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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_ | 5 #ifndef V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_ |
6 #define V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_ | 6 #define V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_ |
7 | 7 |
8 #include "src/compiler.h" | 8 #include "src/compiler.h" |
9 #include "src/compiler/js-graph.h" | 9 #include "src/compiler/js-graph.h" |
10 #include "src/interpreter/bytecode-array-iterator.h" | 10 #include "src/interpreter/bytecode-array-iterator.h" |
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21 BytecodeGraphBuilder(Zone* local_zone, CompilationInfo* info, | 21 BytecodeGraphBuilder(Zone* local_zone, CompilationInfo* info, |
22 JSGraph* jsgraph); | 22 JSGraph* jsgraph); |
23 | 23 |
24 // Creates a graph by visiting bytecodes. | 24 // Creates a graph by visiting bytecodes. |
25 bool CreateGraph(bool stack_check = true); | 25 bool CreateGraph(bool stack_check = true); |
26 | 26 |
27 Graph* graph() const { return jsgraph_->graph(); } | 27 Graph* graph() const { return jsgraph_->graph(); } |
28 | 28 |
29 private: | 29 private: |
30 class Environment; | 30 class Environment; |
31 class FrameStateBeforeAndAfter; | |
31 | 32 |
32 void CreateGraphBody(bool stack_check); | 33 void CreateGraphBody(bool stack_check); |
33 void VisitBytecodes(); | 34 void VisitBytecodes(); |
34 | 35 |
35 Node* LoadAccumulator(Node* value); | 36 Node* LoadAccumulator(Node* value); |
36 | 37 |
38 // Get or create the node that represents the outer function closure. | |
39 Node* GetFunctionClosure(); | |
40 | |
41 // Get or create the node that represents the outer function context. | |
37 Node* GetFunctionContext(); | 42 Node* GetFunctionContext(); |
38 | 43 |
44 // Builders for accessing a (potentially immutable) object field. | |
rmcilroy
2015/11/10 18:00:15
nit - you only have the immutable version here - u
mythria
2015/11/11 13:39:24
Done.
| |
45 Node* BuildLoadImmutableObjectField(Node* object, int offset); | |
46 | |
47 // Builder for accessing type feedback vector. | |
48 Node* BuildLoadFeedbackVector(); | |
49 | |
50 // Helper function for creating a pair containing type feedback vector and | |
51 // a feedback slot. | |
52 VectorSlotPair CreateVectorSlotPair(int slot_id); | |
53 | |
54 // Builds deoptimization for a given node. | |
rmcilroy
2015/11/10 18:00:15
nit - not sure what you mean by "Builds deoptimiza
mythria
2015/11/11 13:39:24
Removed this function as discussed in today's meet
| |
55 // TODO(mythria): Current implementation introduces empty frames. Replace | |
56 // them with actual frame states. | |
57 void PrepareFrameState(Node* node); | |
58 | |
39 void set_environment(Environment* env) { environment_ = env; } | 59 void set_environment(Environment* env) { environment_ = env; } |
40 const Environment* environment() const { return environment_; } | 60 const Environment* environment() const { return environment_; } |
41 Environment* environment() { return environment_; } | 61 Environment* environment() { return environment_; } |
42 | 62 |
43 // Node creation helpers | 63 // Node creation helpers |
44 Node* NewNode(const Operator* op, bool incomplete = false) { | 64 Node* NewNode(const Operator* op, bool incomplete = false) { |
45 return MakeNode(op, 0, static_cast<Node**>(NULL), incomplete); | 65 return MakeNode(op, 0, static_cast<Node**>(NULL), incomplete); |
46 } | 66 } |
47 | 67 |
48 Node* NewNode(const Operator* op, Node* n1) { | 68 Node* NewNode(const Operator* op, Node* n1) { |
49 Node* buffer[] = {n1}; | 69 Node* buffer[] = {n1}; |
50 return MakeNode(op, arraysize(buffer), buffer, false); | 70 return MakeNode(op, arraysize(buffer), buffer, false); |
51 } | 71 } |
52 | 72 |
53 Node* NewNode(const Operator* op, Node* n1, Node* n2) { | 73 Node* NewNode(const Operator* op, Node* n1, Node* n2) { |
54 Node* buffer[] = {n1, n2}; | 74 Node* buffer[] = {n1, n2}; |
55 return MakeNode(op, arraysize(buffer), buffer, false); | 75 return MakeNode(op, arraysize(buffer), buffer, false); |
56 } | 76 } |
57 | 77 |
78 Node* NewNode(const Operator* op, Node* n1, Node* n2, Node* n3) { | |
79 Node* buffer[] = {n1, n2, n3}; | |
80 return MakeNode(op, arraysize(buffer), buffer, false); | |
81 } | |
82 | |
58 Node* MakeNode(const Operator* op, int value_input_count, Node** value_inputs, | 83 Node* MakeNode(const Operator* op, int value_input_count, Node** value_inputs, |
59 bool incomplete); | 84 bool incomplete); |
60 | 85 |
61 Node* MergeControl(Node* control, Node* other); | 86 Node* MergeControl(Node* control, Node* other); |
62 | 87 |
63 Node** EnsureInputBufferSize(int size); | 88 Node** EnsureInputBufferSize(int size); |
64 | 89 |
65 void UpdateControlDependencyToLeaveFunction(Node* exit); | 90 void UpdateControlDependencyToLeaveFunction(Node* exit); |
66 | 91 |
67 void BuildBinaryOp(const Operator* op, | 92 void BuildBinaryOp(const Operator* op, |
68 const interpreter::BytecodeArrayIterator& iterator); | 93 const interpreter::BytecodeArrayIterator& iterator); |
69 | 94 |
95 void BuildNamedLoad(const interpreter::BytecodeArrayIterator& iterator); | |
96 | |
70 // Growth increment for the temporary buffer used to construct input lists to | 97 // Growth increment for the temporary buffer used to construct input lists to |
71 // new nodes. | 98 // new nodes. |
72 static const int kInputBufferSizeIncrement = 64; | 99 static const int kInputBufferSizeIncrement = 64; |
73 | 100 |
74 // Field accessors | 101 // Field accessors |
75 CommonOperatorBuilder* common() const { return jsgraph_->common(); } | 102 CommonOperatorBuilder* common() const { return jsgraph_->common(); } |
76 Zone* graph_zone() const { return graph()->zone(); } | 103 Zone* graph_zone() const { return graph()->zone(); } |
77 CompilationInfo* info() const { return info_; } | 104 CompilationInfo* info() const { return info_; } |
78 JSGraph* jsgraph() const { return jsgraph_; } | 105 JSGraph* jsgraph() const { return jsgraph_; } |
79 JSOperatorBuilder* javascript() const { return jsgraph_->javascript(); } | 106 JSOperatorBuilder* javascript() const { return jsgraph_->javascript(); } |
80 Zone* local_zone() const { return local_zone_; } | 107 Zone* local_zone() const { return local_zone_; } |
81 const Handle<BytecodeArray>& bytecode_array() const { | 108 const Handle<BytecodeArray>& bytecode_array() const { |
82 return bytecode_array_; | 109 return bytecode_array_; |
83 } | 110 } |
84 | 111 |
85 LanguageMode language_mode() const { | 112 LanguageMode language_mode() const { |
86 // TODO(oth): need to propagate language mode through | 113 // TODO(mythria): Don't rely on parse information to get language mode. |
87 return LanguageMode::SLOPPY; | 114 return info()->language_mode(); |
88 } | 115 } |
89 | 116 |
90 #define DECLARE_VISIT_BYTECODE(name, ...) \ | 117 #define DECLARE_VISIT_BYTECODE(name, ...) \ |
91 void Visit##name(const interpreter::BytecodeArrayIterator& iterator); | 118 void Visit##name(const interpreter::BytecodeArrayIterator& iterator); |
92 BYTECODE_LIST(DECLARE_VISIT_BYTECODE) | 119 BYTECODE_LIST(DECLARE_VISIT_BYTECODE) |
93 #undef DECLARE_VISIT_BYTECODE | 120 #undef DECLARE_VISIT_BYTECODE |
94 | 121 |
95 Zone* local_zone_; | 122 Zone* local_zone_; |
96 CompilationInfo* info_; | 123 CompilationInfo* info_; |
97 JSGraph* jsgraph_; | 124 JSGraph* jsgraph_; |
98 Handle<BytecodeArray> bytecode_array_; | 125 Handle<BytecodeArray> bytecode_array_; |
99 Environment* environment_; | 126 Environment* environment_; |
100 | 127 |
101 // Temporary storage for building node input lists. | 128 // Temporary storage for building node input lists. |
102 int input_buffer_size_; | 129 int input_buffer_size_; |
103 Node** input_buffer_; | 130 Node** input_buffer_; |
104 | 131 |
105 // Nodes representing values in the activation record. | 132 // Nodes representing values in the activation record. |
106 SetOncePointer<Node> function_context_; | 133 SetOncePointer<Node> function_context_; |
134 SetOncePointer<Node> function_closure_; | |
135 | |
136 // Optimization to cache loaded feedback vector. | |
137 SetOncePointer<Node> feedback_vector_; | |
107 | 138 |
108 // Control nodes that exit the function body. | 139 // Control nodes that exit the function body. |
109 ZoneVector<Node*> exit_controls_; | 140 ZoneVector<Node*> exit_controls_; |
110 | 141 |
111 DISALLOW_COPY_AND_ASSIGN(BytecodeGraphBuilder); | 142 DISALLOW_COPY_AND_ASSIGN(BytecodeGraphBuilder); |
112 }; | 143 }; |
113 | 144 |
114 | 145 |
115 class BytecodeGraphBuilder::Environment : public ZoneObject { | 146 class BytecodeGraphBuilder::Environment : public ZoneObject { |
116 public: | 147 public: |
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165 NodeVector values_; | 196 NodeVector values_; |
166 int register_base_; | 197 int register_base_; |
167 }; | 198 }; |
168 | 199 |
169 | 200 |
170 } // namespace compiler | 201 } // namespace compiler |
171 } // namespace internal | 202 } // namespace internal |
172 } // namespace v8 | 203 } // namespace v8 |
173 | 204 |
174 #endif // V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_ | 205 #endif // V8_COMPILER_BYTECODE_GRAPH_BUILDER_H_ |
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