| Index: include/gpu/GrPathRendererChain.h
|
| diff --git a/include/gpu/GrPathRendererChain.h b/include/gpu/GrPathRendererChain.h
|
| index bacf2d45215df40098d42de9b06ee4b8456db1bd..a50160fba841ef62a3ce55dc3a83b8445eb36d34 100644
|
| --- a/include/gpu/GrPathRendererChain.h
|
| +++ b/include/gpu/GrPathRendererChain.h
|
| @@ -12,9 +12,9 @@
|
| #include "SkTArray.h"
|
|
|
| class GrContext;
|
| -class GrDrawTarget;
|
| class GrPathRenderer;
|
| class GrPipelineBuilder;
|
| +class GrShaderCaps;
|
| class GrStrokeInfo;
|
| class SkMatrix;
|
| class SkPath;
|
| @@ -55,7 +55,7 @@ public:
|
| is drawing the path to the stencil buffer then stencilSupport can be used to determine
|
| whether the path can be rendered with arbitrary stencil rules or not. See comments on
|
| StencilSupport in GrPathRenderer.h. */
|
| - GrPathRenderer* getPathRenderer(const GrDrawTarget* target,
|
| + GrPathRenderer* getPathRenderer(const GrShaderCaps* shaderCaps,
|
| const GrPipelineBuilder*,
|
| const SkMatrix& viewMatrix,
|
| const SkPath& path,
|
|
|