Index: services/media/audio/platform/linux/alsa_output.cc |
diff --git a/services/media/audio/platform/linux/alsa_output.cc b/services/media/audio/platform/linux/alsa_output.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..b7c9988b6c0113e1f495cd839c0773f04fe3c8a4 |
--- /dev/null |
+++ b/services/media/audio/platform/linux/alsa_output.cc |
@@ -0,0 +1,399 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include <limits> |
+#include <set> |
+ |
+#include "mojo/services/media/common/cpp/local_time.h" |
+#include "services/media/audio/platform/linux/alsa_output.h" |
+ |
+namespace mojo { |
+namespace media { |
+namespace audio { |
+ |
+static constexpr LocalDuration TARGET_LATENCY = local_time::from_msec(35); |
+static constexpr LocalDuration LOW_BUF_THRESH = local_time::from_msec(30); |
+static constexpr LocalDuration ERROR_RECOVERY_TIME = local_time::from_msec(300); |
+static constexpr LocalDuration WAIT_FOR_ALSA_DELAY = local_time::from_usec(500); |
+static const std::set<uint8_t> SUPPORTED_CHANNEL_COUNTS({ 1, 2 }); |
+static const std::set<uint32_t> SUPPORTED_SAMPLE_RATES({ |
+ 48000, 32000, 24000, 16000, 8000, 4000, |
+ 44100, 22050, 11025, |
+}); |
+ |
+static inline bool IsRecoverableAlsaError(int error_code) { |
+ switch (error_code) { |
+ case -EINTR: |
+ case -EPIPE: |
+ case -ESTRPIPE: |
+ return true; |
+ default: |
+ return false; |
+ } |
+} |
+ |
+AudioOutputPtr CreateDefaultAlsaOutput(AudioOutputManager* manager) { |
+ // TODO(johngro): Do better than this. If we really want to support |
+ // Linux/ALSA as a platform, we should be creating one output for each |
+ // physical output in the system, matching our configuration to the physical |
+ // output's configuration, and disabling resampling at the ALSA level. |
+ // |
+ // If we could own the output entirely and bypass the mixer to achieve lower |
+ // latency, that would be even better. |
+ AudioOutputPtr audio_out(audio::AlsaOutput::New(manager)); |
+ if (!audio_out) { return nullptr; } |
+ |
+ AlsaOutput* alsa_out = static_cast<AlsaOutput*>(audio_out.get()); |
+ DCHECK(alsa_out); |
+ |
+ LpcmMediaTypeDetailsPtr config(LpcmMediaTypeDetails::New()); |
+ config->frames_per_second = 48000; |
+ config->samples_per_frame = 2; |
+ config->sample_format = LpcmSampleFormat::SIGNED_16; |
+ |
+ if (alsa_out->Configure(config.Pass()) != MediaResult::OK) { |
+ return nullptr; |
+ } |
+ |
+ return audio_out; |
+} |
+ |
+AlsaOutput::AlsaOutput(AudioOutputManager* manager) |
+ : StandardOutputBase(manager) {} |
+ |
+AlsaOutput::~AlsaOutput() { |
+ // We should have been cleaned up already, but in release builds, call cleanup |
+ // anyway, just in case something got missed. |
+ DCHECK(!alsa_device_); |
+ Cleanup(); |
+} |
+ |
+AudioOutputPtr AlsaOutput::New(AudioOutputManager* manager) { |
+ return AudioOutputPtr(new AlsaOutput(manager)); |
+} |
+ |
+MediaResult AlsaOutput::Configure(LpcmMediaTypeDetailsPtr config) { |
+ if (!config) { return MediaResult::INVALID_ARGUMENT; } |
+ if (output_format_) { return MediaResult::BAD_STATE; } |
+ |
+ uint32_t bytes_per_sample; |
+ switch (config->sample_format) { |
+ case LpcmSampleFormat::UNSIGNED_8: |
+ alsa_format_ = SND_PCM_FORMAT_U8; |
+ silence_byte_ = 0x80; |
+ bytes_per_sample = 1; |
+ break; |
+ |
+ case LpcmSampleFormat::SIGNED_16: |
+ alsa_format_ = SND_PCM_FORMAT_S16; |
+ silence_byte_ = 0x00; |
+ bytes_per_sample = 2; |
+ break; |
+ |
+ case LpcmSampleFormat::SIGNED_24_IN_32: |
+ default: |
+ return MediaResult::UNSUPPORTED_CONFIG; |
+ } |
+ |
+ if (SUPPORTED_SAMPLE_RATES.find(config->frames_per_second) == |
+ SUPPORTED_SAMPLE_RATES.end()) { |
+ return MediaResult::UNSUPPORTED_CONFIG; |
+ } |
+ |
+ if (SUPPORTED_CHANNEL_COUNTS.find(config->samples_per_frame) == |
+ SUPPORTED_CHANNEL_COUNTS.end()) { |
+ return MediaResult::UNSUPPORTED_CONFIG; |
+ } |
+ |
+ // Compute the ratio between frames and local time ticks. |
+ LinearTransform::Ratio sec_per_tick(LocalDuration::period::num, |
+ LocalDuration::period::den); |
+ LinearTransform::Ratio frames_per_sec(config->frames_per_second, 1); |
+ bool is_precise = LinearTransform::Ratio::Compose(frames_per_sec, |
+ sec_per_tick, |
+ &frames_per_tick_); |
+ DCHECK(is_precise); |
+ |
+ // Figure out how many bytes there are per frame. |
+ output_bytes_per_frame_ = bytes_per_sample * config->samples_per_frame; |
+ |
+ // Success |
+ output_format_ = config.Pass(); |
+ return MediaResult::OK; |
+} |
+ |
+MediaResult AlsaOutput::Init() { |
+ static const char* kAlsaDevice = "default"; |
+ |
+ if (!output_format_) { return MediaResult::BAD_STATE; } |
+ if (alsa_device_) { return MediaResult::BAD_STATE; } |
+ |
+ snd_pcm_sframes_t res; |
+ res = snd_pcm_open(&alsa_device_, |
+ kAlsaDevice, |
+ SND_PCM_STREAM_PLAYBACK, |
+ SND_PCM_NONBLOCK); |
+ if (res != 0) { |
+ LOG(ERROR) << "Failed to open ALSA device \"" << kAlsaDevice << "\"."; |
+ return MediaResult::INTERNAL_ERROR; |
+ } |
+ |
+ res = snd_pcm_set_params(alsa_device_, |
+ alsa_format_, |
+ SND_PCM_ACCESS_RW_INTERLEAVED, |
+ output_format_->samples_per_frame, |
+ output_format_->frames_per_second, |
+ 0, // do not allow ALSA resample |
+ local_time::to_usec<unsigned int>(TARGET_LATENCY)); |
+ if (res) { |
+ LOG(ERROR) << "Failed to configure ALSA device \"" << kAlsaDevice << "\" " |
+ << "(res = " << res << ")"; |
+ LOG(ERROR) << "Requested samples per frame: " |
+ << output_format_->samples_per_frame; |
+ LOG(ERROR) << "Requested frames per second: " |
+ << output_format_->frames_per_second; |
+ LOG(ERROR) << "Requested ALSA format : " << alsa_format_; |
+ Cleanup(); |
+ return MediaResult::INTERNAL_ERROR; |
+ } |
+ |
+ // Figure out how big our mixing buffer needs to be, then allocate it. |
+ res = snd_pcm_avail_update(alsa_device_); |
+ if (res <= 0) { |
+ LOG(ERROR) << "[" << this << "] : " |
+ << "Fatal error (" << res |
+ << ") attempting to determine ALSA buffer size."; |
+ Cleanup(); |
+ return MediaResult::INTERNAL_ERROR; |
+ } |
+ |
+ mix_buf_frames_ = res; |
+ mix_buf_.reset(new uint8_t[mix_buf_frames_ * output_bytes_per_frame_]); |
+ |
+ return MediaResult::OK; |
+} |
+ |
+void AlsaOutput::Cleanup() { |
+ if (alsa_device_) { |
+ snd_pcm_close(alsa_device_); |
+ alsa_device_ = nullptr; |
+ } |
+ |
+ mix_buf_ = nullptr; |
+ mix_buf_frames_ = 0; |
+} |
+ |
+bool AlsaOutput::StartMixJob(MixJob* job, const LocalTime& process_start) { |
+ DCHECK(job); |
+ |
+ // Are we not primed? If so, fill a mix buffer with silence and send it to |
+ // the alsa device. Schedule a callback for a short time in the future so |
+ // ALSA has a chance to start the output and we can take our best guess of the |
+ // function which maps output frames to local time. |
+ if (!primed_) { |
+ HandleAsUnderflow(); |
+ return false; |
+ } |
+ |
+ // Figure out how many frames of audio we need to produce in order to top off |
+ // the buffer. If we are primed, but do not know the transformation between |
+ // audio frames and local time ticks, do our best to figure it out in the |
+ // process. |
+ snd_pcm_sframes_t avail; |
+ if (!local_to_output_known_) { |
+ snd_pcm_sframes_t delay; |
+ |
+ int res = snd_pcm_avail_delay(alsa_device_, &avail, &delay); |
+ LocalTime now = LocalClock::now(); |
+ |
+ if (res < 0) { |
+ HandleAlsaError(res); |
+ return false; |
+ } |
+ |
+ DCHECK_GE(delay, 0); |
+ int64_t now_ticks = now.time_since_epoch().count(); |
+ local_to_output_ = LinearTransform(now_ticks, frames_per_tick_, -delay); |
+ local_to_output_known_ = true; |
+ frames_sent_ = 0; |
+ while (++local_to_output_gen_ == MixJob::INVALID_GENERATION) {} |
+ } else { |
+ avail = snd_pcm_avail_update(alsa_device_); |
+ if (avail < 0) { |
+ HandleAlsaError(avail); |
+ return false; |
+ } |
+ } |
+ |
+ // Compute the time that we think we will completely underflow, then back off |
+ // from that by the low buffer threshold and use that to determine when we |
+ // should mix again. |
+ int64_t playout_time_ticks; |
+ bool trans_ok = local_to_output_.DoReverseTransform(frames_sent_, |
+ &playout_time_ticks); |
+ DCHECK(trans_ok); |
+ LocalTime playout_time = LocalTime(LocalDuration(playout_time_ticks)); |
+ LocalTime low_buf_time = playout_time - LOW_BUF_THRESH; |
+ |
+ if (process_start >= low_buf_time) { |
+ // Because of the way that ALSA consumes data and updates its internal |
+ // bookkeeping, it is possible that we are past our low buffer threshold, |
+ // but ALSA still thinks that there is no room to write new frames. If this |
+ // is the case, just try again a short amount of time in the future. |
+ DCHECK_GE(avail, 0); |
+ if (!avail) { |
+ SetNextSchedDelay(WAIT_FOR_ALSA_DELAY); |
+ return false; |
+ } |
+ |
+ // Limit the amt that we queue to be no more than what ALSA will currently |
+ // accept, or what it currently will take to fill us to our target latency. |
+ // |
+ // The playout target had better be ahead of the playout time, or we are |
+ // almost certainly going to underflow. If this happens, for whatever |
+ // reason, just try to send a full buffer and deal with the underflow when |
+ // ALSA notices it. |
+ int64_t fill_amt; |
+ LocalTime playout_target = LocalClock::now() + TARGET_LATENCY; |
+ if (playout_target > playout_time) { |
+ fill_amt = (playout_target - playout_time).count(); |
+ } else { |
+ fill_amt = TARGET_LATENCY.count(); |
+ } |
+ |
+ DCHECK_GE(fill_amt, 0); |
+ DCHECK_LE(fill_amt, std::numeric_limits<int32_t>::max()); |
+ fill_amt *= frames_per_tick_.numerator; |
+ fill_amt += frames_per_tick_.denominator - 1; |
+ fill_amt /= frames_per_tick_.denominator; |
+ |
+ job->buf_frames = (avail < fill_amt) ? avail : fill_amt; |
+ if (job->buf_frames > mix_buf_frames_) { |
+ job->buf_frames = mix_buf_frames_; |
+ } |
+ |
+ job->buf = mix_buf_.get(); |
+ job->start_pts_of = frames_sent_; |
+ job->local_to_output = &local_to_output_; |
+ job->local_to_output_gen = local_to_output_gen_; |
+ |
+ // TODO(johngro): optimize this if we can. The first buffer we mix can just |
+ // put its samples directly into the output buffer, and does not need to |
+ // accumulate and clip. In theory, we only need to put silence in the |
+ // places where our outputs are not going to already overwrite. |
+ FillMixBufWithSilence(job->buf_frames); |
+ return true; |
+ } |
+ |
+ // Wait until its time to mix some more data. |
+ SetNextSchedTime(low_buf_time); |
+ return false; |
+} |
+ |
+bool AlsaOutput::FinishMixJob(const MixJob& job) { |
+ DCHECK(job.buf == mix_buf_.get()); |
+ DCHECK(job.buf_frames); |
+ |
+ // We should always be able to write all of the data that we mixed. |
+ snd_pcm_sframes_t res; |
+ res = snd_pcm_writei(alsa_device_, job.buf, job.buf_frames); |
+ if (res != job.buf_frames) { |
+ HandleAlsaError(res); |
+ return false; |
+ } |
+ |
+ frames_sent_ += res; |
+ return true; |
+} |
+ |
+void AlsaOutput::FillMixBufWithSilence(uint32_t frames) { |
+ DCHECK(mix_buf_); |
+ DCHECK(frames <= mix_buf_frames_); |
+ |
+ // TODO(johngro): someday, this may not be this simple. Filling unsigned |
+ // multibyte sample formats, or floating point formats, will require something |
+ // more sophisticated than filling with a single byte pattern. |
+ ::memset(mix_buf_.get(), silence_byte_, frames * output_bytes_per_frame_); |
+} |
+ |
+void AlsaOutput::HandleAsUnderflow() { |
+ snd_pcm_sframes_t res; |
+ |
+ // If we were already primed, then this is a legitimate underflow, not the |
+ // startup case or recovery from some other error. |
+ if (primed_) { |
+ // TODO(johngro): come up with a way to properly throttle this. Also, add a |
+ // friendly name to the output so the log helps to identify which output |
+ // underflowed. |
+ LOG(WARNING) << "[" << this << "] : underflow"; |
+ res = snd_pcm_recover(alsa_device_, -EPIPE, true); |
+ if (res < 0) { |
+ HandleAsError(res); |
+ return; |
+ } |
+ } |
+ |
+ // TODO(johngro): We don't actually have to fill up the entire lead time with |
+ // silence. When we have better control of our thread priorities, prime this |
+ // with the minimimum amt we can get away with and still be able to start |
+ // mixing without underflowing. |
+ FillMixBufWithSilence(mix_buf_frames_); |
+ res = snd_pcm_writei(alsa_device_, mix_buf_.get(), mix_buf_frames_); |
+ |
+ if (res < 0) { |
+ HandleAsError(res); |
+ return; |
+ } |
+ |
+ primed_ = true; |
+ local_to_output_known_ = false; |
+ SetNextSchedDelay(local_time::from_msec(1)); |
+} |
+ |
+void AlsaOutput::HandleAsError(snd_pcm_sframes_t code) { |
+ // TODO(johngro): Throttle this somehow. |
+ LOG(WARNING) << "[" << this << "] : Attempting to recover from ALSA error " |
+ << code; |
+ |
+ if (IsRecoverableAlsaError(code)) { |
+ snd_pcm_sframes_t new_code; |
+ |
+ new_code = snd_pcm_recover(alsa_device_, code, true); |
+ DCHECK(!new_code || (new_code == code)); |
+ |
+ // If we recovered, or we didn't and the original error was EINTR, schedule |
+ // a retry time in the future and unwind. |
+ // |
+ // TODO(johngro): revisit the topic of errors we fail to snd_pcm_recover |
+ // from. If we cannot recover from them, we should probably close and |
+ // re-open the device. No matter what, we should put some form of limit on |
+ // how many times we try before really giving up and shutting down the |
+ // output for good. We also need to invent a good way to test these edge |
+ // cases. |
+ if (!new_code || (new_code == -EINTR)) { |
+ primed_ = false; |
+ local_to_output_known_ = false; |
+ SetNextSchedDelay(ERROR_RECOVERY_TIME); |
+ } |
+ } |
+ |
+ LOG(ERROR) << "[" << this << "] : Fatal ALSA error " |
+ << code << ". Shutting down"; |
+ ShutdownSelf(); |
+} |
+ |
+void AlsaOutput::HandleAlsaError(snd_pcm_sframes_t code) { |
+ // ALSA signals an underflow by returning -EPIPE from jobs. If the error code |
+ // is -EPIPE, treat this as an underflow and attempt to reprime the pipeline. |
+ if (code == -EPIPE) { |
+ HandleAsUnderflow(); |
+ } else { |
+ HandleAsError(code); |
+ } |
+} |
+ |
+} // namespace audio |
+} // namespace media |
+} // namespace mojo |
+ |