Index: include/gpu/GrPathRendererChain.h |
diff --git a/include/gpu/GrPathRendererChain.h b/include/gpu/GrPathRendererChain.h |
index bacf2d45215df40098d42de9b06ee4b8456db1bd..a50160fba841ef62a3ce55dc3a83b8445eb36d34 100644 |
--- a/include/gpu/GrPathRendererChain.h |
+++ b/include/gpu/GrPathRendererChain.h |
@@ -12,9 +12,9 @@ |
#include "SkTArray.h" |
class GrContext; |
-class GrDrawTarget; |
class GrPathRenderer; |
class GrPipelineBuilder; |
+class GrShaderCaps; |
class GrStrokeInfo; |
class SkMatrix; |
class SkPath; |
@@ -55,7 +55,7 @@ public: |
is drawing the path to the stencil buffer then stencilSupport can be used to determine |
whether the path can be rendered with arbitrary stencil rules or not. See comments on |
StencilSupport in GrPathRenderer.h. */ |
- GrPathRenderer* getPathRenderer(const GrDrawTarget* target, |
+ GrPathRenderer* getPathRenderer(const GrShaderCaps* shaderCaps, |
const GrPipelineBuilder*, |
const SkMatrix& viewMatrix, |
const SkPath& path, |