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Side by Side Diff: ui/gl/scoped_binders.h

Issue 1419733005: gpu: Add YCbCr 420v extension. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Set origin to crrev.com/1408753003. Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_SCOPED_BINDERS_H_ 5 #ifndef UI_GL_SCOPED_BINDERS_H_
6 #define UI_GL_SCOPED_BINDERS_H_ 6 #define UI_GL_SCOPED_BINDERS_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "ui/gl/gl_export.h" 9 #include "ui/gl/gl_export.h"
10 10
11 namespace gfx { 11 namespace gfx {
12 class GLStateRestorer; 12 class GLStateRestorer;
13 13
14 class GL_EXPORT ScopedFrameBufferBinder { 14 class GL_EXPORT ScopedFrameBufferBinder {
15 public: 15 public:
16 explicit ScopedFrameBufferBinder(unsigned int fbo); 16 explicit ScopedFrameBufferBinder(unsigned int fbo);
17 ~ScopedFrameBufferBinder(); 17 ~ScopedFrameBufferBinder();
18 18
19 private: 19 private:
20 // Whenever possible we prefer to use the current GLContext's 20 // Whenever possible we prefer to use the current GLContext's
21 // GLStateRestorer to maximize driver compabitility. 21 // GLStateRestorer to maximize driver compabitility.
22 GLStateRestorer* state_restorer_; 22 GLStateRestorer* state_restorer_;
23 23
24 // Failing that we use GL calls to save and restore state. 24 // Failing that we use GL calls to save and restore state.
25 int old_fbo_; 25 int old_fbo_;
26 26
27 DISALLOW_COPY_AND_ASSIGN(ScopedFrameBufferBinder); 27 DISALLOW_COPY_AND_ASSIGN(ScopedFrameBufferBinder);
28 }; 28 };
29 29
30 class GL_EXPORT ScopedActiveTexture {
31 public:
32 ScopedActiveTexture(unsigned int texture);
33 ~ScopedActiveTexture();
34
35 private:
36 // TODO(dcastagna): Use GLStateRestorer.
37 int old_texture_;
reveman 2015/11/01 14:19:05 nit: blankline before DISALLOW_COP..
Daniele Castagna 2015/11/01 21:55:31 Done.
38 DISALLOW_COPY_AND_ASSIGN(ScopedActiveTexture);
39 };
30 40
31 class GL_EXPORT ScopedTextureBinder { 41 class GL_EXPORT ScopedTextureBinder {
32 public: 42 public:
33 ScopedTextureBinder(unsigned int target, unsigned int id); 43 ScopedTextureBinder(unsigned int target, unsigned int id);
34 ~ScopedTextureBinder(); 44 ~ScopedTextureBinder();
35 45
36 private: 46 private:
37 // Whenever possible we prefer to use the current GLContext's 47 // Whenever possible we prefer to use the current GLContext's
38 // GLStateRestorer to maximize driver compabitility. 48 // GLStateRestorer to maximize driver compabitility.
39 GLStateRestorer* state_restorer_; 49 GLStateRestorer* state_restorer_;
40 50
41 // Failing that we use GL calls to save and restore state. 51 // Failing that we use GL calls to save and restore state.
42 int target_; 52 int target_;
43 int old_id_; 53 int old_id_;
44 54
45 DISALLOW_COPY_AND_ASSIGN(ScopedTextureBinder); 55 DISALLOW_COPY_AND_ASSIGN(ScopedTextureBinder);
46 }; 56 };
47 57
58 class GL_EXPORT ScopedUseProgram {
59 public:
60 ScopedUseProgram(unsigned int program);
61 ~ScopedUseProgram();
62
63 private:
64 // TODO(dcastagna): Use GLStateRestorer.
65 int old_program_;
66
67 DISALLOW_COPY_AND_ASSIGN(ScopedUseProgram);
68 };
69
70 class GL_EXPORT ScopedEnableVertexAttribArray {
71 public:
72 ScopedEnableVertexAttribArray(unsigned int index);
73 ~ScopedEnableVertexAttribArray();
74
75 private:
76 // TODO(dcastagna): Use GLStateRestorer.
77 int enabled_;
78 int index_;
79
80 DISALLOW_COPY_AND_ASSIGN(ScopedEnableVertexAttribArray);
81 };
82
83 class GL_EXPORT ScopedBufferBinder {
84 public:
85 ScopedBufferBinder(unsigned int target, unsigned int index);
86 ~ScopedBufferBinder();
87
88 private:
89 // TODO(dcastagna): Use GLStateRestorer.
90 int target_;
91 int old_id_;
92
93 DISALLOW_COPY_AND_ASSIGN(ScopedBufferBinder);
94 };
95
96 class GL_EXPORT ScopedViewport {
97 public:
98 ScopedViewport(int x, int y, int width, int height);
99 ~ScopedViewport();
100
101 private:
102 int data_[4] = {};
103 DISALLOW_COPY_AND_ASSIGN(ScopedViewport);
reveman 2015/11/01 14:19:05 nit: blankline before DISALLOW_COP..
Daniele Castagna 2015/11/01 21:55:31 Done.
104 };
105
48 } // namespace gfx 106 } // namespace gfx
49 107
50 #endif // UI_GL_SCOPED_BINDERS_H_ 108 #endif // UI_GL_SCOPED_BINDERS_H_
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