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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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121 | 121 |
122 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget* rt, | 122 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa
rget* rt, |
123 int width, | 123 int width, |
124 int height) over
ride; | 124 int height) over
ride; |
125 | 125 |
126 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, | 126 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, |
127 GrPixelConfig config) const
override; | 127 GrPixelConfig config) const
override; |
128 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; | 128 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; |
129 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; | 129 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; |
130 | 130 |
131 /** If texture swizzling is available using tex parameters then it is prefer
red over mangling | |
132 the generated shader code. This potentially allows greater reuse of cach
ed shaders. */ | |
133 static const GrGLenum* GetTexParamSwizzle(GrPixelConfig config, const GrGLCa
ps& caps); | |
134 | |
135 | |
136 private: | 131 private: |
137 GrGLGpu(GrGLContext* ctx, GrContext* context); | 132 GrGLGpu(GrGLContext* ctx, GrContext* context); |
138 | 133 |
139 // GrGpu overrides | 134 // GrGpu overrides |
140 void onResetContext(uint32_t resetBits) override; | 135 void onResetContext(uint32_t resetBits) override; |
141 | 136 |
142 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; | 137 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; |
143 | 138 |
144 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, | 139 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc
le lifeCycle, |
145 const void* srcData, size_t rowBytes) override; | 140 const void* srcData, size_t rowBytes) override; |
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526 | 521 |
527 // Mapping of pixel configs to known supported stencil formats to be used | 522 // Mapping of pixel configs to known supported stencil formats to be used |
528 // when adding a stencil buffer to a framebuffer. | 523 // when adding a stencil buffer to a framebuffer. |
529 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; | 524 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; |
530 | 525 |
531 typedef GrGpu INHERITED; | 526 typedef GrGpu INHERITED; |
532 friend class GrGLPathRendering; // For accessing setTextureUnit. | 527 friend class GrGLPathRendering; // For accessing setTextureUnit. |
533 }; | 528 }; |
534 | 529 |
535 #endif | 530 #endif |
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