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1 # -*- python -*- | 1 # -*- python -*- |
2 # ex: set syntax=python: | 2 # ex: set syntax=python: |
3 | 3 |
4 # Copyright (c) 2013 The Chromium Authors. All rights reserved. | 4 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
sky
2015/10/24 02:15:17
nit: no (c)
msw
2015/10/26 23:19:44
Done.
| |
5 # Use of this source code is governed by a BSD-style license that can be | 5 # Use of this source code is governed by a BSD-style license that can be |
6 # found in the LICENSE file. | 6 # found in the LICENSE file. |
7 | 7 |
8 # This is a buildbot configuration file containing a tagged list of files | 8 # This is a buildbot configuration file containing a tagged list of files |
9 # processed by the stage/archive scripts. The known tags are: | 9 # processed by the stage/archive scripts. The known tags are: |
10 # | 10 # |
11 # filename: Name of the file in the build output directory. | 11 # filename: Name of the file in the build output directory. |
12 # arch: List of CPU architectures for which this file should be processed | 12 # arch: List of CPU architectures for which this file should be processed |
13 # (values are based on the strings returned by python's | 13 # Leave this unspecified to process for all architectures. |
14 # platform.architecture() function). Leave unspecified for | 14 # Acceptable values are 64bit, 32bit and arm. |
15 # architecture neutral files. | |
16 # buildtype: List of build types for which this file should be processed. | 15 # buildtype: List of build types for which this file should be processed. |
17 # archive: The name of the archive file to store filename in. If not specified, | 16 # archive: The name of the archive file to store filename in. If not specified, |
18 # filename is added to the default archive (e.g. platform.zip). If | 17 # filename is added to the default archive (e.g. platform.zip). If |
19 # archive == filename, filename is archived directly, not zipped. | 18 # archive == filename, filename is archived directly, not zipped. |
20 # direct_archive: Force a file to be archived as-is, bypassing zip creation. | 19 # direct_archive: Force a file to be archived as-is, bypassing zip creation. |
21 # NOTE: This flag will not apply if more than one file has the | 20 # NOTE: This flag will not apply if more than one file has the |
22 # same 'archive' name, which will create a zip of all the | 21 # same 'archive' name, which will create a zip of all the |
23 # files instead. | 22 # files instead. |
24 # filegroup: List of named groups to which this file belongs (e.g. 'symbols' | 23 # filegroup: List of named groups to which this file belongs. |
25 # for symbol processing, 'tests' for running tests, etc.). | 24 # default: Legacy "default archive". TODO(mmoss): These should |
25 # be updated to specify an 'archive' name and then this | |
26 # filegroup and the related archive_utils.ParseLegacyList() | |
27 # should go away. | |
28 # symsrc: Files to upload to the symbol server. | |
26 # optional: List of buildtypes for which the file might not exist, and it's not | 29 # optional: List of buildtypes for which the file might not exist, and it's not |
27 # considered an error. | 30 # considered an error. |
28 | 31 |
29 FILES = [ | 32 FILES = [ |
30 { | 33 { |
31 'filename': 'apks/ContentShell.apk', | 34 'filename': 'core_services', |
32 'buildtype': ['dev', 'official'], | |
33 }, | 35 }, |
34 { | 36 { |
35 'filename': 'apks/ChromePublic.apk', | 37 'filename': 'd3dcompiler_47.dll', |
sky
2015/10/24 02:15:17
Isn't this windows only? Do you need to specify th
msw
2015/10/26 23:19:44
Done.
| |
36 'buildtype': ['dev', 'official'], | 38 }, |
39 { | |
40 'filename': 'desktop_ui', | |
41 }, | |
42 { | |
43 'filename': 'html_viewer', | |
44 }, | |
45 { | |
46 'filename': 'mandoline.exe', | |
47 }, | |
48 { | |
49 'filename': 'mus', | |
37 }, | 50 }, |
38 ] | 51 ] |
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