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Side by Side Diff: src/gpu/gl/GrGLCaps.h

Issue 1420033005: Create swizzle table inside of glsl caps (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef GrGLCaps_DEFINED 9 #ifndef GrGLCaps_DEFINED
10 #define GrGLCaps_DEFINED 10 #define GrGLCaps_DEFINED
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164 /// ES requires an extension to support RGBA8 in RenderBufferStorage 164 /// ES requires an extension to support RGBA8 in RenderBufferStorage
165 bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; } 165 bool rgba8RenderbufferSupport() const { return fRGBA8RenderbufferSupport; }
166 166
167 /** 167 /**
168 * Depending on the ES extensions present the BGRA external format may 168 * Depending on the ES extensions present the BGRA external format may
169 * correspond either a BGRA or RGBA internalFormat. On desktop GL it is 169 * correspond either a BGRA or RGBA internalFormat. On desktop GL it is
170 * RGBA. 170 * RGBA.
171 */ 171 */
172 bool bgraIsInternalFormat() const { return fBGRAIsInternalFormat; } 172 bool bgraIsInternalFormat() const { return fBGRAIsInternalFormat; }
173 173
174 /// GL_ARB_texture_swizzle support
175 bool textureSwizzleSupport() const { return fTextureSwizzleSupport; }
176
177 /// Is there support for GL_UNPACK_ROW_LENGTH 174 /// Is there support for GL_UNPACK_ROW_LENGTH
178 bool unpackRowLengthSupport() const { return fUnpackRowLengthSupport; } 175 bool unpackRowLengthSupport() const { return fUnpackRowLengthSupport; }
179 176
180 /// Is there support for GL_UNPACK_FLIP_Y 177 /// Is there support for GL_UNPACK_FLIP_Y
181 bool unpackFlipYSupport() const { return fUnpackFlipYSupport; } 178 bool unpackFlipYSupport() const { return fUnpackFlipYSupport; }
182 179
183 /// Is there support for GL_PACK_ROW_LENGTH 180 /// Is there support for GL_PACK_ROW_LENGTH
184 bool packRowLengthSupport() const { return fPackRowLengthSupport; } 181 bool packRowLengthSupport() const { return fPackRowLengthSupport; }
185 182
186 /// Is there support for GL_PACK_REVERSE_ROW_ORDER 183 /// Is there support for GL_PACK_REVERSE_ROW_ORDER
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266 bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; } 263 bool rgba8888PixelsOpsAreSlow() const { return fRGBA8888PixelsOpsAreSlow; }
267 bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; } 264 bool partialFBOReadIsSlow() const { return fPartialFBOReadIsSlow; }
268 265
269 const GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fS haderCaps.get()); } 266 const GrGLSLCaps* glslCaps() const { return reinterpret_cast<GrGLSLCaps*>(fS haderCaps.get()); }
270 267
271 private: 268 private:
272 void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterfa ce*); 269 void init(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterfa ce*);
273 void initGLSL(const GrGLContextInfo&); 270 void initGLSL(const GrGLContextInfo&);
274 bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*); 271 bool hasPathRenderingSupport(const GrGLContextInfo&, const GrGLInterface*);
275 272
273 void onApplyOptionsOverrides(const GrContextOptions& options) override;
274
276 /** 275 /**
277 * Maintains a bit per GrPixelConfig. It is used to avoid redundantly 276 * Maintains a bit per GrPixelConfig. It is used to avoid redundantly
278 * performing glCheckFrameBufferStatus for the same config. 277 * performing glCheckFrameBufferStatus for the same config.
279 */ 278 */
280 struct VerifiedColorConfigs { 279 struct VerifiedColorConfigs {
281 VerifiedColorConfigs() { 280 VerifiedColorConfigs() {
282 this->reset(); 281 this->reset();
283 } 282 }
284 283
285 void reset() { 284 void reset() {
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316 // This must be called after initFSAASupport(). 315 // This must be called after initFSAASupport().
317 void initConfigRenderableTable(const GrGLContextInfo&, bool srgbSupport); 316 void initConfigRenderableTable(const GrGLContextInfo&, bool srgbSupport);
318 void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*, bool srgbSupport); 317 void initConfigTexturableTable(const GrGLContextInfo&, const GrGLInterface*, bool srgbSupport);
319 318
320 bool doReadPixelsSupported(const GrGLInterface* intf, GrGLenum format, GrGLe num type) const; 319 bool doReadPixelsSupported(const GrGLInterface* intf, GrGLenum format, GrGLe num type) const;
321 320
322 void initShaderPrecisionTable(const GrGLContextInfo& ctxInfo, 321 void initShaderPrecisionTable(const GrGLContextInfo& ctxInfo,
323 const GrGLInterface* intf, 322 const GrGLInterface* intf,
324 GrGLSLCaps* glslCaps); 323 GrGLSLCaps* glslCaps);
325 324
325 void initConfigSwizzleTable(const GrGLContextInfo& ctxInfo, GrGLSLCaps* glsl Caps);
326
326 // tracks configs that have been verified to pass the FBO completeness when 327 // tracks configs that have been verified to pass the FBO completeness when
327 // used as a color attachment 328 // used as a color attachment
328 VerifiedColorConfigs fVerifiedColorConfigs; 329 VerifiedColorConfigs fVerifiedColorConfigs;
329 330
330 SkTArray<StencilFormat, true> fStencilFormats; 331 SkTArray<StencilFormat, true> fStencilFormats;
331 332
332 int fMaxFragmentUniformVectors; 333 int fMaxFragmentUniformVectors;
333 int fMaxVertexAttributes; 334 int fMaxVertexAttributes;
334 int fMaxFragmentTextureUnits; 335 int fMaxFragmentTextureUnits;
335 336
336 MSFBOType fMSFBOType; 337 MSFBOType fMSFBOType;
337 InvalidateFBType fInvalidateFBType; 338 InvalidateFBType fInvalidateFBType;
338 MapBufferType fMapBufferType; 339 MapBufferType fMapBufferType;
339 LATCAlias fLATCAlias; 340 LATCAlias fLATCAlias;
340 341
341 bool fRGBA8RenderbufferSupport : 1; 342 bool fRGBA8RenderbufferSupport : 1;
342 bool fBGRAIsInternalFormat : 1; 343 bool fBGRAIsInternalFormat : 1;
343 bool fTextureSwizzleSupport : 1;
344 bool fUnpackRowLengthSupport : 1; 344 bool fUnpackRowLengthSupport : 1;
345 bool fUnpackFlipYSupport : 1; 345 bool fUnpackFlipYSupport : 1;
346 bool fPackRowLengthSupport : 1; 346 bool fPackRowLengthSupport : 1;
347 bool fPackFlipYSupport : 1; 347 bool fPackFlipYSupport : 1;
348 bool fTextureUsageSupport : 1; 348 bool fTextureUsageSupport : 1;
349 bool fTexStorageSupport : 1; 349 bool fTexStorageSupport : 1;
350 bool fTextureRedSupport : 1; 350 bool fTextureRedSupport : 1;
351 bool fImagingSupport : 1; 351 bool fImagingSupport : 1;
352 bool fTwoFormatLimit : 1; 352 bool fTwoFormatLimit : 1;
353 bool fFragCoordsConventionSupport : 1; 353 bool fFragCoordsConventionSupport : 1;
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375 && fType == rhs.fType 375 && fType == rhs.fType
376 && fFboFormat == rhs.fFboFormat; 376 && fFboFormat == rhs.fFboFormat;
377 } 377 }
378 }; 378 };
379 mutable SkTHashMap<ReadPixelsSupportedFormat, bool> fReadPixelsSupportedCach e; 379 mutable SkTHashMap<ReadPixelsSupportedFormat, bool> fReadPixelsSupportedCach e;
380 380
381 typedef GrCaps INHERITED; 381 typedef GrCaps INHERITED;
382 }; 382 };
383 383
384 #endif 384 #endif
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