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| 1 <!DOCTYPE html> | |
| 2 <html> | |
| 3 <head> | |
| 4 <style> video { height: 25px; width: 300px; } </style> | |
| 5 <script src=video-test.js></script> | |
| 6 | |
| 7 <script> | |
| 8 var seekCount = 0; | |
| 9 | |
| 10 function loadedmetadata() | |
| 11 { | |
| 12 consoleWrite("<br><em>++ seek to near the end to reduce test tim
e.</em>"); | |
| 13 run("video.currentTime = video.duration - 0.4"); | |
| 14 } | |
| 15 | |
| 16 function seeked() | |
| 17 { | |
| 18 if (++seekCount == 1) | |
| 19 { | |
| 20 consoleWrite("<br><em>++ seek completed, beginning playback.
</em>"); | |
| 21 testExpected("video.paused", true); | |
| 22 testExpected("video.ended", false); | |
| 23 run("video.play()"); | |
| 24 consoleWrite(""); | |
| 25 } | |
| 26 } | |
| 27 | |
| 28 function ended() | |
| 29 { | |
| 30 consoleWrite("<br><em>++ played to end and stopped.</em>"); | |
| 31 testExpected("video.ended", true); | |
| 32 | |
| 33 // don't use "testExpected()" so we won't log the actual duratio
n as the floating point result may differ with different engines | |
| 34 reportExpected(mediaElement.currentTime == mediaElement.duration
, "mediaElement.currentTime", "==", "mediaElement.duration", mediaElement.curren
tTime); | |
| 35 | |
| 36 consoleWrite(""); | |
| 37 endTest(); | |
| 38 } | |
| 39 | |
| 40 function start() | |
| 41 { | |
| 42 findMediaElement(); | |
| 43 | |
| 44 consoleWrite("<em>++ Test initial state.</em>"); | |
| 45 testExpected("video.loop", false); | |
| 46 | |
| 47 waitForEvent('pause'); | |
| 48 waitForEvent("ended", ended); | |
| 49 waitForEvent("seeked", seeked); | |
| 50 waitForEvent("loadedmetadata", loadedmetadata); | |
| 51 | |
| 52 video.src = "content/silence-loop.mov"; | |
| 53 } | |
| 54 </script> | |
| 55 | |
| 56 </head> | |
| 57 <body> | |
| 58 <video controls ></video> | |
| 59 <p>Test to make sure QuickTime movie saved with 'loop' user data does no
t loop automatically.</p> | |
| 60 <script>start()</script> | |
| 61 </body> | |
| 62 </html> | |
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