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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 | 8 |
| 9 #ifndef GrGLSLCaps_DEFINED | 9 #ifndef GrGLSLCaps_DEFINED |
| 10 #define GrGLSLCaps_DEFINED | 10 #define GrGLSLCaps_DEFINED |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 75 bool forceHighPrecisionNDSTransform() const { return fForceHighPrecisionNDST ransform; } | 75 bool forceHighPrecisionNDSTransform() const { return fForceHighPrecisionNDST ransform; } |
| 76 | 76 |
| 77 // Returns the string of an extension that must be enabled in the shader to support | 77 // Returns the string of an extension that must be enabled in the shader to support |
| 78 // derivatives. If nullptr is returned then no extension needs to be enabled . Before calling | 78 // derivatives. If nullptr is returned then no extension needs to be enabled . Before calling |
| 79 // this function, the caller should check that shaderDerivativeSupport exist s. | 79 // this function, the caller should check that shaderDerivativeSupport exist s. |
| 80 const char* shaderDerivativeExtensionString() const { | 80 const char* shaderDerivativeExtensionString() const { |
| 81 SkASSERT(this->shaderDerivativeSupport()); | 81 SkASSERT(this->shaderDerivativeSupport()); |
| 82 return fShaderDerivativeExtensionString; | 82 return fShaderDerivativeExtensionString; |
| 83 } | 83 } |
| 84 | 84 |
| 85 bool mustSwizzleInShader() const { return fMustSwizzleInShader; } | |
| 86 /* | |
|
bsalomon
2015/11/02 20:44:59
/**
egdaniel
2015/11/02 22:14:11
Done.
| |
| 87 * Returns a string which represents how the mapping from an internal GrPixe lConfig to a | |
|
bsalomon
2015/11/02 20:44:59
incomplete sentence?
egdaniel
2015/11/02 22:14:11
Done.
| |
| 88 * GL Format. A draw side swizzle will then use this mapping to correctly se t components. | |
| 89 */ | |
| 90 const char* getSwizzleMap(GrPixelConfig config) const { return fConfigSwizzl e[config]; } | |
| 91 | |
| 85 GrGLSLGeneration generation() const { return fGLSLGeneration; } | 92 GrGLSLGeneration generation() const { return fGLSLGeneration; } |
| 86 | 93 |
| 87 /** | 94 /** |
| 88 * Returns a string containing the caps info. | 95 * Returns a string containing the caps info. |
| 89 */ | 96 */ |
| 90 SkString dump() const override; | 97 SkString dump() const override; |
| 91 | 98 |
| 92 private: | 99 private: |
| 100 void onApplyOptionsOverrides(const GrContextOptions& options) override; | |
| 101 | |
| 93 GrGLSLGeneration fGLSLGeneration; | 102 GrGLSLGeneration fGLSLGeneration; |
| 94 | 103 |
| 95 bool fDropsTileOnZeroDivide : 1; | 104 bool fDropsTileOnZeroDivide : 1; |
| 96 bool fFBFetchSupport : 1; | 105 bool fFBFetchSupport : 1; |
| 97 bool fFBFetchNeedsCustomOutput : 1; | 106 bool fFBFetchNeedsCustomOutput : 1; |
| 98 bool fBindlessTextureSupport : 1; | 107 bool fBindlessTextureSupport : 1; |
| 99 bool fUsesPrecisionModifiers : 1; | 108 bool fUsesPrecisionModifiers : 1; |
| 100 bool fCanUseAnyFunctionInShader : 1; | 109 bool fCanUseAnyFunctionInShader : 1; |
| 101 bool fForceHighPrecisionNDSTransform : 1; | 110 bool fForceHighPrecisionNDSTransform : 1; |
| 102 | 111 |
| 103 const char* fVersionDeclString; | 112 const char* fVersionDeclString; |
| 104 | 113 |
| 105 const char* fShaderDerivativeExtensionString; | 114 const char* fShaderDerivativeExtensionString; |
| 106 | 115 |
| 107 const char* fFBFetchColorName; | 116 const char* fFBFetchColorName; |
| 108 const char* fFBFetchExtensionString; | 117 const char* fFBFetchExtensionString; |
| 109 | 118 |
| 110 AdvBlendEqInteraction fAdvBlendEqInteraction; | 119 AdvBlendEqInteraction fAdvBlendEqInteraction; |
| 111 | 120 |
| 121 bool fMustSwizzleInShader; | |
| 122 const char* fConfigSwizzle[kGrPixelConfigCnt]; | |
| 123 | |
| 112 friend class GrGLCaps; // For initialization. | 124 friend class GrGLCaps; // For initialization. |
| 113 | 125 |
| 114 typedef GrShaderCaps INHERITED; | 126 typedef GrShaderCaps INHERITED; |
| 115 }; | 127 }; |
| 116 | 128 |
| 117 | 129 |
| 118 #endif | 130 #endif |
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