| Index: ui/gl/scoped_binders.h
|
| diff --git a/ui/gl/scoped_binders.h b/ui/gl/scoped_binders.h
|
| index dab7b3155487d78547ba0447485b6a965cc62eae..102e47e0503e2cc5a0be8ea25f0a992b2abdc917 100644
|
| --- a/ui/gl/scoped_binders.h
|
| +++ b/ui/gl/scoped_binders.h
|
| @@ -27,6 +27,17 @@ class GL_EXPORT ScopedFrameBufferBinder {
|
| DISALLOW_COPY_AND_ASSIGN(ScopedFrameBufferBinder);
|
| };
|
|
|
| +class GL_EXPORT ScopedActiveTexture {
|
| + public:
|
| + ScopedActiveTexture(unsigned int texture);
|
| + ~ScopedActiveTexture();
|
| +
|
| + private:
|
| + // TODO(dcastagna): Use GLStateRestorer.
|
| + int old_texture_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedActiveTexture);
|
| +};
|
|
|
| class GL_EXPORT ScopedTextureBinder {
|
| public:
|
| @@ -45,6 +56,103 @@ class GL_EXPORT ScopedTextureBinder {
|
| DISALLOW_COPY_AND_ASSIGN(ScopedTextureBinder);
|
| };
|
|
|
| +class GL_EXPORT ScopedUseProgram {
|
| + public:
|
| + ScopedUseProgram(unsigned int program);
|
| + ~ScopedUseProgram();
|
| +
|
| + private:
|
| + // TODO(dcastagna): Use GLStateRestorer.
|
| + int old_program_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedUseProgram);
|
| +};
|
| +
|
| +class GL_EXPORT ScopedVertexAttribArray {
|
| + public:
|
| + ScopedVertexAttribArray(unsigned int index,
|
| + int size,
|
| + unsigned int type,
|
| + char normalized,
|
| + int stride,
|
| + const void* pointer);
|
| + ~ScopedVertexAttribArray();
|
| +
|
| + private:
|
| + // TODO(dcastagna): Use GLStateRestorer.
|
| + int buffer_;
|
| + int enabled_;
|
| + int index_;
|
| + int size_;
|
| + int type_;
|
| + int normalized_;
|
| + int stride_;
|
| + void* pointer_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedVertexAttribArray);
|
| +};
|
| +
|
| +class GL_EXPORT ScopedBufferBinder {
|
| + public:
|
| + ScopedBufferBinder(unsigned int target, unsigned int index);
|
| + ~ScopedBufferBinder();
|
| +
|
| + private:
|
| + // TODO(dcastagna): Use GLStateRestorer.
|
| + int target_;
|
| + int old_id_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedBufferBinder);
|
| +};
|
| +
|
| +class GL_EXPORT ScopedViewport {
|
| + public:
|
| + ScopedViewport(int x, int y, int width, int height);
|
| + ~ScopedViewport();
|
| +
|
| + private:
|
| + int data_[4] = {};
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedViewport);
|
| +};
|
| +
|
| +class GL_EXPORT ScopedVertexAttribPointer {
|
| + public:
|
| + ScopedVertexAttribPointer(unsigned index,
|
| + int size,
|
| + unsigned type,
|
| + char normalized,
|
| + int stride,
|
| + const void* pointer);
|
| + ~ScopedVertexAttribPointer();
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedVertexAttribPointer);
|
| +};
|
| +
|
| +class GL_EXPORT ScopedColorMask {
|
| + public:
|
| + ScopedColorMask(char red, char green, char blue, char alpha);
|
| + ~ScopedColorMask();
|
| +
|
| + private:
|
| + unsigned char colors_[4] = {};
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedColorMask);
|
| +};
|
| +
|
| +class GL_EXPORT ScopedCapability {
|
| + public:
|
| + ScopedCapability(unsigned capability, unsigned char enabled);
|
| + ~ScopedCapability();
|
| +
|
| + private:
|
| + unsigned capability_;
|
| + unsigned char enabled_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedCapability);
|
| +};
|
| +
|
| } // namespace gfx
|
|
|
| #endif // UI_GL_SCOPED_BINDERS_H_
|
|
|