| Index: ui/gl/android/surface_texture.h
|
| diff --git a/ui/gl/android/surface_texture.h b/ui/gl/android/surface_texture.h
|
| index c6ae70490120ccbaf35a807d8ad9a398aa5d4b4c..92b660949405278ac3fe2ab7c5c058a922c33713 100644
|
| --- a/ui/gl/android/surface_texture.h
|
| +++ b/ui/gl/android/surface_texture.h
|
| @@ -22,6 +22,7 @@ class GL_EXPORT SurfaceTexture
|
| : public base::RefCountedThreadSafe<SurfaceTexture>{
|
| public:
|
| static scoped_refptr<SurfaceTexture> Create(int texture_id);
|
| + static scoped_refptr<SurfaceTexture> CreateSingleBuffered(int texture_id);
|
|
|
| // Set the listener callback, which will be invoked on the same thread that
|
| // is being called from here for registration.
|
| @@ -33,6 +34,13 @@ class GL_EXPORT SurfaceTexture
|
| // Update the texture image to the most recent frame from the image stream.
|
| void UpdateTexImage();
|
|
|
| + // Release the texture content. This is needed only in single buffered mode
|
| + // to allow the image content producer to take ownership
|
| + // of the image buffer.
|
| + // This is *only* supported on SurfaceTexture instantiated via
|
| + // |CreateSingleBuffered(...)|.
|
| + void ReleaseTexImage();
|
| +
|
| // Retrieve the 4x4 texture coordinate transform matrix associated with the
|
| // texture image set by the most recent call to updateTexImage.
|
| void GetTransformMatrix(float mtx[16]);
|
| @@ -54,6 +62,10 @@ class GL_EXPORT SurfaceTexture
|
| return j_surface_texture_;
|
| }
|
|
|
| + // This should only be used to guard the SurfaceTexture instantiated via
|
| + // |CreateSingleBuffered(...)|
|
| + static bool IsSingleBufferModeSupported();
|
| +
|
| static bool RegisterSurfaceTexture(JNIEnv* env);
|
|
|
| protected:
|
|
|