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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_layout_manager.h" | 5 #include "ash/wm/workspace/workspace_layout_manager.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/screen_ash.h" | 8 #include "ash/screen_ash.h" |
9 #include "ash/session_state_delegate.h" | |
10 #include "ash/shell.h" | 9 #include "ash/shell.h" |
11 #include "ash/wm/always_on_top_controller.h" | 10 #include "ash/wm/always_on_top_controller.h" |
12 #include "ash/wm/base_layout_manager.h" | 11 #include "ash/wm/base_layout_manager.h" |
13 #include "ash/wm/window_animations.h" | 12 #include "ash/wm/window_animations.h" |
14 #include "ash/wm/window_properties.h" | 13 #include "ash/wm/window_properties.h" |
15 #include "ash/wm/window_util.h" | 14 #include "ash/wm/window_util.h" |
16 #include "ash/wm/workspace/workspace.h" | 15 #include "ash/wm/workspace/workspace.h" |
17 #include "ash/wm/workspace/workspace_manager.h" | 16 #include "ash/wm/workspace/workspace_manager.h" |
18 #include "ash/wm/workspace/workspace_window_resizer.h" | 17 #include "ash/wm/workspace/workspace_window_resizer.h" |
19 #include "base/auto_reset.h" | 18 #include "base/auto_reset.h" |
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282 workspace_, window, last_show_state, cloned_layer); | 281 workspace_, window, last_show_state, cloned_layer); |
283 } | 282 } |
284 } | 283 } |
285 | 284 |
286 void WorkspaceLayoutManager::AdjustWindowSizesForScreenChange( | 285 void WorkspaceLayoutManager::AdjustWindowSizesForScreenChange( |
287 AdjustWindowReason reason) { | 286 AdjustWindowReason reason) { |
288 // Don't do any adjustments of the insets while we are in screen locked mode. | 287 // Don't do any adjustments of the insets while we are in screen locked mode. |
289 // This would happen if the launcher was auto hidden before the login screen | 288 // This would happen if the launcher was auto hidden before the login screen |
290 // was shown and then gets shown when the login screen gets presented. | 289 // was shown and then gets shown when the login screen gets presented. |
291 if (reason == ADJUST_WINDOW_DISPLAY_INSETS_CHANGED && | 290 if (reason == ADJUST_WINDOW_DISPLAY_INSETS_CHANGED && |
292 Shell::GetInstance()->session_state_delegate()->IsScreenLocked()) | 291 Shell::GetInstance()->IsScreenLocked()) |
293 return; | 292 return; |
294 work_area_ = ScreenAsh::GetDisplayWorkAreaBoundsInParent( | 293 work_area_ = ScreenAsh::GetDisplayWorkAreaBoundsInParent( |
295 workspace_->window()->parent()); | 294 workspace_->window()->parent()); |
296 // If a user plugs an external display into a laptop running Aura the | 295 // If a user plugs an external display into a laptop running Aura the |
297 // display size will change. Maximized windows need to resize to match. | 296 // display size will change. Maximized windows need to resize to match. |
298 // We also do this when developers running Aura on a desktop manually resize | 297 // We also do this when developers running Aura on a desktop manually resize |
299 // the host window. | 298 // the host window. |
300 // We also need to do this when the work area insets changes. | 299 // We also need to do this when the work area insets changes. |
301 for (WindowSet::const_iterator it = windows_.begin(); | 300 for (WindowSet::const_iterator it = windows_.begin(); |
302 it != windows_.end(); | 301 it != windows_.end(); |
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386 } | 385 } |
387 return false; | 386 return false; |
388 } | 387 } |
389 | 388 |
390 WorkspaceManager* WorkspaceLayoutManager::workspace_manager() { | 389 WorkspaceManager* WorkspaceLayoutManager::workspace_manager() { |
391 return workspace_->workspace_manager(); | 390 return workspace_->workspace_manager(); |
392 } | 391 } |
393 | 392 |
394 } // namespace internal | 393 } // namespace internal |
395 } // namespace ash | 394 } // namespace ash |
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