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Side by Side Diff: trunk/src/ash/wm/power_button_controller.cc

Issue 14200034: Revert 194578 "Add ash SessionStateDelegate" (Closed) Base URL: svn://svn.chromium.org/chrome/
Patch Set: Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/power_button_controller.h" 5 #include "ash/wm/power_button_controller.h"
6 6
7 #include "ash/ash_switches.h" 7 #include "ash/ash_switches.h"
8 #include "ash/session_state_delegate.h"
9 #include "ash/shell.h" 8 #include "ash/shell.h"
9 #include "ash/shell_delegate.h"
10 #include "ash/shell_window_ids.h" 10 #include "ash/shell_window_ids.h"
11 #include "ash/wm/session_state_animator.h" 11 #include "ash/wm/session_state_animator.h"
12 #include "ash/wm/session_state_controller.h" 12 #include "ash/wm/session_state_controller.h"
13 #include "base/command_line.h" 13 #include "base/command_line.h"
14 #include "ui/aura/root_window.h" 14 #include "ui/aura/root_window.h"
15 #include "ui/views/corewm/compound_event_filter.h" 15 #include "ui/views/corewm/compound_event_filter.h"
16 16
17 namespace ash { 17 namespace ash {
18 18
19 PowerButtonController::PowerButtonController(SessionStateController* controller) 19 PowerButtonController::PowerButtonController(SessionStateController* controller)
(...skipping 18 matching lines...) Expand all
38 power_button_down_ = down; 38 power_button_down_ = down;
39 39
40 if (controller_->ShutdownRequested()) 40 if (controller_->ShutdownRequested())
41 return; 41 return;
42 42
43 // Avoid starting the lock/shutdown sequence if the power button is pressed 43 // Avoid starting the lock/shutdown sequence if the power button is pressed
44 // while the screen is off (http://crbug.com/128451). 44 // while the screen is off (http://crbug.com/128451).
45 if (screen_is_off_) 45 if (screen_is_off_)
46 return; 46 return;
47 47
48 const SessionStateDelegate* session_state_delegate = 48 Shell* shell = Shell::GetInstance();
49 Shell::GetInstance()->session_state_delegate();
50 if (has_legacy_power_button_) { 49 if (has_legacy_power_button_) {
51 // If power button releases won't get reported correctly because we're not 50 // If power button releases won't get reported correctly because we're not
52 // running on official hardware, just lock the screen or shut down 51 // running on official hardware, just lock the screen or shut down
53 // immediately. 52 // immediately.
54 if (down) { 53 if (down) {
55 if (session_state_delegate->CanLockScreen() && 54 if (shell->CanLockScreen() && !shell->IsScreenLocked() &&
56 !session_state_delegate->IsScreenLocked() &&
57 !controller_->LockRequested()) { 55 !controller_->LockRequested()) {
58 controller_->StartLockAnimationAndLockImmediately(); 56 controller_->StartLockAnimationAndLockImmediately();
59 } else { 57 } else {
60 controller_->RequestShutdown(); 58 controller_->RequestShutdown();
61 } 59 }
62 } 60 }
63 } else { // !has_legacy_power_button_ 61 } else { // !has_legacy_power_button_
64 if (down) { 62 if (down) {
65 // If we already have a pending request to lock the screen, wait. 63 // If we already have a pending request to lock the screen, wait.
66 if (controller_->LockRequested()) 64 if (controller_->LockRequested())
67 return; 65 return;
68 66
69 if (session_state_delegate->CanLockScreen() && 67 if (shell->CanLockScreen() && !shell->IsScreenLocked())
70 !session_state_delegate->IsScreenLocked()) {
71 controller_->StartLockAnimation(true); 68 controller_->StartLockAnimation(true);
72 } else { 69 else
73 controller_->StartShutdownAnimation(); 70 controller_->StartShutdownAnimation();
74 }
75 } else { // Button is up. 71 } else { // Button is up.
76 if (controller_->CanCancelLockAnimation()) 72 if (controller_->CanCancelLockAnimation())
77 controller_->CancelLockAnimation(); 73 controller_->CancelLockAnimation();
78 else if (controller_->CanCancelShutdownAnimation()) 74 else if (controller_->CanCancelShutdownAnimation())
79 controller_->CancelShutdownAnimation(); 75 controller_->CancelShutdownAnimation();
80 } 76 }
81 } 77 }
82 } 78 }
83 79
84 void PowerButtonController::OnLockButtonEvent( 80 void PowerButtonController::OnLockButtonEvent(
85 bool down, const base::TimeTicks& timestamp) { 81 bool down, const base::TimeTicks& timestamp) {
86 lock_button_down_ = down; 82 lock_button_down_ = down;
87 83
88 const SessionStateDelegate* session_state_delegate = 84 Shell* shell = Shell::GetInstance();
89 Shell::GetInstance()->session_state_delegate(); 85 if (!shell->CanLockScreen() || shell->IsScreenLocked() ||
90 if (!session_state_delegate->CanLockScreen() || 86 controller_->LockRequested() || controller_->ShutdownRequested()) {
91 session_state_delegate->IsScreenLocked() ||
92 controller_->LockRequested() ||
93 controller_->ShutdownRequested()) {
94 return; 87 return;
95 } 88 }
96 89
97 // Give the power button precedence over the lock button (we don't expect both 90 // Give the power button precedence over the lock button (we don't expect both
98 // buttons to be present, so this is just making sure that we don't do 91 // buttons to be present, so this is just making sure that we don't do
99 // something completely stupid if that assumption changes later). 92 // something completely stupid if that assumption changes later).
100 if (power_button_down_) 93 if (power_button_down_)
101 return; 94 return;
102 95
103 if (down) 96 if (down)
104 controller_->StartLockAnimation(false); 97 controller_->StartLockAnimation(false);
105 else 98 else
106 controller_->CancelLockAnimation(); 99 controller_->CancelLockAnimation();
107 } 100 }
108 101
109 } // namespace ash 102 } // namespace ash
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