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Side by Side Diff: tools/android/SkBitmapRegionCodec.cpp

Issue 1420053010: Make BRD take advantage of zero initialized memory (Closed) Base URL: https://skia.googlesource.com/skia.git@zero-init
Patch Set: Reduce scope of local variable Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkAndroidCodec.h" 8 #include "SkAndroidCodec.h"
9 #include "SkBitmapRegionCodec.h" 9 #include "SkBitmapRegionCodec.h"
10 #include "SkBitmapRegionDecoderPriv.h" 10 #include "SkBitmapRegionDecoderPriv.h"
11 #include "SkCodecPriv.h" 11 #include "SkCodecPriv.h"
12 #include "SkPixelRef.h" 12 #include "SkPixelRef.h"
13 13
14 SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec) 14 SkBitmapRegionCodec::SkBitmapRegionCodec(SkAndroidCodec* codec)
15 : INHERITED(codec->getInfo().width(), codec->getInfo().height()) 15 : INHERITED(codec->getInfo().width(), codec->getInfo().height())
16 , fCodec(codec) 16 , fCodec(codec)
17 {} 17 {}
18 18
19 bool SkBitmapRegionCodec::decodeRegion(SkBitmap* bitmap, SkBitmap::Allocator* al locator, 19 bool SkBitmapRegionCodec::decodeRegion(SkBitmap* bitmap, SkBRDAllocator* allocat or,
20 const SkIRect& desiredSubset, int sampleSize, SkColorType dstColorType, 20 const SkIRect& desiredSubset, int sampleSize, SkColorType dstColorType,
21 bool requireUnpremul) { 21 bool requireUnpremul) {
22 22
23 // Fix the input sampleSize if necessary. 23 // Fix the input sampleSize if necessary.
24 if (sampleSize < 1) { 24 if (sampleSize < 1) {
25 sampleSize = 1; 25 sampleSize = 1;
26 } 26 }
27 27
28 // The size of the output bitmap is determined by the size of the 28 // The size of the output bitmap is determined by the size of the
29 // requested subset, not by the size of the intersection of the subset 29 // requested subset, not by the size of the intersection of the subset
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 bitmap->setInfo(outInfo); 97 bitmap->setInfo(outInfo);
98 if (!bitmap->tryAllocPixels(allocator, colorTable.get())) { 98 if (!bitmap->tryAllocPixels(allocator, colorTable.get())) {
99 SkCodecPrintf("Error: Could not allocate pixels.\n"); 99 SkCodecPrintf("Error: Could not allocate pixels.\n");
100 return false; 100 return false;
101 } 101 }
102 102
103 // Zero the bitmap if the region is not completely within the image. 103 // Zero the bitmap if the region is not completely within the image.
104 // TODO (msarett): Can we make this faster by implementing it to only 104 // TODO (msarett): Can we make this faster by implementing it to only
105 // zero parts of the image that we won't overwrite with 105 // zero parts of the image that we won't overwrite with
106 // pixels? 106 // pixels?
107 // TODO (msarett): This could be skipped if memory is zero initialized. 107 SkCodec::ZeroInitialized zeroInit = allocator ? allocator->zeroInit() :
108 // This would matter if this code is moved to Android and 108 SkCodec::kNo_ZeroInitialized;
109 // uses Android bitmaps. 109 if (SubsetType::kPartiallyInside_SubsetType == type &&
110 if (SubsetType::kPartiallyInside_SubsetType == type) { 110 SkCodec::kNo_ZeroInitialized == zeroInit) {
111 void* pixels = bitmap->getPixels(); 111 void* pixels = bitmap->getPixels();
112 size_t bytes = outInfo.getSafeSize(bitmap->rowBytes()); 112 size_t bytes = outInfo.getSafeSize(bitmap->rowBytes());
113 memset(pixels, 0, bytes); 113 memset(pixels, 0, bytes);
114 } 114 }
115 115
116 // Decode into the destination bitmap 116 // Decode into the destination bitmap
117 SkAndroidCodec::AndroidOptions options; 117 SkAndroidCodec::AndroidOptions options;
118 options.fSampleSize = sampleSize; 118 options.fSampleSize = sampleSize;
119 options.fSubset = &subset; 119 options.fSubset = &subset;
120 options.fColorPtr = colorPtr; 120 options.fColorPtr = colorPtr;
121 options.fColorCount = colorCountPtr; 121 options.fColorCount = colorCountPtr;
122 options.fZeroInitialized = zeroInit;
122 void* dst = bitmap->getAddr(scaledOutX, scaledOutY); 123 void* dst = bitmap->getAddr(scaledOutX, scaledOutY);
123 124
124 // FIXME: skbug.com/4538 125 // FIXME: skbug.com/4538
125 // It is important that we use the rowBytes on the pixelRef. They may not b e 126 // It is important that we use the rowBytes on the pixelRef. They may not b e
126 // set properly on the bitmap. 127 // set properly on the bitmap.
127 SkPixelRef* pr = SkRef(bitmap->pixelRef()); 128 SkPixelRef* pr = SkRef(bitmap->pixelRef());
128 size_t rowBytes = pr->rowBytes(); 129 size_t rowBytes = pr->rowBytes();
129 bitmap->setInfo(outInfo, rowBytes); 130 bitmap->setInfo(outInfo, rowBytes);
130 bitmap->setPixelRef(pr)->unref(); 131 bitmap->setPixelRef(pr)->unref();
131 SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options); 132 SkCodec::Result result = fCodec->getAndroidPixels(decodeInfo, dst, rowBytes, &options);
132 if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) { 133 if (SkCodec::kSuccess != result && SkCodec::kIncompleteInput != result) {
133 SkCodecPrintf("Error: Could not get pixels.\n"); 134 SkCodecPrintf("Error: Could not get pixels.\n");
134 return false; 135 return false;
135 } 136 }
136 137
137 return true; 138 return true;
138 } 139 }
139 140
140 bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) { 141 bool SkBitmapRegionCodec::conversionSupported(SkColorType colorType) {
141 // FIXME: Call virtual function when it lands. 142 // FIXME: Call virtual function when it lands.
142 SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alph aType(), 143 SkImageInfo info = SkImageInfo::Make(0, 0, colorType, fCodec->getInfo().alph aType(),
143 fCodec->getInfo().profileType()); 144 fCodec->getInfo().profileType());
144 return conversion_possible(info, fCodec->getInfo()); 145 return conversion_possible(info, fCodec->getInfo());
145 } 146 }
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