Chromium Code Reviews| Index: gpu/command_buffer/service/program_manager.cc |
| diff --git a/gpu/command_buffer/service/program_manager.cc b/gpu/command_buffer/service/program_manager.cc |
| index 94e7bdeaa0cdec21a92f42e1a4cd6ccc859bf212..fa8af4d13253a715c4b54c03a09ab53175be8c50 100644 |
| --- a/gpu/command_buffer/service/program_manager.cc |
| +++ b/gpu/command_buffer/service/program_manager.cc |
| @@ -117,20 +117,22 @@ uint32 ComputeOffset(const void* start, const void* position) { |
| Program::UniformInfo::UniformInfo() |
| : size(0), |
| type(GL_NONE), |
| + accepts_api_type(0), |
| fake_location_base(0), |
| - is_array(false) { |
| -} |
| + is_array(false) {} |
| -Program::UniformInfo::UniformInfo(GLsizei _size, |
| +Program::UniformInfo::UniformInfo(const std::string& client_name, |
| + int client_location_base, |
| GLenum _type, |
| - int _fake_location_base, |
| - const std::string& _name) |
| - : size(_size), |
| + bool _is_array, |
| + const std::vector<GLint>& service_locations) |
| + : size(service_locations.size()), |
| type(_type), |
| accepts_api_type(0), |
| - fake_location_base(_fake_location_base), |
| - is_array(false), |
| - name(_name) { |
| + fake_location_base(client_location_base), |
| + is_array(_is_array), |
| + name(client_name), |
| + element_locations(service_locations) { |
| switch (type) { |
| case GL_INT: |
| accepts_api_type = kUniform1i; |
| @@ -236,8 +238,13 @@ Program::UniformInfo::UniformInfo(GLsizei _size, |
| NOTREACHED() << "Unhandled UniformInfo type " << type; |
| break; |
| } |
| -} |
| + DCHECK_LT(0, size); |
| + DCHECK(is_array || size == 1); |
| + size_t num_texture_units = IsSampler() ? static_cast<size_t>(size) : 0u; |
| + texture_units.clear(); |
| + texture_units.resize(num_texture_units, 0); |
| +} |
| Program::UniformInfo::~UniformInfo() {} |
| bool ProgramManager::IsInvalidPrefix(const char* name, size_t length) { |
| @@ -256,7 +263,6 @@ Program::Program(ProgramManager* manager, GLuint service_id) |
| valid_(false), |
| link_status_(false), |
| uniforms_cleared_(false), |
| - num_uniforms_(0), |
| transform_feedback_buffer_mode_(GL_NONE) { |
| manager_->StartTracking(this); |
| } |
| @@ -264,11 +270,11 @@ Program::Program(ProgramManager* manager, GLuint service_id) |
| void Program::Reset() { |
| valid_ = false; |
| link_status_ = false; |
| - num_uniforms_ = 0; |
| max_uniform_name_length_ = 0; |
| max_attrib_name_length_ = 0; |
| attrib_infos_.clear(); |
| uniform_infos_.clear(); |
| + uniform_locations_.clear(); |
| fragment_input_infos_.clear(); |
| sampler_indices_.clear(); |
| attrib_location_to_index_map_.clear(); |
| @@ -320,11 +326,7 @@ void Program::ClearUniforms( |
| return; |
| } |
| uniforms_cleared_ = true; |
| - for (size_t ii = 0; ii < uniform_infos_.size(); ++ii) { |
| - const UniformInfo& uniform_info = uniform_infos_[ii]; |
| - if (!uniform_info.IsValid()) { |
| - continue; |
| - } |
| + for (const UniformInfo& uniform_info : uniform_infos_) { |
| GLint location = uniform_info.element_locations[0]; |
| GLsizei size = uniform_info.size; |
| uint32 unit_size = |
| @@ -442,22 +444,6 @@ void Program::ClearUniforms( |
| } |
| } |
| -namespace { |
| - |
| -struct UniformData { |
| - UniformData() : size(-1), type(GL_NONE), location(0), added(false) { |
| - } |
| - std::string queried_name; |
| - std::string corrected_name; |
| - std::string original_name; |
| - GLsizei size; |
| - GLenum type; |
| - GLint location; |
| - bool added; |
| -}; |
| - |
| -} // anonymous namespace |
| - |
| void Program::Update() { |
| Reset(); |
| UpdateLogInfo(); |
| @@ -513,95 +499,163 @@ void Program::Update() { |
| } |
| } |
| #endif |
| + UpdateUniforms(); |
| + |
| +#if !defined(NDEBUG) |
| + if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| + switches::kEnableGPUServiceLoggingGPU)) { |
| + DVLOG(1) << "----: uniforms for service_id: " << service_id(); |
| + size_t ii = 0; |
| + for (const UniformInfo& info : uniform_infos_) { |
| + DVLOG(1) << ii++ << ": loc = " << info.element_locations[0] |
| + << ", size = " << info.size |
| + << ", type = " << GLES2Util::GetStringEnum(info.type) |
| + << ", name = " << info.name; |
| + } |
| + } |
| +#endif |
| + |
| + UpdateFragmentInputs(); |
| + |
| + valid_ = true; |
| +} |
| + |
| +void Program::UpdateUniforms() { |
| + // Reserve each client-bound uniform location. This way unbound uniforms will |
| + // not be allocated to locations that user expects bound uniforms to be, even |
| + // if the expected uniforms are optimized away by the driver. |
| + for (const auto& binding : bind_uniform_location_map_) { |
| + if (binding.second < 0) |
| + continue; |
| + size_t client_location = static_cast<size_t>(binding.second); |
| + if (uniform_locations_.size() <= client_location) |
| + uniform_locations_.resize(client_location + 1); |
| + uniform_locations_[client_location].SetInactive(); |
| + } |
| - max_len = 0; |
| GLint num_uniforms = 0; |
| glGetProgramiv(service_id_, GL_ACTIVE_UNIFORMS, &num_uniforms); |
| - glGetProgramiv(service_id_, GL_ACTIVE_UNIFORM_MAX_LENGTH, &max_len); |
| - DCHECK(num_uniforms <= 0 || max_len > 0); |
| - name_buffer.reset(new char[max_len]); |
| + if (num_uniforms <= 0) |
| + return; |
| - // Reads all the names. |
| - std::vector<UniformData> uniform_data; |
| - for (GLint ii = 0; ii < num_uniforms; ++ii) { |
| - GLsizei length = 0; |
| - UniformData data; |
| - glGetActiveUniform( |
| - service_id_, ii, max_len, &length, |
| - &data.size, &data.type, name_buffer.get()); |
| - DCHECK(length < max_len); |
| - DCHECK(length == 0 || name_buffer[length] == '\0'); |
| - data.queried_name = std::string(name_buffer.get()); |
| - GetCorrectedUniformData(data.queried_name, &data.corrected_name, |
| - &data.original_name, &data.size, &data.type); |
| - uniform_data.push_back(data); |
| - } |
| + uniform_infos_.resize(num_uniforms); |
| - // NOTE: We don't care if 2 uniforms are bound to the same location. |
| - // One of them will take preference. The spec allows this, same as |
| - // BindAttribLocation. |
| - // |
| - // The reason we don't check is if we were to fail we'd have to |
| - // restore the previous program but since we've already linked successfully |
| - // at this point the previous program is gone. |
| - |
| - // Assigns the uniforms with bindings. |
| - size_t next_available_index = 0; |
| - for (size_t ii = 0; ii < uniform_data.size(); ++ii) { |
| - UniformData& data = uniform_data[ii]; |
| + GLint name_buffer_length = 0; |
| + glGetProgramiv(service_id_, GL_ACTIVE_UNIFORM_MAX_LENGTH, |
| + &name_buffer_length); |
| + DCHECK(name_buffer_length > 0); |
| + scoped_ptr<char[]> name_buffer(new char[name_buffer_length]); |
| + |
| + size_t unused_client_location_cursor = 0; |
| + |
| + for (GLint uniform_index = 0; uniform_index < num_uniforms; ++uniform_index) { |
| + GLsizei name_length = 0; |
| + GLsizei size = 0; |
| + GLenum type = GL_NONE; |
| + glGetActiveUniform(service_id_, uniform_index, name_buffer_length, |
| + &name_length, &size, &type, name_buffer.get()); |
| + DCHECK(name_length < name_buffer_length); |
| + DCHECK(name_length == 0 || name_buffer[name_length] == '\0'); |
| + std::string service_name(name_buffer.get(), name_length); |
| + |
| + GLint service_location = -1; |
| // Force builtin uniforms (gl_DepthRange) to have invalid location. |
| - if (ProgramManager::IsInvalidPrefix(data.queried_name.c_str(), |
| - data.queried_name.size())) { |
| - data.location = -1; |
| - } else { |
| - data.location = |
| - glGetUniformLocation(service_id_, data.queried_name.c_str()); |
| - } |
| - // remove "[0]" |
| - std::string short_name; |
| - int element_index = 0; |
| - bool good = GetUniformNameSansElement(data.original_name, &element_index, |
| - &short_name); |
| - DCHECK(good); |
| - LocationMap::const_iterator it = bind_uniform_location_map_.find( |
| - short_name); |
| - if (it != bind_uniform_location_map_.end()) { |
| - AddUniformInfo( |
| - data.size, data.type, data.location, it->second, data.corrected_name, |
| - data.original_name, &next_available_index); |
| - data.added = true; |
| + if (!ProgramManager::IsInvalidPrefix(service_name.c_str(), |
| + service_name.size())) { |
| + service_location = |
| + glGetUniformLocation(service_id_, service_name.c_str()); |
| } |
| - } |
| - // Assigns the uniforms that were not bound. |
| - for (size_t ii = 0; ii < uniform_data.size(); ++ii) { |
| - const UniformData& data = uniform_data[ii]; |
| - if (!data.added) { |
| - AddUniformInfo( |
| - data.size, data.type, data.location, -1, data.corrected_name, |
| - data.original_name, &next_available_index); |
| + // Determine the client name of the uniform and whether it is an array |
| + // or not. |
| + bool is_array; |
| + std::string client_name; |
| + for (size_t i = 0; i < kMaxAttachedShaders && client_name.empty(); ++i) { |
| + const auto& shader = attached_shaders_[i]; |
| + if (!shader) |
| + continue; |
| + const sh::ShaderVariable* info = nullptr; |
| + const sh::Uniform* uniform = shader->GetUniformInfo(service_name); |
| + if (uniform && |
| + uniform->findInfoByMappedName(service_name, &info, &client_name)) { |
| + DCHECK(!client_name.empty()); |
| + is_array = info->arraySize > 0; |
| + type = info->type; |
| + size = std::max(1u, info->arraySize); |
| + } |
| + } |
| + if (client_name.empty()) { |
| + // This happens only in cases where we do not have ANGLE or run unit tests |
| + // (or ANGLE has a severe bug). |
| + client_name = service_name; |
| + GLSLArrayName parsed_service_name(service_name); |
| + is_array = size > 1 || parsed_service_name.IsArrayName(); |
| + } |
| + |
| + std::string service_base_name = service_name; |
| + std::string client_base_name = client_name; |
| + if (is_array) { |
| + // Some drivers incorrectly return an uniform name of size-1 array without |
| + // "[0]". In this case, we correct the service name by appending "[0]" to |
| + // it. |
| + GLSLArrayName parsed_service_name(service_name); |
| + if (parsed_service_name.IsArrayName()) { |
| + service_base_name = parsed_service_name.base_name(); |
| + GLSLArrayName parsed_client_name(client_name); |
| + client_base_name = parsed_client_name.base_name(); |
| + } else { |
| + service_name += "[0]"; |
| + client_name += "[0]"; |
| + } |
| } |
| - } |
| -#if !defined(NDEBUG) |
| - if (base::CommandLine::ForCurrentProcess()->HasSwitch( |
| - switches::kEnableGPUServiceLoggingGPU)) { |
| - DVLOG(1) << "----: uniforms for service_id: " << service_id(); |
| - for (size_t ii = 0; ii < uniform_infos_.size(); ++ii) { |
| - const UniformInfo& info = uniform_infos_[ii]; |
| - if (info.IsValid()) { |
| - DVLOG(1) << ii << ": loc = " << info.element_locations[0] |
| - << ", size = " << info.size |
| - << ", type = " << GLES2Util::GetStringEnum(info.type) |
| - << ", name = " << info.name; |
| + // Assign a location for the uniform: use either client-bound |
| + // location or automatically assigned to an unused location. |
| + size_t client_location_base = 0; |
| + LocationMap::const_iterator it = |
| + bind_uniform_location_map_.find(client_base_name); |
| + if (it != bind_uniform_location_map_.end()) { |
| + client_location_base = it->second; |
| + } else { |
| + while (unused_client_location_cursor < uniform_locations_.size() && |
| + !uniform_locations_[unused_client_location_cursor].IsUnused()) |
| + unused_client_location_cursor++; |
| + if (unused_client_location_cursor == uniform_locations_.size()) |
| + uniform_locations_.resize(unused_client_location_cursor + 1); |
| + client_location_base = unused_client_location_cursor; |
| + unused_client_location_cursor++; |
| + } |
| + |
| + // Populate the uniform list entry. |
| + std::vector<GLint> service_locations; |
| + service_locations.resize(size); |
| + service_locations[0] = service_location; |
| + |
| + if (size > 1) { |
| + for (GLsizei ii = 1; ii < size; ++ii) { |
| + std::string element_name(service_base_name + "[" + |
| + base::IntToString(ii) + "]"); |
| + service_locations[ii] = |
| + glGetUniformLocation(service_id_, element_name.c_str()); |
| } |
| } |
| - } |
| -#endif |
| - UpdateFragmentInputs(); |
| + UniformInfo& info = uniform_infos_[uniform_index]; |
| + info = UniformInfo(client_name, client_location_base, type, is_array, |
| + service_locations); |
| + if (info.IsSampler()) { |
| + sampler_indices_.push_back(uniform_index); |
| + } |
| - valid_ = true; |
| + // Populate the uniform location list entry. |
| + // Before linking, we already validated that no two statically used uniforms |
| + // are bound to the same location. |
| + DCHECK(!uniform_locations_[client_location_base].IsActive()); |
| + uniform_locations_[client_location_base].SetActive(&info); |
| + |
| + max_uniform_name_length_ = std::max(max_uniform_name_length_, |
| + static_cast<GLsizei>(info.name.size())); |
| + } |
| } |
| void Program::UpdateFragmentInputs() { |
| @@ -914,11 +968,7 @@ GLint Program::GetUniformFakeLocation( |
| const std::string& name) const { |
| GLSLArrayName parsed_name(name); |
| - for (GLuint ii = 0; ii < uniform_infos_.size(); ++ii) { |
| - const UniformInfo& info = uniform_infos_[ii]; |
| - if (!info.IsValid()) { |
| - continue; |
| - } |
| + for (const UniformInfo& info : uniform_infos_) { |
| if (info.name == name || |
| (info.is_array && |
| info.name.compare(0, info.name.size() - 3, name) == 0)) { |
| @@ -928,7 +978,6 @@ GLint Program::GetUniformFakeLocation( |
| size_t open_pos = info.name.find_last_of('['); |
| if (info.name.compare(0, open_pos, parsed_name.base_name()) == 0) { |
| int index = parsed_name.element_index(); |
| - DCHECK(index >= 0); |
| if (index < info.size) { |
| DCHECK_GT(static_cast<int>(info.element_locations.size()), index); |
| if (info.element_locations[index] == -1) |
| @@ -958,25 +1007,34 @@ const Program::UniformInfo* |
| GLint fake_location, GLint* real_location, GLint* array_index) const { |
| DCHECK(real_location); |
| DCHECK(array_index); |
| - if (fake_location < 0) { |
| - return NULL; |
| - } |
| + if (fake_location < 0) |
| + return nullptr; |
| + size_t location_index = |
| + GetUniformLocationIndexFromFakeLocation(fake_location); |
| + if (location_index >= uniform_locations_.size()) |
| + return nullptr; |
| - GLint uniform_index = GetUniformInfoIndexFromFakeLocation(fake_location); |
| - if (uniform_index >= 0 && |
| - static_cast<size_t>(uniform_index) < uniform_infos_.size()) { |
| - const UniformInfo& uniform_info = uniform_infos_[uniform_index]; |
| - if (!uniform_info.IsValid()) { |
| - return NULL; |
| - } |
| - GLint element_index = GetArrayElementIndexFromFakeLocation(fake_location); |
| - if (element_index < uniform_info.size) { |
| - *real_location = uniform_info.element_locations[element_index]; |
| - *array_index = element_index; |
| - return &uniform_info; |
| - } |
| - } |
| - return NULL; |
| + if (!uniform_locations_[location_index].IsActive()) |
| + return nullptr; |
| + |
| + const UniformInfo* info = uniform_locations_[location_index].uniform(); |
| + size_t element_index = GetArrayElementIndexFromFakeLocation(fake_location); |
| + if (static_cast<GLsizei>(element_index) >= info->size) |
| + return nullptr; |
| + *real_location = info->element_locations[element_index]; |
| + *array_index = element_index; |
| + return info; |
| +} |
| + |
| +bool Program::IsInactiveUniformLocationByFakeLocation( |
| + GLint fake_location) const { |
| + if (fake_location < 0) |
| + return true; |
| + size_t location_index = |
| + GetUniformLocationIndexFromFakeLocation(fake_location); |
| + if (location_index >= uniform_locations_.size()) |
| + return false; |
|
zmo
2015/11/20 00:23:42
Question: why false here?
Kimmo Kinnunen
2015/11/20 07:56:53
The function returns true only for locations of in
|
| + return uniform_locations_[location_index].IsInactive(); |
| } |
| const std::string* Program::GetAttribMappedName( |
| @@ -1056,41 +1114,6 @@ void Program::SetFragmentInputLocationBinding(const std::string& name, |
| bind_fragment_input_location_map_[name + "[0]"] = location; |
| } |
| -// Note: This is only valid to call right after a program has been linked |
| -// successfully. |
| -void Program::GetCorrectedUniformData( |
| - const std::string& name, |
| - std::string* corrected_name, std::string* original_name, |
| - GLsizei* size, GLenum* type) const { |
| - DCHECK(corrected_name && original_name && size && type); |
| - for (auto shader : attached_shaders_) { |
| - if (!shader) |
| - continue; |
| - const sh::ShaderVariable* info = NULL; |
| - const sh::Uniform* uniform = shader->GetUniformInfo(name); |
| - bool found = false; |
| - if (uniform) |
| - found = uniform->findInfoByMappedName(name, &info, original_name); |
| - if (found) { |
| - const std::string kArraySpec("[0]"); |
| - if (info->arraySize > 0 && |
| - !base::EndsWith(name, kArraySpec, base::CompareCase::SENSITIVE)) { |
| - *corrected_name = name + kArraySpec; |
| - *original_name += kArraySpec; |
| - } else { |
| - *corrected_name = name; |
| - } |
| - *type = info->type; |
| - *size = std::max(1u, info->arraySize); |
| - return; |
| - } |
| - } |
| - // TODO(zmo): this path should never be reached unless there is a serious |
| - // bug in the driver or in ANGLE translator. |
| - *corrected_name = name; |
| - *original_name = name; |
| -} |
| - |
| void Program::GetVertexAttribData( |
| const std::string& name, std::string* original_name, GLenum* type) const { |
| DCHECK(original_name); |
| @@ -1112,81 +1135,13 @@ void Program::GetVertexAttribData( |
| *original_name = name; |
| } |
| -void Program::AddUniformInfo( |
| - GLsizei size, GLenum type, GLint location, GLint fake_base_location, |
| - const std::string& name, const std::string& original_name, |
| - size_t* next_available_index) { |
| - DCHECK(next_available_index); |
| - const char* kArraySpec = "[0]"; |
| - size_t uniform_index = |
| - fake_base_location >= 0 ? fake_base_location : *next_available_index; |
| - if (uniform_infos_.size() < uniform_index + 1) { |
| - uniform_infos_.resize(uniform_index + 1); |
| - } |
| - |
| - // Before linking, we already validated that no two statically used uniforms |
| - // are bound to the same location. |
| - DCHECK(!uniform_infos_[uniform_index].IsValid()); |
| - |
| - uniform_infos_[uniform_index] = UniformInfo( |
| - size, type, uniform_index, original_name); |
| - ++num_uniforms_; |
| - |
| - UniformInfo& info = uniform_infos_[uniform_index]; |
| - info.element_locations.resize(size); |
| - info.element_locations[0] = location; |
| - DCHECK_LE(0, size); |
| - size_t num_texture_units = info.IsSampler() ? static_cast<size_t>(size) : 0u; |
| - info.texture_units.clear(); |
| - info.texture_units.resize(num_texture_units, 0); |
| - |
| - if (size > 1) { |
| - // Go through the array element locations looking for a match. |
| - // We can skip the first element because it's the same as the |
| - // the location without the array operators. |
| - size_t array_pos = name.rfind(kArraySpec); |
| - std::string base_name = name; |
| - if (name.size() > 3) { |
| - if (array_pos != name.size() - 3) { |
| - info.name = name + kArraySpec; |
| - } else { |
| - base_name = name.substr(0, name.size() - 3); |
| - } |
| - } |
| - for (GLsizei ii = 1; ii < info.size; ++ii) { |
| - std::string element_name(base_name + "[" + base::IntToString(ii) + "]"); |
| - info.element_locations[ii] = |
| - glGetUniformLocation(service_id_, element_name.c_str()); |
| - } |
| - } |
| - |
| - info.is_array = |
| - (size > 1 || |
| - (info.name.size() > 3 && |
| - info.name.rfind(kArraySpec) == info.name.size() - 3)); |
| - |
| - if (info.IsSampler()) { |
| - sampler_indices_.push_back(info.fake_location_base); |
| - } |
| - max_uniform_name_length_ = |
| - std::max(max_uniform_name_length_, |
| - static_cast<GLsizei>(info.name.size())); |
| - |
| - while (*next_available_index < uniform_infos_.size() && |
| - uniform_infos_[*next_available_index].IsValid()) { |
| - *next_available_index = *next_available_index + 1; |
| - } |
| -} |
| - |
| const Program::UniformInfo* |
| Program::GetUniformInfo( |
| GLint index) const { |
| if (static_cast<size_t>(index) >= uniform_infos_.size()) { |
| return NULL; |
| } |
| - |
| - const UniformInfo& info = uniform_infos_[index]; |
| - return info.IsValid() ? &info : NULL; |
| + return &uniform_infos_[index]; |
| } |
| bool Program::SetSamplers( |
| @@ -1195,27 +1150,29 @@ bool Program::SetSamplers( |
| if (fake_location < 0) { |
| return true; |
| } |
| - GLint uniform_index = GetUniformInfoIndexFromFakeLocation(fake_location); |
| - if (uniform_index >= 0 && |
| - static_cast<size_t>(uniform_index) < uniform_infos_.size()) { |
| - UniformInfo& info = uniform_infos_[uniform_index]; |
| - if (!info.IsValid()) { |
| - return false; |
| - } |
| - GLint element_index = GetArrayElementIndexFromFakeLocation(fake_location); |
| - if (element_index < info.size) { |
| - count = std::min(info.size - element_index, count); |
| - if (info.IsSampler() && count > 0) { |
| - for (GLsizei ii = 0; ii < count; ++ii) { |
| - if (value[ii] < 0 || value[ii] >= num_texture_units) { |
| - return false; |
| - } |
| - } |
| - std::copy(value, value + count, |
| - info.texture_units.begin() + element_index); |
| - return true; |
| + size_t location_index = |
| + GetUniformLocationIndexFromFakeLocation(fake_location); |
| + if (location_index >= uniform_infos_.size()) |
| + return false; |
| + |
| + if (!uniform_locations_[location_index].IsActive()) |
| + return false; |
| + |
| + UniformInfo* info = uniform_locations_[location_index].uniform(); |
| + |
| + size_t element_index = GetArrayElementIndexFromFakeLocation(fake_location); |
| + if (static_cast<GLsizei>(element_index) >= info->size) |
| + return true; |
| + count = std::min(info->size - static_cast<GLsizei>(element_index), count); |
| + if (info->IsSampler() && count > 0) { |
| + for (GLsizei ii = 0; ii < count; ++ii) { |
| + if (value[ii] < 0 || value[ii] >= num_texture_units) { |
| + return false; |
| } |
| } |
| + std::copy(value, value + count, |
| + info->texture_units.begin() + element_index); |
| + return true; |
| } |
| return true; |
| } |
| @@ -1230,7 +1187,7 @@ void Program::GetProgramiv(GLenum pname, GLint* params) { |
| *params = max_attrib_name_length_ + 1; |
| break; |
| case GL_ACTIVE_UNIFORMS: |
| - *params = num_uniforms_; |
| + *params = uniform_infos_.size(); |
| break; |
| case GL_ACTIVE_UNIFORM_MAX_LENGTH: |
| // Notice +1 to accomodate NULL terminator. |
| @@ -1592,15 +1549,12 @@ void Program::GetProgramInfo( |
| total_string_size += info.name.size(); |
| } |
| - for (size_t ii = 0; ii < uniform_infos_.size(); ++ii) { |
| - const UniformInfo& info = uniform_infos_[ii]; |
| - if (info.IsValid()) { |
| - num_locations += info.element_locations.size(); |
| - total_string_size += info.name.size(); |
| - } |
| + for (const UniformInfo& info : uniform_infos_) { |
| + num_locations += info.element_locations.size(); |
| + total_string_size += info.name.size(); |
| } |
| - uint32 num_inputs = attrib_infos_.size() + num_uniforms_; |
| + uint32 num_inputs = attrib_infos_.size() + uniform_infos_.size(); |
| uint32 input_size = num_inputs * sizeof(ProgramInput); |
| uint32 location_size = num_locations * sizeof(int32); |
| uint32 size = sizeof(ProgramInfoHeader) + |
| @@ -1622,7 +1576,7 @@ void Program::GetProgramInfo( |
| header->link_status = link_status_; |
| header->num_attribs = attrib_infos_.size(); |
| - header->num_uniforms = num_uniforms_; |
| + header->num_uniforms = uniform_infos_.size(); |
| for (size_t ii = 0; ii < attrib_infos_.size(); ++ii) { |
| const VertexAttrib& info = attrib_infos_[ii]; |
| @@ -1637,26 +1591,26 @@ void Program::GetProgramInfo( |
| ++inputs; |
| } |
| - for (size_t ii = 0; ii < uniform_infos_.size(); ++ii) { |
| - const UniformInfo& info = uniform_infos_[ii]; |
| - if (info.IsValid()) { |
| - inputs->size = info.size; |
| - inputs->type = info.type; |
| - inputs->location_offset = ComputeOffset(header, locations); |
| - inputs->name_offset = ComputeOffset(header, strings); |
| - inputs->name_length = info.name.size(); |
| - DCHECK(static_cast<size_t>(info.size) == info.element_locations.size()); |
| - for (size_t jj = 0; jj < info.element_locations.size(); ++jj) { |
| - if (info.element_locations[jj] == -1) |
| - *locations++ = -1; |
| - else |
| - *locations++ = ProgramManager::MakeFakeLocation(ii, jj); |
| - } |
| - memcpy(strings, info.name.c_str(), info.name.size()); |
| - strings += info.name.size(); |
| - ++inputs; |
| + for (const UniformInfo& info : uniform_infos_) { |
| + inputs->size = info.size; |
| + inputs->type = info.type; |
| + inputs->location_offset = ComputeOffset(header, locations); |
| + inputs->name_offset = ComputeOffset(header, strings); |
| + inputs->name_length = info.name.size(); |
| + DCHECK(static_cast<size_t>(info.size) == info.element_locations.size()); |
| + for (size_t jj = 0; jj < info.element_locations.size(); ++jj) { |
| + if (info.element_locations[jj] == -1) |
| + *locations++ = -1; |
| + else |
| + *locations++ = |
| + ProgramManager::MakeFakeLocation(info.fake_location_base, jj); |
| } |
| + memcpy(strings, info.name.c_str(), info.name.size()); |
| + strings += info.name.size(); |
| + ++inputs; |
| } |
| + // NOTE: currently we do not pass inactive uniform binding locations |
| + // through the program info call. |
| // NOTE: currently we do not pass fragment input infos through the program |
| // info call, because they are not exposed through any getter function. |