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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MANDOLINE_UI_COMMON_UTIL_H_ | 5 #ifndef UI_VIEWS_MUS_DISPLAY_CONVERTER_H_ |
| 6 #define MANDOLINE_UI_COMMON_UTIL_H_ | 6 #define UI_VIEWS_MUS_DISPLAY_CONVERTER_H_ |
| 7 | 7 |
| 8 #include <vector> | 8 #include <vector> |
| 9 |
| 9 #include "ui/gfx/display.h" | 10 #include "ui/gfx/display.h" |
| 10 | 11 |
| 11 namespace mus { | 12 namespace mus { |
| 12 class Window; | 13 class Window; |
| 13 } | 14 } |
| 14 | 15 |
| 15 namespace mandoline { | 16 namespace views { |
| 16 | 17 |
| 17 std::vector<gfx::Display> GetDisplaysFromWindow(mus::Window* window); | 18 std::vector<gfx::Display> GetDisplaysFromWindow(mus::Window* window); |
| 18 | 19 |
| 19 } // namespace mandoline | 20 } // namespace views |
| 20 | 21 |
| 21 #endif // MANDOLINE_UI_COMMON_UTIL_H_ | 22 #endif // UI_VIEWS_MUS_DISPLAY_CONVERTER_H_ |
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