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Unified Diff: src/gpu/GrPathRendererChain.cpp

Issue 1420043002: Narrow the distribution of GrDrawTarget a bit (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 2 months ago
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Index: src/gpu/GrPathRendererChain.cpp
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index c2f395cac33c6ecd82b59096c5d1b2609fde8864..b1eb3202bfdc93e1849cebfff5f76a0c4d99421f 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -39,7 +39,7 @@ GrPathRenderer* GrPathRendererChain::addPathRenderer(GrPathRenderer* pr) {
return pr;
}
-GrPathRenderer* GrPathRendererChain::getPathRenderer(const GrDrawTarget* target,
+GrPathRenderer* GrPathRendererChain::getPathRenderer(const GrShaderCaps* shaderCaps,
const GrPipelineBuilder* pipelineBuilder,
const SkMatrix& viewMatrix,
const SkPath& path,
@@ -69,7 +69,7 @@ GrPathRenderer* GrPathRendererChain::getPathRenderer(const GrDrawTarget* target,
for (int i = 0; i < fChain.count(); ++i) {
GrPathRenderer::CanDrawPathArgs args;
- args.fShaderCaps = target->caps()->shaderCaps();
+ args.fShaderCaps = shaderCaps;
args.fPipelineBuilder = pipelineBuilder;
args.fViewMatrix = &viewMatrix;
args.fPath = &path;
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