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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_SCOPED_BINDERS_H_ | 5 #ifndef UI_GL_SCOPED_BINDERS_H_ |
6 #define UI_GL_SCOPED_BINDERS_H_ | 6 #define UI_GL_SCOPED_BINDERS_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "ui/gl/gl_export.h" | 9 #include "ui/gl/gl_export.h" |
10 | 10 |
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38 // GLStateRestorer to maximize driver compabitility. | 38 // GLStateRestorer to maximize driver compabitility. |
39 GLStateRestorer* state_restorer_; | 39 GLStateRestorer* state_restorer_; |
40 | 40 |
41 // Failing that we use GL calls to save and restore state. | 41 // Failing that we use GL calls to save and restore state. |
42 int target_; | 42 int target_; |
43 int old_id_; | 43 int old_id_; |
44 | 44 |
45 DISALLOW_COPY_AND_ASSIGN(ScopedTextureBinder); | 45 DISALLOW_COPY_AND_ASSIGN(ScopedTextureBinder); |
46 }; | 46 }; |
47 | 47 |
| 48 class GL_EXPORT ScopedUseProgram { |
| 49 public: |
| 50 ScopedUseProgram(unsigned int program); |
| 51 ~ScopedUseProgram(); |
| 52 |
| 53 private: |
| 54 // TODO(dcastagna): Use GLStateRestorer. |
| 55 int old_program_; |
| 56 |
| 57 DISALLOW_COPY_AND_ASSIGN(ScopedUseProgram); |
| 58 }; |
| 59 |
| 60 class GL_EXPORT ScopedEnableVertexAttribArray { |
| 61 public: |
| 62 ScopedEnableVertexAttribArray(unsigned int index); |
| 63 ~ScopedEnableVertexAttribArray(); |
| 64 |
| 65 private: |
| 66 // TODO(dcastagna): Use GLStateRestorer. |
| 67 int enabled_; |
| 68 int index_; |
| 69 |
| 70 DISALLOW_COPY_AND_ASSIGN(ScopedEnableVertexAttribArray); |
| 71 }; |
| 72 |
| 73 class GL_EXPORT ScopedBufferBinder { |
| 74 public: |
| 75 ScopedBufferBinder(unsigned int target, unsigned int index); |
| 76 ~ScopedBufferBinder(); |
| 77 |
| 78 private: |
| 79 // TODO(dcastagna): Use GLStateRestorer. |
| 80 int target_; |
| 81 int old_id_; |
| 82 |
| 83 DISALLOW_COPY_AND_ASSIGN(ScopedBufferBinder); |
| 84 }; |
| 85 |
48 } // namespace gfx | 86 } // namespace gfx |
49 | 87 |
50 #endif // UI_GL_SCOPED_BINDERS_H_ | 88 #endif // UI_GL_SCOPED_BINDERS_H_ |
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