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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLSLCaps.h" | 9 #include "GrGLSLCaps.h" |
10 | 10 |
11 ////////////////////////////////////////////////////////////////////////////////
//////////// | 11 ////////////////////////////////////////////////////////////////////////////////
//////////// |
12 | 12 |
13 GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) { | 13 GrGLSLCaps::GrGLSLCaps(const GrContextOptions& options) { |
14 fGLSLGeneration = k330_GrGLSLGeneration; | 14 fGLSLGeneration = k330_GrGLSLGeneration; |
15 | 15 |
16 fDropsTileOnZeroDivide = false; | 16 fDropsTileOnZeroDivide = false; |
17 fFBFetchSupport = false; | 17 fFBFetchSupport = false; |
18 fFBFetchNeedsCustomOutput = false; | 18 fFBFetchNeedsCustomOutput = false; |
19 fBindlessTextureSupport = false; | 19 fBindlessTextureSupport = false; |
20 fUsesPrecisionModifiers = false; | 20 fUsesPrecisionModifiers = false; |
21 fCanUseAnyFunctionInShader = true; | |
22 fForceHighPrecisionNDSTransform = false; | |
23 fVersionDeclString = nullptr; | |
24 fFBFetchColorName = nullptr; | 21 fFBFetchColorName = nullptr; |
25 fFBFetchExtensionString = nullptr; | 22 fFBFetchExtensionString = nullptr; |
26 fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction; | 23 fAdvBlendEqInteraction = kNotSupported_AdvBlendEqInteraction; |
27 } | 24 } |
28 | 25 |
29 SkString GrGLSLCaps::dump() const { | 26 SkString GrGLSLCaps::dump() const { |
30 SkString r = INHERITED::dump(); | 27 SkString r = INHERITED::dump(); |
31 | 28 |
32 static const char* kAdvBlendEqInteractionStr[] = { | 29 static const char* kAdvBlendEqInteractionStr[] = { |
33 "Not Supported", | 30 "Not Supported", |
34 "Automatic", | 31 "Automatic", |
35 "General Enable", | 32 "General Enable", |
36 "Specific Enables", | 33 "Specific Enables", |
37 }; | 34 }; |
38 GR_STATIC_ASSERT(0 == kNotSupported_AdvBlendEqInteraction); | 35 GR_STATIC_ASSERT(0 == kNotSupported_AdvBlendEqInteraction); |
39 GR_STATIC_ASSERT(1 == kAutomatic_AdvBlendEqInteraction); | 36 GR_STATIC_ASSERT(1 == kAutomatic_AdvBlendEqInteraction); |
40 GR_STATIC_ASSERT(2 == kGeneralEnable_AdvBlendEqInteraction); | 37 GR_STATIC_ASSERT(2 == kGeneralEnable_AdvBlendEqInteraction); |
41 GR_STATIC_ASSERT(3 == kSpecificEnables_AdvBlendEqInteraction); | 38 GR_STATIC_ASSERT(3 == kSpecificEnables_AdvBlendEqInteraction); |
42 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAdvBlendEqInteractionStr) == kLast_AdvBlend
EqInteraction + 1); | 39 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAdvBlendEqInteractionStr) == kLast_AdvBlend
EqInteraction + 1); |
43 | 40 |
44 r.appendf("--- GLSL-Specific ---\n"); | 41 r.appendf("--- GLSL-Specific ---\n"); |
45 | 42 |
46 r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO")); | 43 r.appendf("FB Fetch Support: %s\n", (fFBFetchSupport ? "YES" : "NO")); |
47 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); | 44 r.appendf("Drops tile on zero divide: %s\n", (fDropsTileOnZeroDivide ? "YES"
: "NO")); |
48 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES"
: "NO")); | 45 r.appendf("Bindless texture support: %s\n", (fBindlessTextureSupport ? "YES"
: "NO")); |
49 r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES"
: "NO")); | 46 r.appendf("Uses precision modifiers: %s\n", (fUsesPrecisionModifiers ? "YES"
: "NO")); |
50 r.appendf("Can Use any() function: %s\n", (fCanUseAnyFunctionInShader ? "YES
" : "NO")); | |
51 r.appendf("Force high precision on NDS transform: %s\n", (fForceHighPrecisio
nNDSTransform ? | |
52 "YES" : "NO")); | |
53 r.appendf("Advanced blend equation interaction: %s\n", | 47 r.appendf("Advanced blend equation interaction: %s\n", |
54 kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]); | 48 kAdvBlendEqInteractionStr[fAdvBlendEqInteraction]); |
55 return r; | 49 return r; |
56 } | 50 } |
57 | 51 |
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