Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 # -*- python -*- | 1 # -*- python -*- |
| 2 # ex: set syntax=python: | 2 # ex: set syntax=python: |
| 3 | 3 |
| 4 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 4 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
|
sky
2015/10/24 02:15:17
nit: no (c)
msw
2015/10/26 23:19:44
Done.
| |
| 5 # Use of this source code is governed by a BSD-style license that can be | 5 # Use of this source code is governed by a BSD-style license that can be |
| 6 # found in the LICENSE file. | 6 # found in the LICENSE file. |
| 7 | 7 |
| 8 # This is a buildbot configuration file containing a tagged list of files | 8 # This is a buildbot configuration file containing a tagged list of files |
| 9 # processed by the stage/archive scripts. The known tags are: | 9 # processed by the stage/archive scripts. The known tags are: |
| 10 # | 10 # |
| 11 # filename: Name of the file in the build output directory. | 11 # filename: Name of the file in the build output directory. |
| 12 # arch: List of CPU architectures for which this file should be processed | 12 # arch: List of CPU architectures for which this file should be processed |
| 13 # (values are based on the strings returned by python's | 13 # Leave this unspecified to process for all architectures. |
| 14 # platform.architecture() function). Leave unspecified for | 14 # Acceptable values are 64bit, 32bit and arm. |
| 15 # architecture neutral files. | |
| 16 # buildtype: List of build types for which this file should be processed. | 15 # buildtype: List of build types for which this file should be processed. |
| 17 # archive: The name of the archive file to store filename in. If not specified, | 16 # archive: The name of the archive file to store filename in. If not specified, |
| 18 # filename is added to the default archive (e.g. platform.zip). If | 17 # filename is added to the default archive (e.g. platform.zip). If |
| 19 # archive == filename, filename is archived directly, not zipped. | 18 # archive == filename, filename is archived directly, not zipped. |
| 20 # direct_archive: Force a file to be archived as-is, bypassing zip creation. | 19 # direct_archive: Force a file to be archived as-is, bypassing zip creation. |
| 21 # NOTE: This flag will not apply if more than one file has the | 20 # NOTE: This flag will not apply if more than one file has the |
| 22 # same 'archive' name, which will create a zip of all the | 21 # same 'archive' name, which will create a zip of all the |
| 23 # files instead. | 22 # files instead. |
| 24 # filegroup: List of named groups to which this file belongs (e.g. 'symbols' | 23 # filegroup: List of named groups to which this file belongs. |
| 25 # for symbol processing, 'tests' for running tests, etc.). | 24 # default: Legacy "default archive". TODO(mmoss): These should |
| 25 # be updated to specify an 'archive' name and then this | |
| 26 # filegroup and the related archive_utils.ParseLegacyList() | |
| 27 # should go away. | |
| 28 # symsrc: Files to upload to the symbol server. | |
| 26 # optional: List of buildtypes for which the file might not exist, and it's not | 29 # optional: List of buildtypes for which the file might not exist, and it's not |
| 27 # considered an error. | 30 # considered an error. |
| 28 | 31 |
| 29 FILES = [ | 32 FILES = [ |
| 30 { | 33 { |
| 31 'filename': 'apks/ContentShell.apk', | 34 'filename': 'core_services', |
| 32 'buildtype': ['dev', 'official'], | |
| 33 }, | 35 }, |
| 34 { | 36 { |
| 35 'filename': 'apks/ChromePublic.apk', | 37 'filename': 'd3dcompiler_47.dll', |
|
sky
2015/10/24 02:15:17
Isn't this windows only? Do you need to specify th
msw
2015/10/26 23:19:44
Done.
| |
| 36 'buildtype': ['dev', 'official'], | 38 }, |
| 39 { | |
| 40 'filename': 'desktop_ui', | |
| 41 }, | |
| 42 { | |
| 43 'filename': 'html_viewer', | |
| 44 }, | |
| 45 { | |
| 46 'filename': 'mandoline.exe', | |
| 47 }, | |
| 48 { | |
| 49 'filename': 'mus', | |
| 37 }, | 50 }, |
| 38 ] | 51 ] |
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