_frames_ = false; |  | 
| 161   DisplayIfNeededAndAck(); |  | 
| 162 } |  | 
| 163 |  | 
| 164 }  // namespace ui |  | 
| 165 |  | 
| 166 //////////////////////////////////////////////////////////////////////////////// |  | 
| 167 // IOSurfaceLayer |  | 
| 168 |  | 
| 169 @implementation IOSurfaceLayer |  | 
| 170 |  | 
| 171 - (id)initWithClient:(ui::IOSurfaceLayerClient*)client |  | 
| 172             withScaleFactor:(float)scale_factor |  | 
| 173     needsGLFinishWorkaround:(bool)needs_gl_finish_workaround { |  | 
| 174   if (self = [super init]) { |  | 
| 175     helper_.reset(new ui::IOSurfaceLayerHelper(client, self)); |  | 
| 176 |  | 
| 177     iosurface_ = ui::IOSurfaceTexture::Create( |  | 
| 178         needs_gl_finish_workaround, false); |  | 
| 179     context_ = ui::IOSurfaceContext::Get( |  | 
| 180         ui::IOSurfaceContext::kCALayerContext); |  | 
| 181     if (!iosurface_.get() || !context_.get()) { |  | 
| 182       LOG(ERROR) << "Failed create CompositingIOSurface or context"; |  | 
| 183       [self resetClient]; |  | 
| 184       [self release]; |  | 
| 185       return nil; |  | 
| 186     } |  | 
| 187 |  | 
| 188     [self setAnchorPoint:CGPointMake(0, 0)]; |  | 
| 189     // Setting contents gravity is necessary to prevent the layer from being |  | 
| 190     // scaled during dyanmic resizes (especially with devtools open). |  | 
| 191     [self setContentsGravity:kCAGravityTopLeft]; |  | 
| 192     if ([self respondsToSelector:(@selector(setContentsScale:))]) { |  | 
| 193       [self setContentsScale:scale_factor]; |  | 
| 194     } |  | 
| 195   } |  | 
| 196   return self; |  | 
| 197 } |  | 
| 198 |  | 
| 199 - (void)dealloc { |  | 
| 200   DCHECK(!helper_); |  | 
| 201   [super dealloc]; |  | 
| 202 } |  | 
| 203 |  | 
| 204 - (bool)gotFrameWithIOSurface:(IOSurfaceID)io_surface_id |  | 
| 205                 withPixelSize:(gfx::Size)pixel_size |  | 
| 206               withScaleFactor:(float)scale_factor { |  | 
| 207   return iosurface_->SetIOSurface(io_surface_id, pixel_size); |  | 
| 208 } |  | 
| 209 |  | 
| 210 - (void)poisonContextAndSharegroup { |  | 
| 211   context_->PoisonContextAndSharegroup(); |  | 
| 212 } |  | 
| 213 |  | 
| 214 - (bool)hasBeenPoisoned { |  | 
| 215   return context_->HasBeenPoisoned(); |  | 
| 216 } |  | 
| 217 |  | 
| 218 - (float)scaleFactor { |  | 
| 219   if ([self respondsToSelector:(@selector(contentsScale))]) |  | 
| 220     return [self contentsScale]; |  | 
| 221   return 1; |  | 
| 222 } |  | 
| 223 |  | 
| 224 - (int)rendererID { |  | 
| 225   GLint current_renderer_id = -1; |  | 
| 226   if (CGLGetParameter(context_->cgl_context(), |  | 
| 227                       kCGLCPCurrentRendererID, |  | 
| 228                       ¤t_renderer_id) == kCGLNoError) { |  | 
| 229     return current_renderer_id & kCGLRendererIDMatchingMask; |  | 
| 230   } |  | 
| 231   return -1; |  | 
| 232 } |  | 
| 233 |  | 
| 234 - (void)resetClient { |  | 
| 235   helper_.reset(); |  | 
| 236 } |  | 
| 237 |  | 
| 238 - (void)gotNewFrame { |  | 
| 239   helper_->GotNewFrame(); |  | 
| 240 } |  | 
| 241 |  | 
| 242 - (void)setNeedsDisplayAndDisplayAndAck { |  | 
| 243   helper_->SetNeedsDisplayAndDisplayAndAck(); |  | 
| 244 } |  | 
| 245 |  | 
| 246 - (void)displayIfNeededAndAck { |  | 
| 247   helper_->DisplayIfNeededAndAck(); |  | 
| 248 } |  | 
| 249 |  | 
| 250 - (void)beginPumpingFrames { |  | 
| 251   helper_->BeginPumpingFrames(); |  | 
| 252 } |  | 
| 253 |  | 
| 254 - (void)endPumpingFrames { |  | 
| 255   helper_->EndPumpingFrames(); |  | 
| 256 } |  | 
| 257 |  | 
| 258 // The remaining methods implement the CAOpenGLLayer interface. |  | 
| 259 |  | 
| 260 - (CGLPixelFormatObj)copyCGLPixelFormatForDisplayMask:(uint32_t)mask { |  | 
| 261   if (!context_.get()) |  | 
| 262     return [super copyCGLPixelFormatForDisplayMask:mask]; |  | 
| 263   return CGLRetainPixelFormat(CGLGetPixelFormat(context_->cgl_context())); |  | 
| 264 } |  | 
| 265 |  | 
| 266 - (CGLContextObj)copyCGLContextForPixelFormat:(CGLPixelFormatObj)pixelFormat { |  | 
| 267   if (!context_.get()) |  | 
| 268     return [super copyCGLContextForPixelFormat:pixelFormat]; |  | 
| 269   return CGLRetainContext(context_->cgl_context()); |  | 
| 270 } |  | 
| 271 |  | 
| 272 - (void)setNeedsDisplay { |  | 
| 273   if (helper_) |  | 
| 274     helper_->SetNeedsDisplay(); |  | 
| 275   [super setNeedsDisplay]; |  | 
| 276 } |  | 
| 277 |  | 
| 278 - (BOOL)canDrawInCGLContext:(CGLContextObj)glContext |  | 
| 279                 pixelFormat:(CGLPixelFormatObj)pixelFormat |  | 
| 280                forLayerTime:(CFTimeInterval)timeInterval |  | 
| 281                 displayTime:(const CVTimeStamp*)timeStamp { |  | 
| 282   if (helper_) |  | 
| 283     return helper_->CanDraw(); |  | 
| 284   return NO; |  | 
| 285 } |  | 
| 286 |  | 
| 287 - (void)drawInCGLContext:(CGLContextObj)glContext |  | 
| 288              pixelFormat:(CGLPixelFormatObj)pixelFormat |  | 
| 289             forLayerTime:(CFTimeInterval)timeInterval |  | 
| 290              displayTime:(const CVTimeStamp*)timeStamp { |  | 
| 291   TRACE_EVENT0("browser", "IOSurfaceLayer::drawInCGLContext"); |  | 
| 292 |  | 
| 293   bool draw_succeeded = iosurface_->DrawIOSurface(); |  | 
| 294   if (helper_) |  | 
| 295     helper_->DidDraw(draw_succeeded); |  | 
| 296 |  | 
| 297   [super drawInCGLContext:glContext |  | 
| 298               pixelFormat:pixelFormat |  | 
| 299              forLayerTime:timeInterval |  | 
| 300               displayTime:timeStamp]; |  | 
| 301 } |  | 
| 302 |  | 
| 303 @end |  | 
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