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Side by Side Diff: gpu/command_buffer/service/in_process_command_buffer.cc

Issue 1420503011: GLES2CmdDecoder should resize GLSurface using GLSurface::Resize (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/in_process_command_buffer.h" 5 #include "gpu/command_buffer/service/in_process_command_buffer.h"
6 6
7 #include <queue> 7 #include <queue>
8 #include <set> 8 #include <set>
9 #include <utility> 9 #include <utility>
10 10
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191 fence_sync_wait_event_(false, false), 191 fence_sync_wait_event_(false, false),
192 gpu_thread_weak_ptr_factory_(this) { 192 gpu_thread_weak_ptr_factory_(this) {
193 DCHECK(service_.get()); 193 DCHECK(service_.get());
194 next_image_id_.GetNext(); 194 next_image_id_.GetNext();
195 } 195 }
196 196
197 InProcessCommandBuffer::~InProcessCommandBuffer() { 197 InProcessCommandBuffer::~InProcessCommandBuffer() {
198 Destroy(); 198 Destroy();
199 } 199 }
200 200
201 void InProcessCommandBuffer::OnResizeView(gfx::Size size, float scale_factor) {
202 CheckSequencedThread();
203 DCHECK(!surface_->IsOffscreen());
204 surface_->Resize(size);
205 }
206
207 bool InProcessCommandBuffer::MakeCurrent() { 201 bool InProcessCommandBuffer::MakeCurrent() {
208 CheckSequencedThread(); 202 CheckSequencedThread();
209 command_buffer_lock_.AssertAcquired(); 203 command_buffer_lock_.AssertAcquired();
210 204
211 if (!context_lost_ && decoder_->MakeCurrent()) 205 if (!context_lost_ && decoder_->MakeCurrent())
212 return true; 206 return true;
213 DLOG(ERROR) << "Context lost because MakeCurrent failed."; 207 DLOG(ERROR) << "Context lost because MakeCurrent failed.";
214 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason()); 208 command_buffer_->SetContextLostReason(decoder_->GetContextLostReason());
215 command_buffer_->SetParseError(gpu::error::kLostContext); 209 command_buffer_->SetParseError(gpu::error::kLostContext);
216 return false; 210 return false;
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404 params.is_offscreen, 398 params.is_offscreen,
405 params.size, 399 params.size,
406 disallowed_features, 400 disallowed_features,
407 params.attribs)) { 401 params.attribs)) {
408 LOG(ERROR) << "Could not initialize decoder."; 402 LOG(ERROR) << "Could not initialize decoder.";
409 DestroyOnGpuThread(); 403 DestroyOnGpuThread();
410 return false; 404 return false;
411 } 405 }
412 *params.capabilities = decoder_->GetCapabilities(); 406 *params.capabilities = decoder_->GetCapabilities();
413 407
414 if (!params.is_offscreen) {
415 decoder_->SetResizeCallback(base::Bind(
416 &InProcessCommandBuffer::OnResizeView, gpu_thread_weak_ptr_));
417 }
418 decoder_->SetWaitSyncPointCallback( 408 decoder_->SetWaitSyncPointCallback(
419 base::Bind(&InProcessCommandBuffer::WaitSyncPointOnGpuThread, 409 base::Bind(&InProcessCommandBuffer::WaitSyncPointOnGpuThread,
420 base::Unretained(this))); 410 base::Unretained(this)));
421 decoder_->SetFenceSyncReleaseCallback( 411 decoder_->SetFenceSyncReleaseCallback(
422 base::Bind(&InProcessCommandBuffer::FenceSyncReleaseOnGpuThread, 412 base::Bind(&InProcessCommandBuffer::FenceSyncReleaseOnGpuThread,
423 base::Unretained(this))); 413 base::Unretained(this)));
424 decoder_->SetWaitFenceSyncCallback( 414 decoder_->SetWaitFenceSyncCallback(
425 base::Bind(&InProcessCommandBuffer::WaitFenceSyncOnGpuThread, 415 base::Bind(&InProcessCommandBuffer::WaitFenceSyncOnGpuThread,
426 base::Unretained(this))); 416 base::Unretained(this)));
427 417
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1093 framebuffer_completeness_cache_ = 1083 framebuffer_completeness_cache_ =
1094 new gpu::gles2::FramebufferCompletenessCache; 1084 new gpu::gles2::FramebufferCompletenessCache;
1095 return framebuffer_completeness_cache_; 1085 return framebuffer_completeness_cache_;
1096 } 1086 }
1097 1087
1098 SyncPointManager* GpuInProcessThread::sync_point_manager() { 1088 SyncPointManager* GpuInProcessThread::sync_point_manager() {
1099 return sync_point_manager_; 1089 return sync_point_manager_;
1100 } 1090 }
1101 1091
1102 } // namespace gpu 1092 } // namespace gpu
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