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Side by Side Diff: src/gpu/gl/GrGLGpu.h

Issue 1420033005: Create swizzle table inside of glsl caps (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGpu_DEFINED 8 #ifndef GrGLGpu_DEFINED
9 #define GrGLGpu_DEFINED 9 #define GrGLGpu_DEFINED
10 10
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121 121
122 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa rget* rt, 122 GrStencilAttachment* createStencilAttachmentForRenderTarget(const GrRenderTa rget* rt,
123 int width, 123 int width,
124 int height) over ride; 124 int height) over ride;
125 125
126 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h, 126 GrBackendObject createTestingOnlyBackendTexture(void* pixels, int w, int h,
127 GrPixelConfig config) const override; 127 GrPixelConfig config) const override;
128 bool isTestingOnlyBackendTexture(GrBackendObject id) const override; 128 bool isTestingOnlyBackendTexture(GrBackendObject id) const override;
129 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override; 129 void deleteTestingOnlyBackendTexture(GrBackendObject id) const override;
130 130
131 /** If texture swizzling is available using tex parameters then it is prefer red over mangling
132 the generated shader code. This potentially allows greater reuse of cach ed shaders. */
133 static const GrGLenum* GetTexParamSwizzle(GrPixelConfig config, const GrGLCa ps& caps);
134
135
136 private: 131 private:
137 GrGLGpu(GrGLContext* ctx, GrContext* context); 132 GrGLGpu(GrGLContext* ctx, GrContext* context);
138 133
139 // GrGpu overrides 134 // GrGpu overrides
140 void onResetContext(uint32_t resetBits) override; 135 void onResetContext(uint32_t resetBits) override;
141 136
142 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override; 137 void xferBarrier(GrRenderTarget*, GrXferBarrierType) override;
143 138
144 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc le lifeCycle, 139 GrTexture* onCreateTexture(const GrSurfaceDesc& desc, GrGpuResource::LifeCyc le lifeCycle,
145 const void* srcData, size_t rowBytes) override; 140 const void* srcData, size_t rowBytes) override;
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526 521
527 // Mapping of pixel configs to known supported stencil formats to be used 522 // Mapping of pixel configs to known supported stencil formats to be used
528 // when adding a stencil buffer to a framebuffer. 523 // when adding a stencil buffer to a framebuffer.
529 int fPixelConfigToStencilIndex[kGrPixelConfigCnt]; 524 int fPixelConfigToStencilIndex[kGrPixelConfigCnt];
530 525
531 typedef GrGpu INHERITED; 526 typedef GrGpu INHERITED;
532 friend class GrGLPathRendering; // For accessing setTextureUnit. 527 friend class GrGLPathRendering; // For accessing setTextureUnit.
533 }; 528 };
534 529
535 #endif 530 #endif
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